Loading...
Home | Download | Discussion | Help | Site Map | New Posts | Sign in

Latest Site News

Theme Catchup2018 - posted on 1st May 2018 at 12:50 PM
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Featured upload! Updated: Get Where You're Going -- Walk Around & Through Blocks

by SilentLucidity Posted 1st Mar 2009 at 7:27 PM - Updated 2nd Apr 2009 at 3:58 PM by SilentLucidity : updates and clairification
Open thumbnail gallery
Advertisement:
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Update: If you have game set-up of earlier expansions, the Collection file for this set probably is not working for you. There is now a new Collection file download just for these people: BaseGame_&_OFB_Collection_Files.rar. There are two clearly labeled folders in it. If you do not have OFB, use the BaseGame Collection Files. If you do have OFB, use the OFB Collection Files. I am sorry for not discovering this oversight sooner.


-------------------------------------------------------------------------------------------------



Hello! For the clutter-aholics out there I have a few more shelves for you all: Walk Around Blocks and Walk Through Blocks.



So what are these things, anyway?



Well, they are pretty much what the name implies, but here are some pictures to illustrate. Behold, the hall of teddy bears!







Look at the space between those bears, and yet still the Sim can’t pass! How many times have you furnished a room beautifully only to find it just wasn’t playable because of stupid situations like this? (I can’t be the only one who fills hallways with teddy bears…right?)



Enter the Walk Around Block!







Here all the bears have been placed on the standard Walk Around Block. As you can see by the shabbily drawn path now the Sim walks between and around the bears. You know, like any normal person would be able to do. Silly EAxis.



Now the Walk Through Block








In this picture all the bears have been placed on the standard Walk Through Block. Note that this time the Sim took a straight path right though the bears. This block has full Sim and Object intersection, so anything placed on this block will be ignored by Sims.

While that might sound pointless to some, it is very useful in certain situations, like when you are trying to furnish a small house and there is just not enough room to ‘legally’ hold everything you need. One tile objects can be stuck on these blocks and then crammed very close together without blocking Sims’ paths.



Is there anything else they do?



Why yes, there is. These blocks are very strong—see their bulging biceps! They have to ability to hold almost any one tile object, making them essentially weightless and able to be placed on any other surface. So if your deco is too heavy to go where you want it to go, just put it on one of these blocks and lift the where you want it to go. (If you have AL, my Standard Shiftable Shelves do this too, and they shift up and down walls – w00t!)







And like the last set, these also hold Sims without the game crashing that happens with the OFB magisplay.

There are two sizes, one fairly small. There is a comparison picture below to give you an idea of the sizes. And, of course, they all have invisible recolors. I'm not gonna make you have my tacky paint job laying all over your house.



So what’s the catch?



There are some things to note:
  • Only 1-tile objects can be held, and there are even exceptions to that:
    They won’t hold tables and some 1-tile coffee tables
    They won’t hold anything that requires placement only on a desk/coffee table/ end table, like table lamps and small electronics.
    Update Instead there are two separate sets especially for this purpose, which are grey instead of black. The End Table Walk Through set is base game compatible. All objects are usable from these blocks.
    The End Table Walk Around set requires OFB. Sims will walk around these and even step over them, which looks much better for smaller items anyway. The catch is that the objects placed on these are NOT usable. I know, I know, that sucks, makes them pointless, etc, but there it is. Coffee tables don't want to be 'walked around' and OFB magisplays don't want objects to be interacted with. *shrug* I will be trying to see if I can get it to work, but no promises.
    Alternatively, if you don't want four more blocks added, you can just grab the End Table Shelf from the Special Slot OMSPs here. It functions exactly like the Walk Through end table block, has an invisible recolor, and can be stacked on the standard Walk Around Blocks.

  • If you overlap the Walk Around Blocks there leaves no room for the Sims to ‘walk around’ the objects, so don’t do that because it defeats the purpose. You can get things pretty close though.
  • There may be some Sim/Object clipping with the Walk Around Shelves, depending on the size and shape of the object being walked around. Obviously if you use the Walk Through Shelves there will be huge amounts of clipping. You should decide whether you can live with this or not.
  • Most objects can still be used while on these blocks. I haven’t tried every single thing in the game though, so if something doesn’t work I’m sorry in advance for not letting you know.


Wait--what's the difference again?


Just to recap:

The Walk Around Block causes Sims to visibly alter their path to 'walk around' an object. Some objects, like the teddy bears shown, block Sims' paths even though it looks like they shouldn't. When placed on the Walk Around Block the Sims will step around these objects instead of doing the stomp dance.

The Walk Through Block causes anything put on it to become intersect-able with Sims. They will walk right through it as if it isn't there at all.




There are four of these, two sizes each (eight, if you included the End Table Sets). They can be found under Surfaces > Miscellaneous for $0.


There is a Collection File included in the download. This goes in My Documents > EA Games > The Sims 2 > Collections. If you don't have AL, you might need the separate Collection files download. There are two clearly labeled sets in it--one for those with OFB and one for those without it.


There is also a set that will ONLY show up in the Collection Folder, if you don’t want things cluttering your catalog. You must have the Collection File to use this set, and with these you won’t be able to use the eye dropper to get another block—you’ll have to pull one from the collection.


Only download one file of each set! They have the same blocks, same GUIDs, but one set shows in the Buy Mode Catalog and the Collections folder and the other shows ONLY in the Collections folder--not in the Buy Mode Catalog.





Okay, to try to ward off any more confusion...


Here is a break down of what are in the downloads:


Through & Around Blocks.rar has four blocks, two each that allow Sim walk-though and Sim walk-around of objects placed on them. There are four because there are two sizes of each, one biggish, one smallish. But they won't hold end/coffee table restricted items like table lamps and small electronics.


EndTable_WalkThrough_Blocks.rar has two blocks which will hold the end table restricted stuff the original four won't hold (but not heavy stuff or Sims), and when placed on these blocks Sims will walk through them.


EndTable_WalkAround_Blocks.rar has two blocks which will hold the end table restricted stuff the original four won't (but not heavy stuff or Sims), and when placed on these blocks Sims will wall around or step over them. These require OFB and Sims can NOT use objects placed on them--they are just for looks.



ThruAround_NOT_in_Catalog.rar
EndTable_walkThru_NOT_in_Catalog.rar
EndTable_walkAround_NOT_in_Catalog.rar
--These three are the same as the above three files except they DO NOT show up in the Buy Mode Catalog--they ONLY show in the Collections Folder.

If you want these to show in your Buy Mode Catalog, ignore the downloads that say "NOT_in_Catalog".

If you don't want these cluttering your Buy Mode Catalog (but still want them) these three are the downloads you want.

The download BaseGame_&_OFB_Collection_Files.rar has two more Collection file sets in it for people without AL. Both are included: if you have OFB, use the OFB Collection Files; if don't have OFB, use the BaseGame Collection Files.


I am very sorry for the confusion.




The Walk Around Block was cloned from the lawn gnome. The Walk Through Block was cloned from the Moroccan end table. Both are base game compatible.

The End Table Walk Around Block was cloned from the OFB magisplay and therefore requires OFB.

Polygon Counts:
All have the same poly count:
Face Count = 12, Vertex Count = 16

Made with Blender

Additional Credits:
The OMSPs used in the picture are from JohnBrehaut1

Thank you Numenor for the AnyGameStarter, and for the advice on how to make compatible Collection files.

Thank you eletrodj for all your input and advice in tweaking these. I do appreciate it.

Many thanks to Numenor and fisheyes for their information and tutorials on slots.

A ton of thanks to Bobcatben for his SMD importer/exporter for Blender! Thank you!

And boatloads of credit and thanks to MTS--without all the great tutorials on this site and the help forums, I would be totally lost.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Through & Around Blocks.rar | Description: All Four Blocks & Collection File -- These show in the catalog. 31.0 KB 29,415 1st Mar 2009
EndTable_WalkThrough_Blocks.rar | Description: These will hold end table stuff like table lamps and small electronics; sims will walk through them. 16.6 KB 12,583 2nd Mar 2009
EndTable_walkThru_NOT_in_Catalog.rar | Description: These are NOT in the Buy Mode Catalog; they'll hold end table stuff ; sims will walk through them. 16.6 KB 9,653 2nd Mar 2009
EndTable_WalkAround_Blocks.rar | Description: OFB Required! These hold end table stuff; Sims will walk around them. 17.9 KB 12,885 2nd Mar 2009
EndTable_walkAround_NOT_in_Catalog.rar | Description: OFB Required! These are NOT in the Buy Mode Catalog; they hold end table stuff; sims go around them. 17.9 KB 9,655 2nd Mar 2009
ThruAround_NOT_in_Catalog.rar | Description: All Four Blocks & Collection File. This set is NOT in the catalog--they show in the Collection folder ONLY. 31.0 KB 11,244 2nd Mar 2009
BaseGame_&_OFB_Collection_Files.rar | Description: If you don't have AL, you might need these Collection Files. 16.2 KB 9,624 2nd Apr 2009
3,165 Thanks Say Thanks
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Windows Vista/7/8: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\

-or-

4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
  • Windows XP: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files(x86)\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Origin: C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Res\Catalog\Bins
  • Mac: APPLICATIONS FOLDER -> THE SIMS 2 -> TSDATA -> RES -> CATALOG


Need more information?
 
Page 2 of 6
130 Comments / Replies (Who?) - 111 Feedback Posts, 16 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
#26 Old 2nd Mar 2009 at 3:22 AM
Excellent idea. I look forward to using these in my game.
Test Subject
#27 Old 2nd Mar 2009 at 5:00 AM
You are a freakin' genius - I like playing tiny houses but end up with complaining sims all the time - this will shut them up! And make them a little bit more intelligent too :-)

Currently playing HP's Uber Megahood - check out http://simstate.wordpress.com
Lab Assistant
Original Poster
#28 Old 2nd Mar 2009 at 7:02 AM Last edited by SilentLucidity : 7th Mar 2009 at 8:00 AM.
Toxication, you don't need to download both files. If you want the blocks to show in the catalog under surfaces > miscellaneous download the first file, Through & Around Blocks.rar. If you don't want them in the catalog, the second file has the same blocks flagged to only show in the Collections folder.

If you put both sets in your game, you will end up with them showing in the catalog when you didn't want that, or NOT showing in the catalog and you didn't want that.

There is an invisible recolor included. Thanks for mentioning that, plasticbox. I did amend the post.

CatOfEvilGenius, they do work with garden plants. That's actually the first thing I used them on.

ChibiGamer, you just have to make sure everything around the real plants are put on the blocks--just having the bush or flower plot on one of these won't make it accessible to the Sim if it's surrounded by other objects they can't get around.

snowmoon2001, yes, you can put your dining chairs on these blocks and then set the blocks around the table to make it more accessible. **Edited to say that it seems to be touch and go how well they work with chairs and the SnapObjectsToGrid False cheat. In my various games I've found that sometimes it works and sometimes it doesn't.

Reyn, you can put toilets and showers on these to make smaller bathrooms, but I've found that sometimes there is a problem with Sims using both at the same time. I tried a two tile bathroom with a door at the end, then the shower, then the toilet. If a Sim was using the toilet, the other Sim didn't want to use the shower. I haven't done extensive experimenting though, so other arrangements may work better.

eletrodj, the problem with the end table stuff is that you can't have a slot that will hold heavy objects and end table stuff at the same time. For the Walk Around blocks I did try setting them to only hold end table sized stuff but it still didn't hold them (because it's not using the proper end table semi-globals, maybe, so the game knows it's not an end table?)

When I tried using an actual end table to make the Walk Around block I couldn't get the 'walk around' to work--it blocked Sims' paths.

I could get the 'walk through' to work, but it seemed redundant to make when the end table shelf in my other set does the same thing; but I guess I could remake it for this set, in two sizes...
Lab Assistant
#29 Old 2nd Mar 2009 at 9:20 AM
Thank you for this great great piece of work!!
Great idea -from now on I can cllutter my hallways with teddy bears *rofl*

greets,
Mystic Rain

my sims 2 site: MysticRain Sims
Mad Poster
#30 Old 2nd Mar 2009 at 9:48 AM
Fantastic idea... and so useful ! Thanks a lot for sharing
Instructor
#31 Old 2nd Mar 2009 at 12:10 PM
Quote:
Originally Posted by CatOfEvilGenius
Have you tried this with garden plants? Shrubs and such? If it works with them, I'll finally be able to make more realistic gardens.

For a garden setting, there is a mod to allow you to water all flowers on the lot, which might be more convenient, at http://sumomo.modthesims2.com/download.php?t=288772.
This download is so cool, though.
Lab Assistant
Original Poster
#32 Old 2nd Mar 2009 at 12:29 PM
Quote:
Originally Posted by Gwenke33
For a garden setting, there is a mod to allow you to water all flowers on the lot, which might be more convenient, at http://sumomo.modthesims2.com/download.php?t=288772.
This download is so cool, though.


Yeah, that's true, it probably would be. I just use Perfect Plants, by twojeffs over at Simbology, which completely takes away the need to water flower plots or trim bushes. He also has one for Seasons gardens, but my Sims actually like that kind of gardening.
Top Secret Researcher
#33 Old 2nd Mar 2009 at 1:04 PM Last edited by psychosim0 : 2nd Mar 2009 at 1:19 PM.
the report part: *typo got fixed*

the thanks part: Oh wow, oh wow, oh wow!!! That opens a whole new level of quality of living to my messy sims! Great idea, awesome work, thank you very much!

oh, and that sim is suicidal I think.

Check out Omicron-Simtauri, my new space project!

Newest creation on my Livejournal: Fish with party hats: Garland and default
Looking for an Underground Station? thread on GoS
Grungy cars! thread on GoS latest: VW Type 2 Two-Tones
Lab Assistant
Original Poster
#34 Old 2nd Mar 2009 at 1:11 PM
Eek, sorry about that! It's fixed now. Thanks for pointing that out, psychosim0
Test Subject
#35 Old 2nd Mar 2009 at 3:28 PM
Yay! Now I don't need to shout at my sims for doing their ridiculous "Stomp Dance"! (Which is quite funny by the way. LOL. "Stomp Dance". Hehe)
Much Thanks!
I aim to misbehave
staff: retired moderator
#36 Old 2nd Mar 2009 at 7:23 PM
That's AWESOME XD!!!! Simply... perfect!!

Check out my tutorials: For TS4: Eyelashes and for TS2: Eyes and Eyes 2
-My Insta-

Please, call me Nina (:
Scholar
#37 Old 2nd Mar 2009 at 10:32 PM
Yes this solves a lot of problems as far as sims complaining when an object is blocking their way. this is platinum
Mad Poster
#38 Old 2nd Mar 2009 at 11:48 PM
*standing ovation* This will work with my sim season gardens if I put all the plots on this, right? That would be so cool to try out, but I am in my game right now. Bookmarking and d'ling this tomorrow. Now I can make kooky styled gardens the way I want with the trees. No more lined up gardens for me.

Thanks so much!

Resident member of The Receptacle Refugees
Let's help fund mammograms for everyone. If you want to help, Click To Give @ The Breast Cancer Site Your click is free. Thank you.
Lab Assistant
Original Poster
#39 Old 3rd Mar 2009 at 6:38 AM
lewisb40 , umm, I'm not so sure about putting Season's garden plots on these. I've never tried that, and I rather think it probably wouldn't work--possibly it might if you used the Garden Plot Vertical Position Fix by mike_1102, but again, I've never tried it so I can't say for sure.

It does work with the live bushes and flower plots that came with the base game.

It also works to put objects on these and then lay them over the garden plots--the garden plots are still usable.
Forum Resident
#40 Old 3rd Mar 2009 at 8:29 AM
These are awesome!!!

But I've got a question: How did you manage that they don't show up in the Catalog, but can be choosen from the Collection? I have tried this several times and the result was always grey items which could not be placed.

My TS4 Mods
Visit my site if youd like to see more of my creations: http://sim2me.de
˙uʍop ǝpᴉsdn ǝɹ,noʎ 'oN
#41 Old 3rd Mar 2009 at 5:31 PM
Color me stunned. Thanx!

"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
| ( ◡)| (❍ᴥ❍ʋ) [◕ ‿ ◕]
Lab Assistant
Original Poster
#42 Old 3rd Mar 2009 at 6:48 PM
Quote:
Originally Posted by bienchen83
These are awesome!!!

But I've got a question: How did you manage that they don't show up in the Catalog, but can be choosen from the Collection? I have tried this several times and the result was always grey items which could not be placed.


Yeah, that happened to me the first time I tried, too. The trick is to keep 'Misc" checked in the "Room Sort" tab of OBJD. If you just uncheck everything the game thinks it's just not available for use on residential lots. (If the object has been flagged to show in the community catalog, it still will.)
#43 Old 3rd Mar 2009 at 7:06 PM
Oops, there`s so much to choose from here, and I can`t make heads or tails of what is in which archive. Would you be willing to list all of the objects you have for download here, and which archives each one is available in? I`m confuzzled. I`ve looked at the display that the magnifying glass hides, and that just confused me more, when it usually clears things up for me.

This Space Intentionally Left Blank
Lab Assistant
Original Poster
#44 Old 3rd Mar 2009 at 9:09 PM Last edited by SilentLucidity : 3rd Mar 2009 at 9:34 PM.
GeneralOperationsDirector, the archive Through & Around Blocks.rar has four blocks: two that enable Sim walk-through of objects placed on them and two that enable Sim walk-around of objects placed on them. These blocks hold anything except objects that have restricted placement to coffee/end tables like table lamps and small electronics.

The archives that have "end table" in the name hold the objects the first four wouldn't hold (but not heavy stuff shown in the pics). The archive name also says what type of intersectability the blocks allow--walk-though or walk-around. (Note the walk-around end table ones require OFB.)

Each archive has a double which says clearly "NOT in Catalog". If you want the blocks but you don't want them crowding the Buy Mode Catalog, these archives have blocks that will only show in the Collections folder.
Field Researcher
#45 Old 4th Mar 2009 at 6:38 PM
To the OFB version:

The small electronics (phones, etc.) are nonfunctional. You have to change the package to be recognized as end table (change the globals and import the respective Int and main) and add a route slot to the object be functional.

If the walk around and through be nonfunctional, do the same thing that you change to the Sims can do this.

It's alright to make mistakes you're only human. Inside everybody's hiding something. Take time to catch your breath and choose your moment. Don't slide.
Forum Resident
#46 Old 4th Mar 2009 at 6:40 PM
Thank you for the quick reply. I will definately try this soon.

And thanks again for the download as well. It's simply fabulous!

My TS4 Mods
Visit my site if youd like to see more of my creations: http://sim2me.de
Lab Assistant
Original Poster
#47 Old 4th Mar 2009 at 7:30 PM Last edited by SilentLucidity : 4th Mar 2009 at 8:47 PM.
Quote:
Originally Posted by eletrodj
To the OFB version:

The small electronics (phones, etc.) are nonfunctional. You have to change the package to be recognized as end table (change the globals and import the respective Int and main) and add a route slot to the object be functional.

If the walk around and through be nonfunctional, do the same thing that you change to the Sims can do this.


Well, darnit! I didn't try phones with it. I filled a room with stereos for the Sim to navigate around and I though for sure he turned one on and started dancing. It may have been a different version, though, I went through so many.

I'll look into that--sorry.

-edit- It was obviously a different version, as I've just tried it and you are right--objects placed on the End Table Walk Around set cannot be interacted with. (The End Table Walk Through set works fine though.)

For now I've just changed the post to reflect that problem. I have beat my head against the wall trying to get the 'can be stepped over' BHAV to apply to an end table and it just doesn't work for me, so that set is just going to be for decorative purposes only, for picture takers and movies makers and whatnot.
#48 Old 4th Mar 2009 at 7:41 PM
I`m still a little unclear here.

You have the following:

* One archive with four meshes and four recolor files.
* One archive with two meshes and two recolor files NOT labled for OFB.
* One archive with two meshes and two recolor files labled for OFB.

You also have three more archives that fit the above descriptions, except that they are [clearly labeled as] not-in-catalog versions.

I do not have Open for Business installed *yet*, but if I want the whole set, but do not want to download duplicate packages, do I have to download all three archives in either of those two groups, or are some of the packages included in more than one archive within a group?

Once I figure out what to download, I will DEFINITELY be downloading!

Fake Edit: After writing that, and before posting, I noticed that you`ve updated your main post with the answers I was needing. THANK YOU! Downloading!

This Space Intentionally Left Blank
Field Researcher
#49 Old 4th Mar 2009 at 7:54 PM
wow, great idee and great items!

I'm searching for every new idea to deal with the Sims! To me this game's just like a tool. One can change and create everything he/she wants!
Field Researcher
#50 Old 5th Mar 2009 at 3:51 PM
Quote:
Originally Posted by GeneralOperationsDirector
I`m still a little unclear here.

You have the following:

...

Fake Edit: After writing that, and before posting, I noticed that you`ve updated your main post with the answers I was needing. THANK YOU! Downloading!


I was too lazy to do that yesterday. If you don't get it send me a PM and I can try on Saturday, because there's no classes. :D

It's alright to make mistakes you're only human. Inside everybody's hiding something. Take time to catch your breath and choose your moment. Don't slide.
Page 2 of 6

Expansion/Stuff packs required:
Sims 2

130 Comments / replies (Who?)

25 Feedback Posts

508 Favourited

44,031 Downloads

232,512 Views

Style: Not Applicable
Room: Kitchen Living Dining Bedroom Nursery Bathroom Study Outdoor
Maxis Flags: Not Applicable

Tags: #walk through, #walk around, #through, #thru, #around, #past, #by, #blocks, #intersection, #OMSP, #one more slot, #strong, #stackable, #sim holder, #sim shelf, #magisplay, #get where you're going