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[UPDATE]More Real Vampires Version 2 (Update 9/3/18)

by skydome Posted 15th Jul 2017 at 9:06 PM - Updated 9th Mar 2018 at 9:38 PM by skydome : Update
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Hi I'm Skydome This is the version 2 of my More Real Vampires mod. It adds a lot more new features, hope you have fun using it

How the game originally handled that

Originally the vampire sim would get the heatingup moodlet after spending 60 minutes outside. The heating up moodlet would then last for 3 hours.This mod changes that depending on the flavor you download. The vampire will get the OnFire moodlet when the heating up moodlet times out. The game would also kill your vampires when their thirst bar reches 0. That won't happen if you get the NoThirst.7z package. Also Vampires could Read mind only in the night time and once a Sim's mind is read it can't be reread for the entire day. That changes now.

What does this mod do?

This mod makes vampires more real to the lore. The lore I know that is. By making them burn from sunlight and allowing them to mind control Sims.


1)This mod makes Vampires die from sunlight. The heating up moodlet will now appear instantly.
Once the moodlet times up Sims will get the OnFire moodlet and die when it times out. Inactive Vampires will burn only if they're in the same lot as an active Sim and they're inside a lot. Otherwise they'll simply faint.

2)This mod prevents Vampires from dying due to low thirst. Even if you use testingcheats to bring it down or have your witch cast thirst curse. Tremerion also had a mod which did that but the witch thirst curse and testingcheats could still kill them. Mine prevents that from happening as well. This feature is in NoThirst.7z

3)Now I thought if my witch can no longer protect herself/himself from vampires so I had to do something for them. So I made it so that sunlight charm will make them pass out.

4) Vampires now have the sense to stay inside during the day. I've made it so that Vampires will go inside their houses when they start heating up.

2)Vampires will not burn if it's raining, snowing, foggy,hail.

3)Vampires can now Read Mind and make Sims think about them in the daytime and without cooldown i.e. they can do it repeatedly without getting Sims minds are too weak to be tampered with message(or something like that)

4)Vampires now have the option to Compel Sims Yay
Compel to drink is like the Sims 4 Compel to drink
Other compel options like Compel to be Friend, Compel to fight with..., Compel to become Friend... and many more I'm not gonna write about all of it. I want you players to discover it on your own

How to install
1)Download one of the 4 flavors. The NoThirst.7z is an optional add on which can work with any of the flavors.
2)Extract the packages with 7zip or WinRAR or other softwares.
3)Put them in the Mods/Packages folder.
4)Start the game.
5)Play as a Vampire to see the effects.
(If this is the first time you're downloading a mod, check the proper instructions in the Files tab.)

Flavours for this mod

1)No Thirst:-This is a tuning mod. It makes Vampires immune to dying from low thirst. This mod can be used alongside other flavors.
3)Flavor1:-Vampires will burn after spending 1 hour in the sun
4)Flavor2:-Vampires will burn after spending 2 hour in the sun
5)Flavor3:-Vampires will burn after spending 3 hour in the sun
6)Flavor4:-Vampires will burn after spending 30 minutes in the sun

Update log

26/10/17:-Some minor bug fixes and a new interaction has been added. Check it out

1)Inactive Vampires will now burn only when they're in the same lot as Active Family Sims. Active Family means Sims that are in the house you're playing. Otherwise they'll just faint. They also won't burn when they're not in a lot but faint instead. This is done due to a game limitation where Sims don't die when they're not in a lot so they just keep burning forever. Also Sims don't burn to death if an Active Sim is not nearby. Sometimes they do but other times they'll just keep buring forever. Your Active Family Sims will still burn when they're outside a lot even though the game won't let them die as long as they're outside a lot so they'll just keep burning but Active Sims are completely under your control so you can easily stop that.

2)Compel/Command to drink is now Autonomous. Sims will automatically drink from other Sims now. Vegetarian Sims are less likely to do that but if they're really thirsty and other alternatives are not nearby they'll lose control too.

3)Some bugfixes like the interaction breaks off midway or routing not working completely. Those are now fixed.

4)If a Vampire has the sunburn moodlet drinking another Sim's plasma will heal that. If a Vampire drinks fairy blood it'll heal negative moodlets like how sunlight charm does for other Sims.

Technical details

Version 2 of More Real Vampires can be considered pure scripting but it uses some tuning files as well. It tunes the VampireHunt_Terrain, VampireReadMind_Sim and VampireThinkaboutMe_Sim Itun files and motives.xml file located in gameplaydata.package. Any other mod that does the same will conflict with it.

Version 2 of More Real Vampires does not tune Buffs.xml, thnx to Chain who taught me how to replace an EA moodlet with a custom one by script so the xml file was not needed anymore yay

Additional features I'm considering adding for the future if I can

1)Compel to workout interaction.(I should be able to do it)
2)Compel to sleep interaction.(I should be able to do this one as well)
3)Turn off emotions ability for Vampires to disable their Social need.(Like Vampire Diaries)
4)Vampire Powers skill. Similar to witch magic or Fairy magic skill but the Vampire version.
5)Vampiric age skill. This skill will be a way to determine how old a Vampire is. Older Vampires will be stronger.
(Have to learn skill modding)
6)Daylight Rings(Like the ones in Vampire Diaries, gain immunity to sunlight)
7)Bat transformation:-I'm not sure if this is even possible to do with a mod. All I can say is I'll try
8)Make Vampires run faster:-Not sure if this can be done either. I've seen lots of people asking about it in different forums and there hasn't been any success yet(as far as I know) So this too may be impossible.

please note:- I don't know when I'll add these since I'm new at modding and don't know exactly how to do it right away. I also have some other projects.

Mod Conflicts

(Please note: this mod works fine with Sauzer's Vampire powers and Einrei's Vampire mod as far as I know)

This mod will conflict with other mods that change the VampireHunt_Terrain, VampireReadMind_Sim and VampireThinkaboutMe_Sim Itun files and motives xml file.
It will conflict with some of Shoni's Vampire overhaul flavours and the full version but most of it should work fine.
It will conflict with with Vampire Tweaker.

Let me know if you have any problems in the comments or by PM.

Additional Credits:
Chain_Reaction for being so helpful in the Nraas forums. I learnt a lot from him.

Buzzler, NonaMena, CmarNYC for their tutorials.

GreenPlumbob, Douglasveiga, Ghost sdoj for helping me out in the help forum.

Sofmc9 for being such an awesome friend and always supporting and encouraging me.

Tremerion for his Vampire mood mod which inspired me to make my own mod.

All other modders whose mods I downloaded over the years which gave me the confidence to make my own.

S3PE, VS2015
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
MoreRealVampiresV2(Flavor 1).7z 25.9 KB 1,073 9th Mar 2018
MoreRealVampiresV2(Flavor 2).7z 26.0 KB 907 9th Mar 2018
MoreRealVampiresV2(Flavor 3).7z 25.9 KB 2,027 9th Mar 2018
NoThirst.7z 19.5 KB 1,202 15th Jul 2017
MoreRealVampiresV2(Flavor 4).7z 25.9 KB 133 9th Mar 2018
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Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
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Expansion/Stuff packs required:
Supernatural Seasons

Built with Game Version: 1.67

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Tags: #"Vampire, #Vampires, #Vampires burn in Sun, #Burn in Sun, #SunBurn, #Death by Sun, #Occult, #occult, #Vampire Compulsion, #More Real Vampires, #More Real Vampires 2, #Skydome"