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Pillow Talk After Woohoo (1.18)

by Shimrod101 Posted 30th May 2016 at 8:46 PM - Updated 13th Jun 2016 at 9:56 PM by Shimrod101 : New mod file
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This mod is updated to V2 with a fix for the sims moving instantly to the new posture at the beginning and end of these animations. Sims now slide into the new posture in plain view, so it looks more normal. Thanks to heidi137 for looking at my file and altering a 'transition duration' setting to a slower value, and suggesting different values for this (I've chosen the value used in the mod after testing various values/numbers.)

This mod shows five animations which were created for the game from the beginning, but which are not in use. The mod is not perfect as a gameplay mod, it's designed solely to show sims doing these actions. The main screenshot shows the Pillow Talk animation, the others shown below are Whisper Secret, Tickle, Kiss, and Snuggle Nuzzle.



At the end of woohoo there is an action called Big Finish, which is the bedsheets bouncing higher into the air, some extra noise and the fireworks. This mod replaces the Big Finish with these animations here, so the Big Finish will never be seen while this mod is installed. It is done this way not because I think this is an optimal way or a good way of doing things, it's simply because I figured out how to make it work okay by doing it this way, replacing the Big Finish animation CLIP files with these CLIP files.

Only one of the anims will play at the end of a woohoo, based on random choice between the five. All five are not playing in a row because I don't know at this current time how to write the JAZZ file to play them one after the other.

There is also no transition CLIP from the woohoo posture with the sims under the covers, to the reclining posture used here; so the sims move with extreme quickness of fast speed into the new posture. It's also the same way at the end of these anims, when sims go back under the covers and then are moved to the sleeping posture which is always used after woohoo.

This mod uses the JAZZ file
02D5DF13_00000000_113A494A506D3648_Bed_Woohoo_Actions

Unzip the file and place the .package file in the Mods folder or subfolder.

Additional Credits:
Created with the use of s4pe by Kuree and accomplices, and the Sims 4 XML Extractor by scumbumbo.

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Built with Game Version: 1.18
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
ShimrodPillowTalkAfterWoohoo.zip 4.6 KB 28,238 30th May 2016
ShimrodPillowTalkAfterWoohoo_V2.zip 4.6 KB 65,994 13th Jun 2016
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
No Extraction Required (Script Mods):
1. Cut and paste the .zip file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Script mods need to be placed directly in \Mods or one level below that (e.g. \Mods\Scripts) – sub-folders nested any deeper won’t work.
Extraction Required (Everything Else):
1. Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
2. Cut and paste the .package file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\


Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
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