| Search this Thread |
|
|
|
|
ErinM
Original Poster
Test Subject
Join Date: Dec 2009 |
Hallo! I am new to custom content and installing .package files and such. I was having a horrible time with trying to figure out how to get the cc in .package files to show up in game. I finally stumbled across a website that mentioned one addition to your instructions that helped me tremendously. The poster suggested creating one extra file so the directory would actually look like this (I have windows 7): System (C: ) > Program Files (x86) > Electronic Arts > The Sims 3 > Mods > Packages > Hair The Resource.cfg file that you provide allows for up to 5 subfolders - so you can add additional folders if needed: System (C: ) > Program Files (x86) > Electronic Arts > The Sims 3 > Mods > Packages > Clothes And so forth...at any rate, I wanted to share what I finally figured out! ![]() Thanks! Erin |
|
|
|
|
|
#2 |
|
Canoodle
|
That's pretty much how it looks in Vista too. The resource.cfg file allows for four subfolders. Period. It is a game limitation as far as I can tell. You can add all the ./* wildcards you want, but it will only subfolder 4 deep. Any content in folders deeper than that will simply just not show up. I know. I'm an organize-a-holic and am very frustrated by the limitations of ts3 as opposed to ts2. I noticed my .cfg file has five wildcards, but I am unable to go deeper than that. At least on Vista and XP. And, I believe, if you search the wiki, we have a long tutorial on organizing ones downloads. TS2 didn't have the 4 deep limitations, but it is basically the same scenario, except you were working in the 'downloads' folder instead of the program files. |
|
I'm worried that my latest Salvation Army donation will result in homeless people looking like sluts from the 90s. |
|
|
|
|
![]() |




Twitter
del.icio.us
StumbleUpon
Google