#1
15th Mar 2016 at 11:59 PM
GEOM plugins not working
Hi! So, I just got a new pc and am trying to reinstall everything I need to get back into making CC for TS3. Unfortunately, when I installed the plugins for milkshape, the meshes all seem to be a ball of discombobulation (I attached a screenshot below if that helps). This seems to happen for every single type of mesh I try to import. Does anyone know how I can resolve this? And unfortunately, grabbing the files from my old PC isn't an option, as the entire processor is shot. Thanks for your help in advance!