View Full Version : Object refuses to be recolourable
23rd Aug 2009, 01:02 AM
I'm hoping this is a simple, overlooked problem, but I can't figure it out for the life of me, my CEP is up to date, the package looks fine, but my sideboard refuses to be recolourable. Even with one subset. I've tried to clone it off of several different coffetables, and the results never change.
I've had this problem before with the bathtub (which I never figured out), but now it seems I can't use coffeetables either to clone items.
Any help would be fantastic
23rd Aug 2009, 03:47 PM
The GUID in your MMAT are not from the main OBJD. The main OBJD has the shortest description and/or no numbers. Select your main OBJD, tick the box that says update MMAT, Click Update, commit and save. Fix Integrity doesn't seem to fix this, and I thought it used to.
Looks nice. :) Although I wouldn't recommend having ts3 in the package name, it would certainly confuse me as to which game it belonged to.
23rd Aug 2009, 05:17 PM
Ah, that's the problem, I've been updating all of them. I never knew, no wonder I was having such problems with anything over 1 tile! *slaps forehead* Thank you so much :)
I can remove that. It's only because I extracted it from TS3. I don't care for the game, but I do like some of the objects :D
22nd Oct 2009, 06:12 AM
Anyone know why the Clone tool doesn't do this automatically for you? Seems like an oversight. It copied across all the MMAT's and TXTR's but the OBJD references referred to something else; I had no recolours available to my cloned object until I manually went through each MMAT record and updated the GUID to match my OBJD.
22nd Oct 2009, 06:40 AM
When you register the GUID for the main part of your object click "update" MMATs and commit.
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