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View Full Version : Creating a new rabbit hole for a custom career?


Rockerduck
20th Jul 2011, 03:03 PM
Hiya y'all,

so I've decided I want custom careers in my new world, but I'm a little slumped over this whole rabbit hole business.

What I'm trying to do:

- create a brand new rabbit hole that doesn't share career data with EAxis rabbit holes, based on Jynx's custom rabbit hole doors.

Is this even possible? I basically want a rabbit hole only for the custom career/s associated with it, an auto mechanic career, for example.

How would I go about this if it were possible?

Jynx's custom rabbit holes refer to internal game objects such as Sims3.Gameplay.Objects.RabbitHoles.Grocery for example, so how would I go about creating a new rabbit hole object?

Sorry for stupid, noobish questions. Yes, I am a noob. :/

Thanks!

birdyfly
21st Jul 2011, 04:23 PM
I am actually interested in doing the same thing as well.

I would recommend though that you create a thread in the Modding Discussion so that a moderator like Buzzler, for example, can see it and help you. :)
Sorry I am not much help, but I am still new to modding.

Rockerduck
21st Jul 2011, 06:36 PM
Hey! Thanks, I'll move my thread over! I'm new to object modding as well, hence I need help. 0_o

birdyfly
21st Jul 2011, 07:56 PM
For object modding, I would highly recommend you get the TSR Workshop if you haven't already. It makes making objects so much easier than trying to do it through s3pe.