Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
This by itself is already a regular nomal map indeed I think it has something to do with how the SkinShader renders the normals onto, well Casparts or the skin itself. In case you're wondering on how to make bumps yourself, here you go!: http://greenplumbboblover.tumblr.co...-for-the-sims-3
A way I would have approached this is making sure you have the RGB channel selected, smoothen the bits you wanna smooth out and then you just do the bump map method epxlained in the tutorial
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.