View Full Version : new social animation
seresv
23rd May 2008, 10:08 AM
Ok, i have a social interaction and i made animation for it. However when play the interaction in the game the sims are'nt facing one another , the rotation is all wrong . How do i fix the sims rotation and translation within a social interaction.
Echo
23rd May 2008, 10:42 AM
It depends on how you made it. Is it cloned from an existing social? If so, there are some semiglobal calls which you can use to route sims to face each other. If not, and you're using an object, then you need to set up routing slots for the sims then direct them to those.
seresv
26th May 2008, 10:25 AM
It is a clone of a social . so even social have routing sims . Cool i take a look.
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