k4driver
12th Sep 2010, 02:33 PM
note:This is based off of the TV show the colony, so you will have a general Idea where I got this idea. A disaster has wiped out all but a handful of survivors including 7 which come across this warehouse in the middle of a deserted business district, so after walking for so long they decide to settle here for awhile. Anyway onto the challenge. You must have at least 5 sims to be your colonists, they can be any age,gender, but they must not be related. the only exception is, if you have a kid/teenager you may have a parent. Your Sims must survive for 50 sim days, and the following must be met to win.
one of your colonists must take a job in the Military, when they reach the top of the career, your sims may defend themselves against anyone who tries to steal your stuff. Until then, you must not have your sims confront them, but have them run away.
one of your Colonists must take a job in the science field. after they reach the 5th level, you may plant seeds and grow fruit if you have seasons. If you do not have seasons, if your sim gets to level 5 in their career,your sim passes this part. Until you pass this part, you are limited to the cheapest fridge, and can only have the instant meals.
one of your Colonists must be able to have high body skill, after you get one of your sims to level 7 on body skill, then you can build on to the warehouse, but are limited to 6 pieces of wall.
one of your colonists must get a gold cooking badge. Another must get the Gold in Robotic creation.
Conditions: To Begin, create the biggest lot size your game has, and build a two or three story Warehouse with,Bathrooms, a main floor area, an outdoor area, and a study. You are not allowed to have Televisions, Radios, or electronic entertainment until day 20. You are also limited to getting 5 pieces of furniture a day, due to the lack of energy. on Day 40 your allowed to go scope out your neighborhood to see if you can find any supplies. You may do this three times, but the third time you must kill one of your sims while scouting, so think carefully. anyway, if you meet all of the requirements by day 50,you may place a Car, and escape from your warehouse for the country, and you win. Remember this is a work in progress, so any advice,comments and concerns are welcome and encouraged.
one of your colonists must take a job in the Military, when they reach the top of the career, your sims may defend themselves against anyone who tries to steal your stuff. Until then, you must not have your sims confront them, but have them run away.
one of your Colonists must take a job in the science field. after they reach the 5th level, you may plant seeds and grow fruit if you have seasons. If you do not have seasons, if your sim gets to level 5 in their career,your sim passes this part. Until you pass this part, you are limited to the cheapest fridge, and can only have the instant meals.
one of your Colonists must be able to have high body skill, after you get one of your sims to level 7 on body skill, then you can build on to the warehouse, but are limited to 6 pieces of wall.
one of your colonists must get a gold cooking badge. Another must get the Gold in Robotic creation.
Conditions: To Begin, create the biggest lot size your game has, and build a two or three story Warehouse with,Bathrooms, a main floor area, an outdoor area, and a study. You are not allowed to have Televisions, Radios, or electronic entertainment until day 20. You are also limited to getting 5 pieces of furniture a day, due to the lack of energy. on Day 40 your allowed to go scope out your neighborhood to see if you can find any supplies. You may do this three times, but the third time you must kill one of your sims while scouting, so think carefully. anyway, if you meet all of the requirements by day 50,you may place a Car, and escape from your warehouse for the country, and you win. Remember this is a work in progress, so any advice,comments and concerns are welcome and encouraged.