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Picked upload! Mod Conflict Detector [Update 23/07/2017]

by DmitryMalfatto Posted 6th Aug 2015 at 2:23 AM - Updated 23rd Jul 2017 at 11:37 AM by DmitryMalfatto
769 Comments / replies (Who?) - 16 Feedback Posts, 3 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Update 23/07/2017 (2.2.100) More...
You were waiting for so long, and finally, Mod Conflict Detector has got a viewer! Now you can browse the content of your *.package files.
  • First Launch: During the first launch of the program you'll be advised to tune program settings (choose game dir, default scan dir, etc.)
  • Advanced User Mode: if you're a beginner, you can hide and don't use a number of features that are for advanced users only.
  • The game dir will be detected automatically now.
  • Duplicate search has been improved.
  • Some changes in pop-up menu.
  • Solved some problems with the settings migration (from one version of the program to another).
  • Starting with this version, the program will delete temporary files of version 1.x.
  • Errors fixed, performance improved.




Update 18/06/2017 (2.1.6378.24471) More...
  • Feature added: mod activation/deactivation. Please note: if you have any mods deactivated in 1.x version of the program, they will be converted after the first launch of 2.1 and will no longer be supported by 1.x (1.x *.disable => 2.1 *.disabled).
  • Notifications center updated.
  • File analysis runs faster now.
  • Some errors fixed.


Update 18/06/2017 (2.0.6368.26806) More...
One and a half years sure did fly fast, don't you agree? Sorry for being absent, I was helping Putin to train his bears.
Introducing Mod Conflict Detector 2.0, improved as follows:
  • new interface
  • new CFG editor
  • new filters added
  • improved performance and stability
  • and many more
The program is currently under development, but it's already far better than the previous version. And it's almost bug-free!

Windows XP is not supported anymore.
Thanks you very much for 2 million downloads! Stay tuned for the next update, sometime in 2024 ))


Update 10/22/2016 (1.9.10.9063) More...
  • 40% reduction in RAM usage
  • Chinese translations updated
  • Now you can open .CFG files with Mod Conflict Detector (it won't interfere with the main work of the program)


Update 09/10/2015 (1.9.9.8337) More...
  • The program is completely switched to .NET Framework 4.0 Сlient profile
  • Loading errors fixed
  • Errors of "Find Duplicates Only" mode fixed
  • New checkup algorhythm is 85% faster, albeit uses additional memory
  • For now on, no less than 1 Gb RAM is required for the program to run normally
  • File colors customization is improved (sadly, the previously created settings would not be saved)
  • More convenient access to panels
  • Dialog box errors fixed


Update 01/10/2015 (1.9.1.7925) More...
  • Fixed some errors; performance improved.


Update 31/08/2015 (1.8.7.7743) More...
  • Added online features: 'Send error report' & 'Check for updates'. Now you won't miss the next version of the program!
  • Fixed 'File' mode issues.
  • Fixed the issue when, if 'Find duplicates' checkbox was ticked off, some files were simply left unchecked.
  • Added feature: 'Customize file colors' (Options > Settings > Colors).
  • You can disable any file (almost; see below), but only disabled files can be enabled.
  • The game file cannot be disabled.
  • Performance improved, a bit.
  • CPU loading is more balanced now.
  • New filters for 'Mod Type' & 'Conflicts' columns.
  • Thanks to Aero&Win10 style, the program will now look the same on any supported OS (WinXP still making the list).
  • Various tweaks and improvements; old errors fixed, some brand new ones were made.

Update 19/08/2015 (1.8.5.6993)
  • "File" mode added
  • .CFG-file editor added
  • French localization updated
  • Some errors fixed
  • Added command line options: -Language:xx-XX, -NewProcess, -NoBlockingGame

Update 09/08/2015 (1.8.2.6755)
  • Fixed some errors
  • Improved performance
  • Added "Files" analysis mode
  • Other tweaks & fixes
  • New localizations: Chinese (zh-CN, zh-TW), Spanish (es-ES)

NOTE: Please extract all files from the archive into a folder before launching the program! To work correctly, the program needs not only .exe file, but all the provided .dll libraries as well.

Hi, my name is DmitryMalfatto. I'm from Russia.
Here's my project, Mod Conflict Detector for The Sims 4. It's a powerful GUI tool for detecting and solving mod conflicts in the game. Allows you to get rid of trouble-making mods, empty mods, mods for another games, or technically-not-even-mods, that got in the Mods folder by mistake. I've been developing this program since February 2015, and now it's finally available not only in Russian, but in English as well!

Main Features:
  • Detect non-TS4 files;
  • Detect stray files (not *.package, *.zip et al, but something that doesn't belong in your Mods folder);
  • Disable (particular) mods;
  • Open file in s4pi;
  • Show file in folder;
  • Delete file(s) straight from the program;
  • Search for duplicate mods;
  • Analyse files (to find out exactly in what way they modify the game);
  • Copy conflicting ResourceKeys.


System Requirements:
  • Operating system: Vista, 7, 8, 8.1, 10*;
  • RAM: 1 GB
  • .NET Framework 4.6
--------------------
* RT, Phone and Mobile editions are not supported



Additional Credits:
A big thanks and a special mention goes to:
  • adamhathcock for SharpCompress library;
  • creators of Microsoft.Windows.Shell.dll library;
  • creators of s4pi for the inspiration;
  • KuriXarya for the very idea of the program & help with Russian grammar;
  • Petr54 for the testing & ideas on how to improve the program;
  • Postoyalec [ToDoAbout on MTS] for the English translation.

If you want to translate the program into another language, contact me at [email protected]

Blog program in Russian
Forum topic in Russian

Operating System: Windows
Utility Type: Miscellaneous
Plugin Type: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
ModConflictDetector9063.zip | Description: If you use Windows XP 863.6 KB 161,388 18th Jun 2017
Languages 22.zip 41.1 KB 47,695 23rd Jul 2017
MCD_2.2.100.0.zip 2.91 MB 92,742 23rd Jul 2017
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
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769 Comments / Replies (Who?) - 391 Feedback Posts, 355 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
#751 Old 12th Dec 2017 at 12:39 AM
Quick update: After choosing the correct directory and run scan started, there have been errors that have occurred. First one being "Unable to load game components disabled by user." followed by "Server error" and finally "File loading error C:\Users\Cherodactyl\Documents\Electronic Arts\Sims 4\Mods\ModConflictDetector.exe" The scan is then performed and nothing happens.
At this point, I have gone to settings and had the settings reset. I then removed the ModConflictDetector and its associated files from the Mods folder and placed them in the base Sims 4 folder. I ran it again and set it up like with the initial first run. Since moving it to the base folder the Detector now works exactly as intended and lists any and all conflicts.
Lab Assistant
#752 Old 12th Dec 2017 at 5:04 PM
Quote:
Originally Posted by Cherodactyl
Quick update: After choosing the correct directory and run scan started, there have been errors that have occurred. First one being "Unable to load game components disabled by user." followed by "Server error" and finally "File loading error C:\Users\Cherodactyl\Documents\Electronic Arts\Sims 4\Mods\ModConflictDetector.exe" The scan is then performed and nothing happens.
At this point, I have gone to settings and had the settings reset. I then removed the ModConflictDetector and its associated files from the Mods folder and placed them in the base Sims 4 folder. I ran it again and set it up like with the initial first run. Since moving it to the base folder the Detector now works exactly as intended and lists any and all conflicts.


You shouldn't have it in your Mods or Sims 4 folder, it's a separate program that should be in it's own folder. That may be why so many are having problems. Mine for example is in Documents\TS4 Programs\Mod Conflict Detector.

Broken Mods for November 17 Patch/Cats & Dogs EP
Learn how to create your own mods with my Create a Mod tutorials!
Origin ID: ScarletQueenKat ♦
Test Subject
#753 Old 16th Dec 2017 at 10:16 PM
It stays like loading on the starting screen... Is that normal? It's been a while now :S
Test Subject
#754 Old 17th Dec 2017 at 7:58 PM
It took 5 hours to check the mod,CPU occupy is too high,I have to turn it off My computer is using windows 7 x64,Mod Conflict Detector can't work
Test Subject
#755 Old 18th Dec 2017 at 3:24 PM
Since this mod hasn't been updated in months, can anyone tell me if it's still currently working with Cats and Dogs? And all the patches since the last update in July? Thank you
Lab Assistant
#756 Old 18th Dec 2017 at 7:27 PM
Quote:
Originally Posted by danielle.ventura11
Since this mod hasn't been updated in months, can anyone tell me if it's still currently working with Cats and Dogs? And all the patches since the last update in July? Thank you


It's not a mod, it's a program, so it wouldn't normally need updated for every patch. It works perfectly fine for me, just don't install it to your Mods folder.

Broken Mods for November 17 Patch/Cats & Dogs EP
Learn how to create your own mods with my Create a Mod tutorials!
Origin ID: ScarletQueenKat ♦
Instructor
#757 Old 21st Dec 2017 at 7:08 PM
The older version from 2015 is still available at the TS4 Package Conflict Detector download if anyone is looking for it, or just can't get the new version to work.
Test Subject
#758 Old 26th Dec 2017 at 11:28 PM
The problem I have with the new version is that it "scans" everything and then just returns to the original screen. It doesn't show me any results. I LOVE this program and thankfully don't have to use it much but I recently had to reinstall my CC and needed to find a couple Sims 3 packages that slipped into the Sims 4 stuff I downloaded.
Test Subject
#759 Old 28th Dec 2017 at 7:39 PM
Is this for Windows user's only? I have a MAC and I don't see it mentioned anywhere in the instructions but Windows is mentioned a lot
Test Subject
#760 Old 7th Jan 2018 at 10:45 PM
Hi, love the mod! I just have a little question. My first language is not english, so I'm not sure what everything means. Some of my cc gets the color for "Mod conflict/game modifier". Does this mean that the cc is broken/not working, and should I delete these files?

Grateful for any answers, and thanks in advance!
Test Subject
#761 Old 8th Jan 2018 at 11:23 AM
Quote:
Originally Posted by fljotavik
It stays like loading on the starting screen... Is that normal? It's been a while now :S


I have the same problem.. :/
Test Subject
THANKS POST
#762 Old 10th Jan 2018 at 10:41 PM
Anyone knows what is the scan issue about the long file name or something like that? I have this program in spanish so I don't know how to explain it. It tells that my file name is long but what name? what file? something with 260 characteres.

Or anyone knows a program that can tell me what packages I have but wich ones are the same? I need to erase files, I know I have various repeted and I need to delete them. Sims 4 studio shows me what files I have but no wich ones are the same files.

Mod Conflictor sometimes works and sometimes doesn't, I don't understand this program and its issues, I remember when it was working.
Test Subject
DELETED POST
11th Jan 2018 at 9:05 AM
This message has been deleted by qtpie301018.
Test Subject
THANKS POST
#763 Old 13th Jan 2018 at 3:27 PM
thank you
Test Subject
THANKS POST
#764 Old 13th Jan 2018 at 4:25 PM
thank you
Test Subject
#765 Old 17th Jan 2018 at 6:06 AM
Quote:
Originally Posted by darkuria
Anyone knows what is the scan issue about the long file name or something like that? I have this program in spanish so I don't know how to explain it. It tells that my file name is long but what name? what file? something with 260 characteres.

Or anyone knows a program that can tell me what packages I have but wich ones are the same? I need to erase files, I know I have various repeted and I need to delete them. Sims 4 studio shows me what files I have but no wich ones are the same files.

Mod Conflictor sometimes works and sometimes doesn't, I don't understand this program and its issues, I remember when it was working.



I'm getting the same message, and I have corrupted files that I need to delete before I can play my game.
Test Subject
#766 Old 17th Jan 2018 at 4:37 PM
Can anyone tell me what "Stray file" means? It was shown up when I scanned som files. I did delete them.
Test Subject
#767 Old 19th Jan 2018 at 10:36 PM
The program crashes on startup. I tried to install .NET 4.6 but it won't let me.
Test Subject
#768 Old 19th Jan 2018 at 10:36 PM
And @Modasty, the stray files are files that the program detects as files other than .package, .ts4script, and I believe .zip files. For example, a .txt file will be labelled as a stray file.
Test Subject
#769 Old Yesterday at 3:57 PM
Quote:
Originally Posted by fljotavik
It stays like loading on the starting screen... Is that normal? It's been a while now :S


Same issue. Almost an hour and still on the starting screen
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