Parhelion
5th Feb 2012, 11:57 PM
I've followed some tutorials found in threads here, as well as have watched a couple of YouTube tutorials, and I'm still not "doing it right", I guess.
Essentially, I took one of the highrise shells and plopped it onto a commercial lot (my goal was to make a fancy lounge, not an apartment). I got everything built, and placed the orbs in all the places they should go.
The problem is that the top of the highrise gets "cut off" at the level where I built the club. If I zoom way out, then the shell looks normal except for some odd wall clipping where I made an interior for the upper level (it flickers sometimes). When I zoom in closer, however, I end up seeing into the building, as though I didn't add a roof.
This is becoming pretty frustrating and I'm wondering if there's just something odd about the way I built it that would cause this. Does anyone have any ideas?
Essentially, I took one of the highrise shells and plopped it onto a commercial lot (my goal was to make a fancy lounge, not an apartment). I got everything built, and placed the orbs in all the places they should go.
The problem is that the top of the highrise gets "cut off" at the level where I built the club. If I zoom way out, then the shell looks normal except for some odd wall clipping where I made an interior for the upper level (it flickers sometimes). When I zoom in closer, however, I end up seeing into the building, as though I didn't add a roof.
This is becoming pretty frustrating and I'm wondering if there's just something odd about the way I built it that would cause this. Does anyone have any ideas?