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Welcome to
Mod The Sims Online: 2511
News:
New theme - what went wrong, what went right, and next steps. , 15th May 2013 at 09:22 AM
Do you like to roleplay?MTS has an online play-by-post Roleplaying Forum, for all sorts of interesting RP themes (many non-sim-related) - write collaborative stories with other people for fun! Read this article for helpful advice about patching and keeping your custom content working! |
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| Mod The Sims > Downloads > Buy Mode > By Function > Vehicles |
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![]() Download
Posted 27th Dec 2005 at 01:23 AM
- Updated 15th Sep 2009 at 09:47 PM by -Maylin-
- Viewed 73008 times.
Direct link to this thread
46 Comments / replies (Who?)
, 32 times favourited
, 1168 times thanked
Information (Click for more details):
Picked Upload
New Mesh
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
... some of you asked me about an open version of the "Pioneer-HP2" and the horse that belong to it.
As both of them are already part of an object it was easy to come up with them. Much more people than I expected were interested in a horsepulled vehicle although animations are not yet possible. Thanks for your interest. As already said in the other upload: Don't expect splended texturing - I don't have enough skills to do it better. I'm happy to see the objects in the game - working. And still, I did my very best. The carriage needs Nightlife! After installation you can find it under the carcollection or the horse among the decorative stuff. Statistics: waggon without canvas cover: faces - 8234; vertices - 7872 !! horses: made by myself because I didn't want to hurt anybody's rights. waggon: my own production, too. This is a clone of the Maxis original pickup that is buyable in the game. It is tested in an unhacked fresh installed game. All functions of the original car seem to be available and work. That means also some strange animations like entering the vehicle, upcoming windows in some scenario, noise of a motor are normal. Don't be surprised. Wheels are turning smothly so far. No animations of the horses are available! - The objects have their own GUID, so you can use both types of them at the same time. You can download a separate package of a horse with a second colour, if you like. Separate horse: faces - 1755; vertices: 1344 If you are interested in my Pioneer-HP2 or the separate horse use both like you want. If you find any faults please give us a warning. Though I doubt to be able to fix it, it would be useful for others and maybe we find somebody who could help. If you think the object(s) is(are) useless or too bad don't download!!! This is the only site I uploaded the objects and it should remain the only site for them! Installation: copy the package-files (within the zip-files) to your downloadfolder or in a subfolder of it. To get rid of them just delete the files. I hope all of you who asked for these objects will have fun. hexameter Remark: It works with Pets! -------------------------- Thanks to quaxi and SimPE Thanks to Maxis for the game and the original object Tutorials and comments that I used and/or which were very useful for me: J. Woods: The Sims 2 Start to Finish Object Creation Tutorial (http://www.modthesims2.com/showthread.php?t=104795) Numenor: The Resource Node (CRES) (http://www.modthesims2.com/showthread.php?t=84487) Numenor: Understanding UV-Mapping (http://forums.modthesims2.com/showt...ight=UV+mapping) Willem81: How to create nightlife Cars (http://www.modthesims2.com/showthread.php?t=96995) Thank you very much! 1168 people have said thanks to hexameter for this download. For more information about this creator and their policies or details, click here. Screenshots
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions. This is a New mesh
All the items needed for you to use this download should be here on this page. You can check the "Related Pages" tab, if visible, to see if there are alternative colour schemes.
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Download Summary
1. Download: Click the download link to save the .rar or .zip file(s) to your computer. 2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s). 3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
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