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Welcome to
Mod The Sims Online: 2573
News:
New theme - what went wrong, what went right, and next steps. , 15th May 2013 at 09:22 AM
Do you like to roleplay?MTS has an online play-by-post Roleplaying Forum, for all sorts of interesting RP themes (many non-sim-related) - write collaborative stories with other people for fun! Read this article for helpful advice about patching and keeping your custom content working! |
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![]() Download
Posted 20th Feb 2012 at 11:58 PM
- Viewed 24928 times.
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16 Comments / replies (Who?)
, 55 times favourited
, 850 times thanked
Information (Click for more details):
Picked Upload
New Mesh
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
The universe is innately logical. Even the most ridiculously unlikely phenomena can be explained. For example - the fact that I have at least twenty partly-constructed lots in my game, and only one lot upload, is explained by the fact that every time I build, I end up thinking "Dang, I really need a...", and stop building to make it. Then never finish making "it". Why don't I just find a workaround, you ask? I don't know. I always seem to make much a-dough about muffin.
In this case, I was building a run-down old London terrace house, and thought "Dang, I really need a three tile version of this window". So I made one! Then I stopped building the lot anyway. Ah well... After holding my hand through a ridiculous amount of trouble making the thing three-tile, and even more trouble tweaking the wallmasks pixel-by-pixel, Leesester then proceeded to add a bunch of slots to the window. I am dubious about describing that bit as "help", because there's no way I could have added slots myself, so really this is a joint creation. Thankyou, Lee! And the result - a three-tile WinDough with five slots for all sorts of clutter: (The bike is two tiles, the box is one... yeah, just look at the other pic if you don't believe it's on three tiles )The window is called WinDough on Three (stop looking at me like that, EA named it!), and costs §325, just like the original. It has four channels, also just like the original; and is repo'd for teensy tiny filesize. Enjoy! Polygon Counts: Identical to EA original. LOD1: 1832 LOD2: 752 Additional Credits: For doing about 65% of the work, Lee. ![]() For tools, of course, Inge and Peter. ![]() For various stuff used in the pics: lemoncandy, purplepaws, and ATS Sandy. 850 people have said thanks to whiterider for this download. For more information about this creator and their policies or details, click here. Screenshots
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions. This is a New mesh
All the items needed for you to use this download should be here on this page. You can check the "Related Pages" tab, if visible, to see if there are alternative colour schemes.
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