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Testers Wanter - Sims 3 Dashboard tool (Updated 20th June 2011: v1.2.4167.38743)

by Tashiketh Posted 15th Jan 2010 at 11:51 PM - Updated 23rd Dec 2013 at 3:07 PM by Delphy
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What does this tool do?

It's basically designed to let people easily clear the cache and identify problem content.

This tool has 4 main tasks:

- To easily show you which games you have, whether or not they have a full framework, and to browse to that games root folder.
- To show you the contents of the Sims 3 cache files, and clear them
- To show you all of your custom content in .package format, and display any "corrupted" files, or Sims 2 content, or stuff that just plain wont work.
- To fix any problems with corrupted files, empty files, generally broken files, and allow you to fix conflicts yourself

How do I use it?

Download and unzip the file. Run the Sims3Dashboard.exe file within.



You need .NET Framework 2.0 to run this tool. (It wont run on Mono unless you use X11)

:: You don't need to download or install .NET 2.0 if you have Windows Vista or Windows 7 - it's included by default in those operating systems.


Can this file help me identify files that cause my game to slowdown?

Yes, it can. Any "bad" files are identified in Red and can be selected using the "Select Corrupt" button.

Can I move/rename/remove custom content using this tool

This is not a full featured download organiser, however it does let you disable custom content entirely from the list - this is used for corrupted stuff.

Will this identify incompatible mods, or outdated mods?

No, it won't. It's up to you to keep track of which mods work with which versions of your game.

However, it will detect "conflict" mods (marked as Duplicate) that basically conflict with another mod you have. It will also detect Empty packages.

I ran this tool but it didn't tell me I had any problems!

This tool only identifies particular issues - not everything. So if you have issues, and have nothing in red in this tool.. well thats what we have a help forum for.

Is this compatible with World Adventures?

Yes.

Can I launch my game using this?

No, you can't.

Comments / Questions

Post a feedback post. Error messages, please copy paste the dialogbox into a reply.

Changelog






























Thanks to...

HystericalParoxysm, leefish, HugeLunatic, Bakafox and emhpb for testing.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Sims3Dashboard.rar | Description: v1.2.3914.26559 94.3 KB 642,226 15th Jan 2010
15,365 Thanks Say Thanks
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Run Sims 3 Dashboard. (Sims3Dashboard.exe)

Need more information?
 
Page 3 of 87
2151 Comments / Replies (Who?) - 1555 Feedback Posts, 503 Thanks Posts
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Warrior Gryphon
site owner
Original Poster
#51 Old 16th Jan 2010 at 9:42 AM
Claeric,

Go back and read the first post instead of thinking that you know what it does and doesn't do. It ONLY CHECKS FOR CERTAIN "CORRUPT" files. If you have other problems with your game then do as the opening post states:

Quote:
Originally Posted by From the actual description, which you obviously didn't read
I ran this tool but it didn't tell me I had any problems!

This tool only identifies particular issues - not everything. So if you have issues, and have nothing in red in this tool.. well thats what we have a help forum for.


Now, if you have packages that you KNOW are causing issues in ProcMon (on the order of hundreds of thousands of file IO requests) - send them to me, or tell me where to download them. As I have mentioned, this tool ONLY checks for specific issues, so anything else that causes game lag will need to be investigated.

I really wish people would read the whole post before asking questions.

Martine,

Most of the problems you'd need to use process monitor to check are down to 2 things: Sims 2 content, or Blue Lot stuff. This tool checks for both, so it can be used instead of Process Monitor to weed out files that can cause package lag.

badbear,

The file isn't deleted, it just gets renamed to "whatever.package.disabled". This effectively stops the game from loading it.

ZippyZX3,

I'll consider it, but reading the resource.cfg is a lot harder than just reading one folder.

lilooolik

It doesn't do anything with Sims3Packs. What, if anything, would you want it to do?

Missa, erinmiller,

Can you figure out which files this happens on? Then I can try and scan them and see what happens here.

Ciane

Try redownloading .NET again (3.5 should do it). This is tested on Windows 7 x64 so should work on all systems.

Aya_Alexa

To be honest, anything that comes up as BlueLot corrupt should be fixed, regardless of if your game runs ok now. It may not do so in future.

Helaene

I'd rather not have this tool actually delete files - since in most cases the bluelot stuff can be fixed with one of my tools.

ShortyBoo

Thanks for the hair link. Might be a false positive on the hair but I'll check it out.

Fire~

This tool does not check for bugs with mods, or errors with your game from specific mods, or general issues with graphics, etc. It is simply not designed to check for those kind of issues. It's a very narrow focus tool.

If you have issues with your game that fall outside this tool (as the opening post states) then please post in the help forum.

ClicknPsycho

Please link me to some examples of windows and cars that come up as BlueLot.

emoarian19

Actually you are NOT supposed to put the program in your Sims 3 bin folder. It runs entirely independantly of any Sims 3 folder.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Scholar
#52 Old 16th Jan 2010 at 9:44 AM
Thanks alot! Great work!
Instructor
#53 Old 16th Jan 2010 at 9:45 AM
Question:

Can this tool recognize conflicted mods?
Lab Assistant
#54 Old 16th Jan 2010 at 10:10 AM
Thank you soooo much!!! I can go back to making houses again! I gotta ask, if i wanna use the custom content that is corrupted can i just remove the affected CC and replace it with an un-corrupted version of it, or will the problem reoccure? If i can do i have to redownload it or can i just use the one i have on my computer. Thanks again =].

I have walked the edge of the Abyss.
I have governed the unwilling.
I have witnessed countless empires break before me.
I have seen the most courageous soldiers fall away in fear.
I have seen your future.
And I have learned.
There will be no more Sadness. No more Anger. No more Envy.
Test Subject
#55 Old 16th Jan 2010 at 11:16 AM
Have it installed and it works well. Do notice a difference in performance (favorably).
Thank you for all you do.
Test Subject
#56 Old 16th Jan 2010 at 11:37 AM
Have a stupid question, but that won't stop me. What does deleting the cache do? Can deleting them negatively impact the game? (, so have been holding off doing that as yet)
Lab Assistant
#57 Old 16th Jan 2010 at 11:38 AM
Conflicting mods would be another handy issue to detect. At least in terms of basic XML mods.

Everyone should keep in mind that as Delphy stated, this wont detect every problem, and there are plenty of mods out there that open fine, test fine but still cause slowdowns.

It's also best to merge your mods into larger packages than having hundreds or thousands of separate package files.
Rogue Redeemer
staff: retired moderator
#58 Old 16th Jan 2010 at 11:58 AM
Ooh, you really did this tool, FANTASTIC!!
Test Subject
#59 Old 16th Jan 2010 at 12:04 PM
how do you get the files in there??
world renowned whogivesafuckologist
staff: retired moderator
#60 Old 16th Jan 2010 at 12:10 PM
Celebriton - No, it doesn't. It only detects things that can cause the blue lot issue/slowdown, and TS2 files at this point.

pr0zkilla - You should be able to remove it and replace it with a working version - or run it through Delphy's blue lot fixer tool majigger, which I think someone has linked upthread somewhere.

gsteinum - Deleting cache files is perfectly safe and is a good idea whenever you add or remove content, especially script/core/xml stuff but -any- content. They will regenerate afresh next time you run the game.

Timone - Please read the instructions in the first post.

my simblr (sometimes nsfw)

“Dude, suckin’ at something is the first step to being sorta good at something.”
Panquecas, panquecas e mais panquecas.
Warrior Gryphon
site owner
Original Poster
#61 Old 16th Jan 2010 at 12:23 PM
Celebriton / Anach:

I'd be interested to know how you would intend any "mod conflict" checker to actually work. The most basic way I can think of would be to keep a track of every applicable resource type (XML, coremod, etc) and which file it is in and then check against every other file to see if there is a duplicate (kind of like the duplicate checker in DDO but MUCH more advanced).

Problem with this approach is that you'd have to somehow store all of the resources, which filename they are in, and then for each new filename you check against that list. That'd slow down scanning immensely and be fairly complex.

I might take a crack at something like this though.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Lab Assistant
#62 Old 16th Jan 2010 at 12:35 PM
Awsome Thanks. I tried doing what i asked but its still considered corrupted so i'll go download the blue lot fixer thingy. Thanks for the reply.

*Update*

The Blue lot fixer works like a charm. The file is not corrupted anymore *Woohoo*. I have'nt checked in-game yet though. BTW anyone using Norton Virus Scanner with SONAR may get a security popup thingy, just a heads up.

I have walked the edge of the Abyss.
I have governed the unwilling.
I have witnessed countless empires break before me.
I have seen the most courageous soldiers fall away in fear.
I have seen your future.
And I have learned.
There will be no more Sadness. No more Anger. No more Envy.
Lab Assistant
#63 Old 16th Jan 2010 at 12:50 PM
Thanks. Works flawlessly for me. (Win7 Prof. x64, German Base Game)
Scholar
#64 Old 16th Jan 2010 at 1:10 PM
Nice tool. But a conflict and duplicate file detection would be a nice addition as already mentioned.

I think creating a list of the TGIs in all the packages together with the filenames should be enough. And then just detect duplicate TGIs and highlight the affected files in the list.

Btw: Does your tool detect empty (0 byte) packages? They can cause CTDs.
Lab Assistant
#65 Old 16th Jan 2010 at 1:32 PM
Sorry, I have to correct my previous statement. The cache-part doesn't work. I suppose, you forgot to localize the path.
Trainee Moderator
staff: trainee moderator
#66 Old 16th Jan 2010 at 1:47 PM
Default Error box after hitting refresh button
Hi Delphy,

Thanks for all your hard work in providing Simmers with wonderfully useful tools for the Sims.

I only had 3 corrupt files! Got lucky I guess.

I use Vista, and here's what I get after hitting the refresh button:

Screenshots
Test Subject
#67 Old 16th Jan 2010 at 1:56 PM
Thanks, Delphy. I can now enjoy playing my game again. It identified several corrupt files that were making my game miserable to play. I'm so happy. no more lag, no more choppy rendering/gray graphics.
Theorist
#68 Old 16th Jan 2010 at 2:04 PM
Thank you so much for making this
Test Subject
#69 Old 16th Jan 2010 at 2:07 PM
thanks delphy wonderful job again..been waiting on this tool.
Test Subject
#70 Old 16th Jan 2010 at 2:14 PM
Thanks, it worked out great for me!
Test Subject
#71 Old 16th Jan 2010 at 2:32 PM
Delphy: You. Are. A. God!! Oh man this works wonderfully, along with your blue lot fixer-and everything is showing up clear and awesome! So I will now divulge myself in playing Sims right now. Amazing work as per the usual, keep it up!
Field Researcher
#72 Old 16th Jan 2010 at 2:40 PM
Quote:
Originally Posted by Simmiller
Hi Delphy,

Thanks for all your hard work in providing Simmers with wonderfully useful tools for the Sims.

I only had 3 corrupt files! Got lucky I guess.

I use Vista, and here's what I get after hitting the refresh button:



Yep I can confirm this on Vista 32bit. Pressing refresh invokes the apearance of several of these windows for me one after another until the check has finished.

Initial running of the tool showed up 3 'corrupt' files - they were the Lemoncandy's Calla lillies from this thread http://www.modthesims.info/download.php?t=370172

Which I note now have been updated as per this: EDIT 29/11/2009.
These objects became broken with the patch 1.6.6 and the expansion and caused the "blue lot syndrome". I have fixed them now so if you still want to use them with World Adventures, please re-download.

So great work Delphy, the tool truly works as it's meant to.

Also - those people who are asking for a delete files function - if you really want to deleted the corrupted file it's simple enough to choose 'open root' from the programme and use the search function to locate the file in your mods folder and delete it that way
Field Researcher
#73 Old 16th Jan 2010 at 2:49 PM
Thank you, thank you! This will come in very useful! You always meet our needs in Simsland. Thank you for your continued efforts on all our behalf!
Test Subject
#74 Old 16th Jan 2010 at 3:00 PM
Thanks Delphy again!!! I used before the blue lot Fixer regulary so now I found only 1 object to disabled. Great work!!!
Test Subject
#75 Old 16th Jan 2010 at 3:13 PM
can someone tell me which cache files i need to clear and how do I know if my games got a full framework. I don't quite understand the technical parts of the game. Thanks
Page 3 of 87

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Operating System: Windows
Utility Type: CC Managers
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Tags: #dashboard, #package file lag