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Theme Seasons and Celebrations - posted on 1st Oct 2017 at 1:52 PM
Replies: 988 (Who?), Viewed: 84998 times.
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#901 Old 31st Aug 2017 at 11:43 PM
Quote:
Originally Posted by gummilutt
Unless it contains multiple resources, it does become entirely useless. If it does contain multiple resources, one possibility is the one you mention where things don't behave as the other mod expects which can break things. But the other possibility that keeps getting forgotten is that the other mod WILL NOT WORK to 100%. Whatever that mod is supposed to do in that resource, is gone. The fact that using both does not cause your game to crash and burn in flames does not mean it's a problem-free conflict, just means it's not a game breaking one. The conflict is still a conflict, and it will alter what you see in your game.


Yeah, that too. I'm not entirely in my right mind today and that came out rather garbled anyways.

For something awesome I found, this is a cool house: http://www.leefish.nl/mybb/showthread.php?tid=6230

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too!
Now what dammit?
staff: moderator
#902 Old 1st Sep 2017 at 2:23 AM
Quote:
Originally Posted by ihatemandatoryregister
For something awesome I found, this is a cool house: http://www.leefish.nl/mybb/showthread.php?tid=6230

ooo now that - I was thinking of something like that for a dorm at one point...

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Polls: length of neighbourhood play: http://www.strawpoll.me/10908815 & http://www.strawpoll.me/10908842

Thread for yakking about making TS2 stuff
Field Researcher
#903 Old 1st Sep 2017 at 2:06 PM
Instructor
#904 Old 3rd Sep 2017 at 6:26 AM
I love this handsome default Pollination Technician recently uploaded on MTS. And, this green guy is going to get some friends and become a set. :-)
http://modthesims.info/download.php?t=599554

So many things to learn; so few brain cells to process the info needed to learn things!
Shipwreck Island
#905 Old 4th Sep 2017 at 12:08 AM
It looks to have been abandoned a few years ago, but there's a lot of cool 3t2 conversions on this blog:
https://amovitamsim.livejournal.com/

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too!
Field Researcher
#906 Old 13th Sep 2017 at 1:42 PM
More build item recolors by Riekus13: https://riekus13.tumblr.com/post/16...alix-stairs-and
Field Researcher
#907 Old 14th Sep 2017 at 2:01 AM
Some oldies but goodies(?):

Carina buildset(stairs and fences) by chrissy6930 and addons(?):
Carina Stair Collection: https://www.thesimsresource.com/mem...tion/id/266892/
(This does not have attatched Scriptorium script or something to use modular stairs. However, the author wrote down an installation instruction here, so you can edit modularstairs.txt as instructed or make Scriptorium scripts out of it)
Carina Gates: http://www.ts2creations.com/artistc...build_gates.htm
Carina Spotlight Stairs by Numenor and chrissy6930: http://modthesims.info/download.php?t=195622
Matching fences by Narayani: http://modthesims.info/download.php?t=419797
Field Researcher
#908 Old 14th Sep 2017 at 7:12 AM
While research for the harder simming mod thread, I found Enthusiasm Overhaul and Wash Hands After Clean/Unclog Toilet.

"This is subtracting from my arts and crafts time."
Also known as Kelyns but you can call me KB.
Bored? Read the legacy I'll probably never finish.
Needs Coffee
staff: moderator
#909 Old 14th Sep 2017 at 9:16 AM
Good find, I like the one that forces them to wash hands after cleaning and plunging the toilet. I wonder if it will clash with the other one I use which makes them flush the toilet after puking, I hope not. Not that flushing removes the puke but it was so gross how they would throw up and not flush!

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Instructor
#910 Old 14th Sep 2017 at 9:45 AM
Quote:
Originally Posted by joandsarah77
Good find, I like the one that forces them to wash hands after cleaning and plunging the toilet. I wonder if it will clash with the other one I use which makes them flush the toilet after puking, I hope not. Not that flushing removes the puke but it was so gross how they would throw up and not flush!

And I'm wondering if it will conflict with the one I use, wash hands after using the toilet. I want them to wash after both.

So many things to learn; so few brain cells to process the info needed to learn things!
Shipwreck Island
#911 Old 14th Sep 2017 at 11:30 AM
Still a pretty active site. You can find all kinds of stuff here.

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too!
Field Researcher
#912 Old 14th Sep 2017 at 11:50 AM
Quote:
Originally Posted by SIMelissa
And I'm wondering if it will conflict with the one I use, wash hands after using the toilet. I want them to wash after both.


That's what I use. I'm going to pop it in my game later and see if it works.

"This is subtracting from my arts and crafts time."
Also known as Kelyns but you can call me KB.
Bored? Read the legacy I'll probably never finish.
Mad Poster
#913 Old 14th Sep 2017 at 4:54 PM
Does not conflict with Cyjon's pukeflush mod, and does not conflict with the version of wash hands after toilet that I use. I forget who made it, it's called Always flush toilets wash hands. It's unlikely that Monique's mod will conflict with mods that make Sims wash their hands after other toilet activities, because she only modifies the bhavs specifically for repairing and cleaning and there's no reason for the other creator to include those unless they edited them as well. She does add two new bhavs to the group, but with very high up instance numbers, so would only conflict if the other creator also added new bhavs and happened to choose the same instance numbers.

If you have questions on how to use SimPE or WW, you're welcome to PM me.
Now what dammit?
staff: moderator
#914 Old 14th Sep 2017 at 5:16 PM
That was 2Jeffs I think. I've had it forever.

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Polls: length of neighbourhood play: http://www.strawpoll.me/10908815 & http://www.strawpoll.me/10908842

Thread for yakking about making TS2 stuff
Mad Poster
#915 Old 14th Sep 2017 at 9:40 PM
I have, since my Day One on Sims, directed Sims to wash their hands - I am so used to it by now that I don't think I need a mod for that

Windows 10 and the Ultimate Collection
http://modthesims.info/showthread.php?t=568275
Instructor
#916 Old 14th Sep 2017 at 10:52 PM
Quote:
Originally Posted by gummilutt
Does not conflict with Cyjon's pukeflush mod, and does not conflict with the version of wash hands after toilet that I use. I forget who made it, it's called Always flush toilets wash hands. It's unlikely that Monique's mod will conflict with mods that make Sims wash their hands after other toilet activities, because she only modifies the bhavs specifically for repairing and cleaning and there's no reason for the other creator to include those unless they edited them as well. She does add two new bhavs to the group, but with very high up instance numbers, so would only conflict if the other creator also added new bhavs and happened to choose the same instance numbers.


Great news! I'm going to add that other mod. I always HATED that my Sims would plunge & splash themselves with icky water and not wash their hands unless directed -- especially since I didn't have to remind them to wash after using the toilet. (got a mod for that)

Maxon is right. The always flush & wash hands mod is a TwoJeff's mod found on Simbology: http://www.simbology.com/smf/index.php?topic=15.0

So many things to learn; so few brain cells to process the info needed to learn things!
Shipwreck Island
Field Researcher
#917 Old 19th Sep 2017 at 7:41 AM Last edited by LFact : 19th Sep 2017 at 9:08 AM.
Not related to Sims 2 or general TS series, but CC creators may have interests: http://www.101palletideas.com/pallet-bed/
http://www.homedit.com/21-ways-of-t...s-of-furniture/
Mad Poster
#918 Old 19th Sep 2017 at 5:21 PM
Sim2 recognized by scientists:
https://en.wikipedia.org/wiki/SIM2

Namaste
Be like the 22nd elephant with heated value in space- Bark!
staff: retired moderator
#919 Old 19th Sep 2017 at 9:09 PM
Quote:
Originally Posted by grammapat
Sim2 recognized by scientists:
https://en.wikipedia.org/wiki/SIM2


This might interest you- we are the scientific subjects!
http://meaningfulplay.msu.edu/proce...mission_115.pdf
#920 Old 19th Sep 2017 at 9:13 PM Last edited by ihatemandatoryregister : 19th Sep 2017 at 9:26 PM.
I once found something on Google Books about how Sims 2 players were deviant because some of them used cheats to age babies up or kill Sims. It was odd.

EDIT: It was this book. https://books.google.ca/books?id=Qh...=gbs_navlinks_s Since the pages weren't available for viewing, here's some screenshots I had:


I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too!
Mad Poster
#921 Old 19th Sep 2017 at 9:50 PM Last edited by FranH : 19th Sep 2017 at 10:05 PM.
Great-at age 62, I'm a deviant.
And I thought I was playing a simulation game! Lord amercy, will wonders never cease?

But on the more serious side, I wonder if the same writer has ever taken a good hard look at all the shooters/bang'emups/destroyer of world games there are out there and ever questioned their morality?

Sims 2 (and its' iterations) is nothing like any Battlefield, Grand Theft Auto and the like, all of which are far more deviant and violent than our pixelated game...

But on the other hand, that paper about status as evidenced on MTS and its' threads is fascinating..I didn't know we were subjects for a discussion on social boundaries! (slinks off to improve her status. Being a Resident Polar Bear isn't enough, she thinks...)

I know why SimSample put it up, though-
Quote:
"Although simsample, a moderator with many posts and thanks, is revered highly within the community,"


Bragging rights!

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
#922 Old 19th Sep 2017 at 9:52 PM
From what pages I was able to skim, the author is a bit of a luddite - everything related to technology makes you deviant, apparently.

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too!
Now what dammit?
staff: moderator
#923 Old 19th Sep 2017 at 9:57 PM
Luddite? Deviant? huff.

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Polls: length of neighbourhood play: http://www.strawpoll.me/10908815 & http://www.strawpoll.me/10908842

Thread for yakking about making TS2 stuff
Instructor
#924 Old 19th Sep 2017 at 10:24 PM
Sometimes after a Sim has dealt with the toilet in some way, and if I have the mirror specifically for brushing teeth and washing face, I'll have them do either of those to improve their hygiene. Washing face seems to make more sense in this scenario, as with some toilets the water can splash anywhere and everywhere. That's especially true in public restrooms, and I can sympathize why Sims will sometimes despise using those.
Field Researcher
#925 Old 19th Sep 2017 at 11:54 PM
Very interesting snippet, ihate! I can't take the author too seriously though, if all the "research" on cheats can be put into only two categories, "deviant" and "idle." Not to mention, the author suggests that TS2 is "in the vein" of Second Life, even though it's a sequel to game that predates Second Life. The passage reminds me of what another simmer was saying on a different thread, when it describes the game as "all one big life with one big 'cumulative' score." I honestly don't know how anyone could play the game and think that--I guess it's just a completely different mindset, but for me, growing up and playing the TS2, I remember all the stigma the games got (and still get) from "real gamers" because they didn't consider it a game. It had no score, no end, no goals; it's a sandbox.

And yet, it's funny how no one asks authors why they torture their characters and why stories and movies aren't all sunshine and rainbows. No one asks kids torturing their siblings' barbie dolls with their action figures why they play that way, or why kids playing with dolls and their dollhouses--the real precursor to the Sims--are acting out what's essentially a complicated soap opera. And, for that matter, no one questions why storytellers don't include all the gritty details. Why do some players want to make the game "easier" and skip toddlerhood and the baby stages? It's just not relevant to their stories. They're skipping the door, so to speak, as they say in screenwriting. It's storytelling. And building stuff. Why can't outsiders realize that?

"This is subtracting from my arts and crafts time."
Also known as Kelyns but you can call me KB.
Bored? Read the legacy I'll probably never finish.
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