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Hug/Kiss/Show Video Pre-Greeting Greeting Slower/Nixer/Stifler

by Ravynwolvf Posted 5th Jan 2018 at 2:24 PM - Updated 12th Jan 2018 at 3:07 PM by Ravynwolvf
21 Comments / replies (Who?) - 9 Feedback Posts, 12 Thanks Posts
What this mod does, or at the very least attempts to do, is wipe out as many of the endless little empty social greeting interactions that Sims do these days as possible. You've seen these happen when your Sim stops whatever he/she/it is doing, stands up (if they are not already standing), and waits until another Sim comes over and gives them a kiss, hug, or if they're a teen, shows them a funny video. They do these as a way to say hello before starting a conversation with another Sim they already know. They also make it almost impossible, for example, to sit through an entire meal, and they sometimes interrupt whatever your Sim was doing permanently.

I've been using this mod for about a week in my two adult Sims and one toddler apartment, and the difference has been dramatic (I can tell, because I haven't had nearly as many urges to kill my Sims). It had gotten to the point where if two Sims were sitting across from one another at a table, or next to each other on a sofa, they almost always had to get up and do one of these "cute" little interactions before doing the one they were supposed to do, which they were quite capable of doing while sitting and instead now did while standing. But lately my Sims have been doing the unheard of; finishing an entire meal while having their rear ends parked firmly in the same seat, or kissing their spouse next to them on the sofa without getting up to kiss them first.

IF I understand where these interactions come from (and I'm not sure if I do or if I just got lucky) I think they have to do with these things called Short Term Bits. They seem to be hidden buffs that Sims get, and I think other Sims then loot them (relationships.relationship_bit" n="ShortTermBits_QuickSocial_Hug_NotVisible, for example). They have a timeout, and I simply set it to a really big number.

As I said, I've found the mod to really cut down on all the little greetings at home, playing on the same lot with the same sims day to day. But if you rotate families, be aware that each sim has their own timeout for them and they need to get each kind out of their system at least once. And there may be opportunities for more of the greetings to pop up simply when you travel to new lots as well, but after experimentation, it seems to really help there, also. Even if they do start up again, it seems short lived and more sane.

If for some reason you're not seeing a difference, read the above again to see where the mod helps the most. Any feedback on that would be appreciated.

To make mod I changed the following xmls, so any mods that use the same may conflict:
545AC67A!004DFB84!0000000000012DC2.ShortTermBits_QuickSocial_Hug_NotVisible.SimData.xml
545AC67A!004DFB84!0000000000012DC3.ShortTermBits_QuickSocial_Kiss_NotVisible.SimData.xml
545AC67A!004DFB84!0000000000012DC4.ShortTermBits_QuickSocial_ShowFunnyVideo_NotVisible.SimData.xml
0C772E27!00000000!0000000000009BBA.Loot_Buff_KissCooldown_QuickSocial.ActionTuning.xml
Tags: #Kiss, #hug, #greet

Type: Social

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Built with Game Version: 1.37.35.10
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
RavynwolvfRelationshipBitsTimeout.zip | Description: RavynwolvfRelationshipBitsTimeout 1.4 KB 1,123 5th Jan 2018
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
No Extraction Required (Script Mods):
1. Cut and paste the .zip file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Script mods need to be placed directly in \Mods or one level below that (e.g. \Mods\Scripts) – sub-folders nested any deeper won’t work.
Extraction Required (Everything Else):
1. Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
2. Cut and paste the .package file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\


Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
21 Comments / Replies (Who?) - 8 Feedback Posts, 12 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
THANKS POST
#2 Old 5th Jan 2018 at 3:54 PM
Thank you so much for this!! I'm gonna try it out. I really have no idea what the sims teams thinks they're doing with this game sometimes. Do they even play the game enough to realize these blood curdling aspects of the game that drive us insane on a regular basis??
Lab Assistant
THANKS POST
#3 Old 5th Jan 2018 at 7:41 PM
I play at home a lot. I'll try it out!
Test Subject
THANKS POST
#4 Old 5th Jan 2018 at 8:54 PM
Sounds good, I will try.
Thanks a lot
Field Researcher
THANKS POST
#5 Old 5th Jan 2018 at 10:20 PM
Thank you a thousand times! This was driving me insane.
Lab Assistant
THANKS POST
#6 Old 6th Jan 2018 at 12:38 AM
Thank you so much for this!

Literally I told my (pregnant) sim to go get something to eat or she'll die and she ran across town just to kiss a romantic interest on the cheek. I'm like "ARE YOU SERIOUS?! I'm about to make you die of hunger"

Aggravation....
Field Researcher
#7 Old 6th Jan 2018 at 3:05 AM
Working really well in my game. Thank you again.
Lab Assistant
Original Poster
#8 Old 6th Jan 2018 at 4:06 AM
Quote:
Originally Posted by Mendota
Working really well in my game. Thank you again.


Thanks for the feedback! Hope it keeps helping.
Test Subject
THANKS POST
#9 Old 6th Jan 2018 at 10:05 PM
Even if this is a "hacky" fix, I appreciate it so so much!! :D
Theorist
THANKS POST
#10 Old 7th Jan 2018 at 3:02 AM
Thanks for the mod, I think you chose a good approach for reducing the quantity of these interactions.

FYI - They're pushed out by the tuning S4_03B33DDF_00000000_E893309DE931811C (interactions.social.greeting_socials.greetings). It looks like there's a lot of possibilities for changes, including altering priorities of the various groups, or perhaps adding the sitting posture to the prohibited postures in tunable tests referenced in that file could be used to improve things.

I think I'll kind of like it just the way you've done it though - reducing the frequency of them but not eliminating them completely.
Lab Assistant
Original Poster
#11 Old 7th Jan 2018 at 3:46 AM
Quote:
Originally Posted by scumbumbo
Thanks for the mod, I think you chose a good approach for reducing the quantity of these interactions.

FYI - They're pushed out by the tuning S4_03B33DDF_00000000_E893309DE931811C (interactions.social.greeting_socials.greetings). It looks like there's a lot of possibilities for changes, including altering priorities of the various groups, or perhaps adding the sitting posture to the prohibited postures in tunable tests referenced in that file could be used to improve things.

I think I'll kind of like it just the way you've done it though - reducing the frequency of them but not eliminating them completely.


Thanks! And I'm already enjoying your unlisted numbers mod (not your first mod I've been ecstatic to find)...great idea, and I've always wanted a way to keep random sims from calling me. I did try a few other approaches to the greetings (poking around a lot in the dark). One, blocking the requirements for who does the greetings by age group, led to some unexpected results. I ended up having children stretching up and romantically kissing on the cheek, starting romantic relationships. Seems the game was determined to have SOMEONE do them since I'd eliminated the age groups that normally do. But at least I got to create a real live Maxis type bug. Thanks again.
Test Subject
THANKS POST
#12 Old 7th Jan 2018 at 11:25 AM
Sounds good, I will give it a try. :)
Theorist
#13 Old 8th Jan 2018 at 1:17 AM
Quote:
Originally Posted by Ravynwolvf
I ended up having children stretching up and romantically kissing on the cheek, starting romantic relationships. Seems the game was determined to have SOMEONE do them since I'd eliminated the age groups that normally do. But at least I got to create a real live Maxis type bug.

Hehe, yeah, changing some things can have unexpected side effects. I walked away from one I was testing to take a quick break and when I came back a Sim in the household had filled nearly every available surface of the household with half-cooked meals. "Nope, can't eat that, better cook another!"

Again, thanks for the mod, and imho I think the approach you've taken with it is probably the best method - short of eliminating them completely and I kind of like having them happen occasionally.
Test Subject
#14 Old 8th Jan 2018 at 6:47 PM
Thanks a bunch for this mod! I was wondering if you could please create and share a version that disables this totally.
Lab Assistant
Original Poster
#15 Old 8th Jan 2018 at 7:03 PM Last edited by Ravynwolvf : 8th Jan 2018 at 8:06 PM.
Quote:
Originally Posted by MrYouneek
Thanks a bunch for this mod! I was wondering if you could please create and share a version that disables this totally.


Believe me, if I could'a, I would'a. There's probably a way to do it, but it's not in my skill set. I do have to say though, that the longer I use it, the better it seems to work. It could be that it's slowly putting long timeouts on the sims in my world. All I know is, I hardly ever see more than just a little wave as a pre-greeting anymore.
Test Subject
THANKS POST
#16 Old 8th Jan 2018 at 11:13 PM
Thank you so much for this mod! It is so badly needed. All those little interactions were driving me crazy!
Lab Assistant
THANKS POST
#17 Old 9th Jan 2018 at 4:43 AM
The game play run smoother with this in it. Thank you
Test Subject
THANKS POST
#18 Old 12th Jan 2018 at 10:50 AM
It's insane to me that this still hasn't been addressed officially at all considering how it doesn't seem to serve any purpose besides absolutely killing the gameplay flow. Thank you for trying to find a solution and making our game better.
Test Subject
THANKS POST
#19 Old 12th Jan 2018 at 11:04 PM
This may or may not have anything to do with what you've fixed, but I've noticed pets (cats especially) seem to meow meow meow calling for the attention of a sim (trying to greet it perhaps with one of these bits you've found) and the sims will idle waiting for the interaction to complete before responding to anything.
Lab Assistant
Original Poster
#20 Old 14th Jan 2018 at 2:35 PM
Quote:
Originally Posted by flerb
This may or may not have anything to do with what you've fixed, but I've noticed pets (cats especially) seem to meow meow meow calling for the attention of a sim (trying to greet it perhaps with one of these bits you've found) and the sims will idle waiting for the interaction to complete before responding to anything.


I wouldn't think it has anything to do with the mod, simply because I didn't touch anything but the cool down time, so the interaction itself was in no way altered. So even if they somehow were used by pets, too, they should just have a long gap between the times they were available. The reason it works (I think) is that the sims don't have the buff to loot, so sims don't try to loot it, so pets shouldn't try either, otherwise humans would just stand around waiting as well.
Test Subject
#21 Old 14th Jan 2018 at 2:50 PM
Unfortunatelly its not working for me.. My sims still stand up during the meal to hug or kiss
Field Researcher
#22 Old 15th Jan 2018 at 10:11 PM
Quote:
Originally Posted by Disconnected
Unfortunatelly its not working for me.. My sims still stand up during the meal to hug or kiss


You didn't read and understand how the mod works. It doesn't stop the interaction all together. It increase the time between the time that the sims engage in the over the top greetings. So if they have a hug and a kiss before the meal, that should tide them over, so that they don't feel the need to greet each other again for awhile.