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Lab Assistant
Original Poster
#1 Old 6th May 2011 at 1:38 AM
Default Dutch Windmill
Designed to be used in CAW with at least World Adventures Expansion pack. I will also work in community build mode with at least above expansion pack.
Specifications
Project Name: Dutch Windmill
Compressed file name: is LeRoy157_Dutch_Windmill.7z
CAW listed in Game Objects as Dutch Windmill.
Sims 3 Build mode Comunnity Misc
Catalog Desc: Dutch Windmill.
Poly count is 6,149
Footprint is 31.5 X 13.7
The realworld dimensions for the building are 30 Ft Wide X 55 ft High and with the blade it is 103 ft in height.
It was created from pictures I had found on dutch windmills on the Internet
Screenshots
Attached files:
File Type: 7z  LeRoy157_Dutch_Windmill.7z (2.43 MB, 442 downloads) - View custom content
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retired moderator
#2 Old 16th May 2011 at 8:59 PM
I love this Leroy- well done!
Sockpuppet
#3 Old 17th May 2011 at 7:01 PM
I made something similar as miniature(sims 2 conversion)
But i wish i could make the blades operational.....
Does yours animate?
Screenshots
Lab Assistant
Original Poster
#4 Old 18th May 2011 at 8:45 AM
Default Windmill animation
No my blades do not. I had thought of that possibility but it was intended as just a scenery ad in with minimal use of resources.
Test Subject
#5 Old 4th Jul 2011 at 10:59 AM
Love the windmill! Great job!

I`m working on a world and the windmill would be a great addition. Now I`ll have to find out how to get it into CAW.

Will the mill be packed with my world (and am I`m allowed to use it) or do I have to send people to this place to download it separately?
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