View Full Version : Need Help With Basement Windows
13th Nov 2010, 03:56 AM
This is my rendition of a dream I had, involving Pleasantview High School. I tried to rebuild it. It looks perfectly normal, right?
*buzzer sound* Eeck! Wrong!
Sure, the basement looks fine . . .
Can anyone help me place floor tiles over the parts of foundation I deleted? I didn't use CFE at all for this, just pure guesswork.
13th Nov 2010, 06:41 PM
Looks like your basement isn't tall enough. The windows don't normally go through the ceiling. Try making your basement 16 clicks high.
13th Nov 2010, 08:21 PM
The windows are from this lot: http://nene.modthesims.info/download.php?t=275423
And I don't know how to fix that. They do that on all levels, base, first and second. It just seems like an AL glitch because this happens a lot with stuff like ModernLine windows too. I can place stairs into the basement because it *is* 16 clicks down . . . the weird thing is that I can't replicate this issue on any other lot.
13th Nov 2010, 08:39 PM
The placement grid is showing for those tiles. What happens when you try to place a floor tile there? Have you tried setting moveobjects on?
Are they two-story windows?
14th Nov 2010, 08:20 PM
They're not 2-storey windows, and nothing happens when I place them. I drag, put, whatever, and they just don't show up no matter what flooring I use. I have moveobjects on all the time, and it doesn't work with it off either.
14th Nov 2010, 10:47 PM
Sorry, I'm stumped. Perhaps someone else will have some ideas.
24th Nov 2010, 07:43 PM
Maybe lay the foundation under, put the floor tiles and then delete the foundation?
1st Dec 2010, 07:25 PM
I had the exact same problem with a house I created a couple of weeks ago, and I'm sorry to say that I didn't figure out a way to solve it either... Deleting the foundation after you've put the floor tiles doesn't work, as the floor tiles are automatically deleted with the foundation.
I "solved" it by putting furniture over the "holes", but I guess that's not really a desirable way to solve the problem haha..
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