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- Common Threads - The "Look at This Awesome Thing I Found!" thread
#951
23rd Sep 2017 at 9:20 PM
Posts: 7,361
Thanks: 2940 in 27 Posts
Quote: Originally posted by ihatemandatoryregister
Thing is, how long is a Sim month? 4 weeks? 30 days? |
Rent is due every Monday in game. Make it every 4 Monday. I really don't see how hard this is to calculate. The only hard part for me, is figuring out how to make the mod.
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#952
24th Sep 2017 at 2:08 AM
Posts: 3,776
Quote: Originally posted by Rosebine
Rent is due every Monday in game. Make it every 4 Monday. I really don't see how hard this is to calculate. The only hard part for me, is figuring out how to make the mod. |
The problem is that the length of a "month" varies depending on how each player chooses to define the passage of time in their game. In your game, you apparently define a month as four weeks (28 days). An entire year in an unmodded vanilla game is only 20 days. A month, a week and a season are pretty much the same thing, so paying the rent every Monday is paying it "once a month." Some players define one in-game day as corresponding to a whole RL year, which I guess means they're paying their rent once every 7 years?
I guess the thing to do would be to make a mod that allows each player to define how often they want the rent to be paid in their specific game.
Thanks to Crmelsimlover for sharing these rare Christianlov mods for TS2: Cpack editor with working face DNA fixer and Skin Selector Painting Prototype. Instructions for adding custom skins to Skin Selector at post #5 here. Instructions for using the DNA fixer at post # 2662 here.
#953
24th Sep 2017 at 3:12 AM
I'm afraid I have no interest in making that Rosebine. My Sims move frequently, paying for so long at once would mean paying for time they won't live there, and that's just mean. My sims have it hard enough money-wise. I often let them move during weekends, to get the most out of the rent they did pay.
It wouldn't be hard to make though. Either use a token to keep track, or use an on-lot object. I haven't figured out tokens yet, but I could give you advice on the on-lot approach.
Creations can be found on my on tumblr.
It wouldn't be hard to make though. Either use a token to keep track, or use an on-lot object. I haven't figured out tokens yet, but I could give you advice on the on-lot approach.
Creations can be found on my on tumblr.
#954
24th Sep 2017 at 10:48 AM
Posts: 1,530
Thanks: 15785 in 76 Posts
Same as gummilutt on non-weekly rent. Sorry...
To stay on topic, I recently found Sims 2 Sliders sort-of-database. I think it's a cool idea to have all sliders grouped in one place.
To stay on topic, I recently found Sims 2 Sliders sort-of-database. I think it's a cool idea to have all sliders grouped in one place.
#955
24th Sep 2017 at 12:32 PM
HugeLunatic made a default replacement for gravestones, which changes them into tiny little objects which can easily be hidden under a decorative gravestone, statue, shrub, vase of flowers or whatever else you would like to mark a grave with! :-) Replacements for the standard sim grave and the BG platinum aspiration graves can be found here.
#956
24th Sep 2017 at 4:31 PM
Posts: 7,361
Thanks: 2940 in 27 Posts
Quote: Originally posted by gummilutt
It wouldn't be hard to make though. Either use a token to keep track, or use an on-lot object. I haven't figured out tokens yet, but I could give you advice on the on-lot approach. |
Oh it's ok Gummi, thank you though. You and Rox made too much sense...I'll keep it just as it is.
#957
24th Sep 2017 at 6:42 PM
Posts: 2,337
Thanks: 4870 in 69 Posts
A set of awesome new high-quality skies (34 of them :lovestruc) by iCad http://dramallamadingdang.tumblr.co...is-is-the-first.
“Seize the time... Live now! Make now always the most precious time. Now will never come again.” ― Jean-Luc Picard
#958
24th Sep 2017 at 6:48 PM
Posts: 7,361
Thanks: 2940 in 27 Posts
Oh wow..I wish i knew how this works. lol
Do you just download the one you like, put it in your Downloads folder and..then select it from 'Hood deco??
Do you need some other mod/hack for these to work?
Do you just download the one you like, put it in your Downloads folder and..then select it from 'Hood deco??
Do you need some other mod/hack for these to work?
#959
24th Sep 2017 at 7:12 PM
Posts: 6,241
I think that they can be used without the Skyfix or Lowedeus' mod, but they'd probably look better with it. They are hood deco, and in the build section.
In order to keep everything straight in the downloads folder, make a new folder (name it appropriately) and put everything to do with skies in it. That way you'll be able to figure out what you have/need to use.
Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
Grave Matters: The funeral podium is available here: https://www.mediafire.com/file/e6tj...albits.zip/file
My other downloads are here: https://app.mediafire.com/myfiles
In order to keep everything straight in the downloads folder, make a new folder (name it appropriately) and put everything to do with skies in it. That way you'll be able to figure out what you have/need to use.
Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
Grave Matters: The funeral podium is available here: https://www.mediafire.com/file/e6tj...albits.zip/file
My other downloads are here: https://app.mediafire.com/myfiles
#960
24th Sep 2017 at 7:20 PM
Posts: 12,355
Thanks: 855 in 4 Posts
You usually put them in the corner of the map Rose - not sure if those do that but that's how many of the others work.
#961
24th Sep 2017 at 7:24 PM
Posts: 7,395
Thanks: 4 in 2 Posts
I got them, and another recommended mod that puts a red "pointer" on every object box - it will show on ALL of them --really helpful! In the case of the sky & horizon mods, you put them on a CORNER with the pointer facing OUTWARD
Stand up, speak out. Just not to me..
Stand up, speak out. Just not to me..
#962
24th Sep 2017 at 9:46 PM
Posts: 3,776
That's lowedeus' replacement for the neighborhood effects placement cube. I agree that effects are much easier to place with this mod. It's available here:
http://lowedeus.tumblr.com/post/158...this-is-a/embed
Thanks to Crmelsimlover for sharing these rare Christianlov mods for TS2: Cpack editor with working face DNA fixer and Skin Selector Painting Prototype. Instructions for adding custom skins to Skin Selector at post #5 here. Instructions for using the DNA fixer at post # 2662 here.
http://lowedeus.tumblr.com/post/158...this-is-a/embed
Thanks to Crmelsimlover for sharing these rare Christianlov mods for TS2: Cpack editor with working face DNA fixer and Skin Selector Painting Prototype. Instructions for adding custom skins to Skin Selector at post #5 here. Instructions for using the DNA fixer at post # 2662 here.
#963
28th Sep 2017 at 12:48 PM
Posts: 2,278
Found this at TSR Sims Magic Town Build Set, although it looks mostly, if not all, recolors of sims 2 items. (:
When you forgive, you heal. When you let go, you grow.
When you forgive, you heal. When you let go, you grow.
#964
29th Sep 2017 at 6:02 PM
Posts: 1,257
Thanks: 1033 in 5 Posts
I found a ye olde mansion that is neither too big, nor too small, not boring to look at and is easy to play:
http://modthesims.info/download.php?t=458709
So far I am using the room near the kitchen as servants quarter for the all in one NPC from christianlove. Still needs some tweaking before it runs smoothly, but at least the house is roomy but not gigantic.
I downloaded her other similar houses from simfans.uk, but haven't played them yet.
Paladins/SimWardrobes downloads: https://simfileshare.net/folder/87849/
http://modthesims.info/download.php?t=458709
So far I am using the room near the kitchen as servants quarter for the all in one NPC from christianlove. Still needs some tweaking before it runs smoothly, but at least the house is roomy but not gigantic.
I downloaded her other similar houses from simfans.uk, but haven't played them yet.
Paladins/SimWardrobes downloads: https://simfileshare.net/folder/87849/
#965
29th Sep 2017 at 6:39 PM
Posts: 12,355
Thanks: 855 in 4 Posts
That's certainly been nicely built and looks good.
I confess, I have no mansions in my game. I really just don't like playing lots like that. The biggest houses I have are both my own builds and one of them is pure hood deco - sitting in Little Carping's posh area.
One of the most interesting large manor type lots I've seen had secret passages which I thought was a nice touch.
I confess, I have no mansions in my game. I really just don't like playing lots like that. The biggest houses I have are both my own builds and one of them is pure hood deco - sitting in Little Carping's posh area.
One of the most interesting large manor type lots I've seen had secret passages which I thought was a nice touch.
#966
1st Oct 2017 at 5:05 AM
Posts: 9,946
Thanks: 416 in 15 Posts
Auto Seamer assists in the creation of tileable textures. Could be helpful for making walls and floors.
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
#967
2nd Oct 2017 at 2:55 PM
Posts: 1,257
Thanks: 1033 in 5 Posts
Quote: Originally posted by maxon
That's certainly been nicely built and looks good. I confess, I have no mansions in my game. I really just don't like playing lots like that. The biggest houses I have are both my own builds and one of them is pure hood deco - sitting in Little Carping's posh area. One of the most interesting large manor type lots I've seen had secret passages which I thought was a nice touch. |
I can't stand huge mansions either. They are a pain in the butt to play and you can never find your sims. But this one just works. For a while I played Plasticbox houses, but they are just too small, however, I vastly prefer small houses with good floorplans.
@ihate Thank you!
Paladins/SimWardrobes downloads: https://simfileshare.net/folder/87849/
#968
2nd Oct 2017 at 5:14 PM
Last edited by FranH : 2nd Oct 2017 at 8:54 PM.
Posts: 6,241
The big problem for me is that the largest mansions will without a doubt, crash my game harder than a rock. I'll download the one referenced above, and try it out..but I'm not holding out hope that it will be playable.
Edit: I did load it up..and it crashed my game hard to desktop. So much for playing large mansions..
That's not to say that place isn't pretty-god no! I love the landscaping and the house-utterly beautiful...thank you for the link!
Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
Grave Matters: The funeral podium is available here: https://www.mediafire.com/file/e6tj...albits.zip/file
My other downloads are here: https://app.mediafire.com/myfiles
Edit: I did load it up..and it crashed my game hard to desktop. So much for playing large mansions..
That's not to say that place isn't pretty-god no! I love the landscaping and the house-utterly beautiful...thank you for the link!
Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
Grave Matters: The funeral podium is available here: https://www.mediafire.com/file/e6tj...albits.zip/file
My other downloads are here: https://app.mediafire.com/myfiles
Instructor
#969
2nd Oct 2017 at 10:10 PM
Posts: 621
Custom eyes for pets. That's right. Custom.
For cats: http://kitteninthewindow.tumblr.com...day-and-decided
And for dogs: http://kitteninthewindow.tumblr.com...ttle-experiment
For cats: http://kitteninthewindow.tumblr.com...day-and-decided
And for dogs: http://kitteninthewindow.tumblr.com...ttle-experiment
#970
5th Oct 2017 at 1:10 PM
Posts: 4,361
Chris Hatch posted some updates for his two expansion packs to make them workable with UC. He also posted a fix for people with UC who are struggling with stupid simpe. That would be me. Still haven't gotten it open. don't have time today but will be downloading and praying over it tomorrow. Wish me luck.
i didn't post the link because it's Hatch's stuff. But if you can't find it, let me know and I'll either p.m. it or take the chance and post it here.
"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
i didn't post the link because it's Hatch's stuff. But if you can't find it, let me know and I'll either p.m. it or take the chance and post it here.
"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
#971
5th Oct 2017 at 2:51 PM
Posts: 12,355
Thanks: 855 in 4 Posts
Alchemist
#972
5th Oct 2017 at 3:38 PM
Posts: 3,003
Thanks: 896 in 4 Posts
Which section is the SimPE fix posted in?
#973
5th Oct 2017 at 6:12 PM
Posts: 669
I am not sure if this is the post that Smorbie1 is referring to or not. It was created for his TA & TN games, plus Fun with Pets. Maybe it helps the program find the other UC games, too.
http://www.backalleysims.com/adults...highlight=Simpe
So many things to learn; so few brain cells to process the info needed to learn things!
Shipwreck Island
http://www.backalleysims.com/adults...highlight=Simpe
So many things to learn; so few brain cells to process the info needed to learn things!
Shipwreck Island
#974
5th Oct 2017 at 7:52 PM
Last edited by maxon : 5th Oct 2017 at 8:05 PM.
Posts: 12,355
Thanks: 855 in 4 Posts
@SIMelissa - I'm sure you know this but many times we don't allow links to Chris's site because it's an adult site. However, I'm leaving your link and post up there because it leads to a thread with a fix for SimPE (which hopefully will help UC users (smorbie) and you can't see it unless you're logged into the site. There's very little adult material on the page. However, I just wanted to put this post up as a reminder to everyone to take care when linking to sites like BAS - normally it's not allowed because of the site content and I (and others) will delete posts.
#975
6th Oct 2017 at 12:06 AM
Posts: 669
Thanks for the heads up. I didn't know that it was not allowed -- especially since I found his site through a thread here on MTS. But now that you mention it, that discussion was about all the family friendly mods he makes. I'll be more careful in the future.
So many things to learn; so few brain cells to process the info needed to learn things!
Shipwreck Island
So many things to learn; so few brain cells to process the info needed to learn things!
Shipwreck Island
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