View Full Version : Bjorn Andresen as Tadzio from Death in Venice
2nd Mar 2012, 10:26 AM
Hi. I've had this sim lying around for a while now and decided to share. The perfectionist in me opted to get everyone's opinions first, though. I want to throw in the final tweaking before finally submitting the sim.
This supposed to be Tadzio from Death in Venice, also known as "The Beautiful Boy."
Comparison pictures below. I need feedback for the face. Also, if you have any hair suggestions, please do suggest. :)
2nd Mar 2012, 01:54 PM
Well, the images of Bjorn Andresen have not such a great quality and your in-game shots have too many shadows. It would be great if you could post a picture of him in-game in a lightened room with some white walls.
However, I would like to say something to your creation :)
I would make his eyes a bit smaller and I think his eye color is a bit darker. You should change the shape of the lower lid. You have moved it down but in my opinion he has a really "regular" eye shape.
His lips need to be more fuller I think.
His nose needs to be shorter and you could make it more "rounder" looking as well.
Well, I donīt think that the hairstyle you have chosen fits with the person you are trying to create. I also think that his hair is more blond than red. Try to find some more curly hair.
2nd Mar 2012, 06:58 PM
I have found some hair which could be interesting for you at MTS:
Maybe it is a bit too long for your taste but I really like the curls.
3rd Mar 2012, 01:40 PM
Okay, did all of that and tweaked everything else a bit.
Also, I already tried that hair. I like it too, but it's way too long. It's really hard finding the right hair for him.
3rd Mar 2012, 02:50 PM
- Bring the eye height higher
- Decrease eye scale
- Bring up his lower eyelid height and/or tweak eye shape
- His eyes are rotated too far down
- His irises are too large
- Decrease Brow Curve
- Decrease nose definition
- Widen his septum
- Potentially lower septum height and/or rotate nose tip down
- His nostrils need to be brought up and rotated out slightly
- Lower his bridge and play around with bridge rotate.
- Maybe bring his bridge depth out
- Upper lip is too defined.
- Play around with upper lip shape, upper lip thickness and upper lip width until you get a softer shape
- His face height looks too low
- Increase jaw shape and then bring jaw width in tighter to compensate
You might want to try several different skins to see which one suits him better. This isn't necessary, but it might help you get closer to achieving a likeness. You might have to adjust some features if you switch to another skin, or you might find that the one you're currently using suits him best.
4th Mar 2012, 12:25 AM
I found this picture. I would think finding a hair with the right curles is more important then the length, but that's just my opinion.
4th Mar 2012, 09:16 PM
I adjusted the face somewhat and went hair hunting. That's the most accurate curly hair I could find that wasn't too big. I myself think it's perfect, but what do you guys think?
@ameenah.n.y - Yeah, I'll end up changing the skintone at some point. For some reason, he looks a lot paler ingame than in CAS; in fact, everything's different. Sucks.
@volvenom - is that hair much better? It's short and it has nice curls.
4th Mar 2012, 09:21 PM
Well, the hair on the actor just helps giving him the right impression of untouched engel. Might be hard to find ...
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