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Picked upload! "Ye Olde Window" aka Colonial Windows II

by HugeLunatic Posted 23rd Sep 2009 at 6:18 PM - Updated 25th Dec 2010 at 5:27 PM by HugeLunatic
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This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
An extension of the first set of Colonial Windows, sorta. I found when shortening what EA considers the 1-tile and 2-tile Colonial windows, that they are not actually the same. I will continue to make small sets and upload instead of trying to amass one large set as I never know when RL will prevent me from finishing a project. So this is another small set of three windows to match the 2-tile Colonial window, both the original and my counterheight one here.






Windows included:
  • Ye Olde Window Dormer
  • Ye Olde Window Tall Arch
  • Ye Olde Window Square





All three are 2-tile windows found in Build / Windows for a cost of $265. Maybe the little dormer could cost less, but I bought one of those in RL and it cost more than a square one!

Known Issue: This is not an issue with these windows per say, but with the way the game cuts out for the window. I have attached an image of it and as you can see it only happens at a specific angle. What happens is the game cuts out for the window the full wall part, but it is only seen if the mesh goes all the way into the corner like these do and if the inside/outside mesh sizes are different thicknesses. The only way to avoid this is to make the mesh smaller width wise or have inside/outside the same thickness. But then the windows wouldn't appear connected when placed side-by-side.

Polygon Counts:
Tall Arch - 512
Square - 608
Dormer - 340

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

TS3 Base Game

You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!

Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
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