- Site Map >
- Modding and Creation >
- Sims 4 Creation >
- Modding Discussion >
- Decreasing experience points per vampire actions
- Site Map >
- Modding and Creation >
- Sims 4 Creation >
- Modding Discussion >
- Decreasing experience points per vampire actions
Replies: 11 (Who?), Viewed: 2053 times.
#1
29th Jan 2017 at 5:16 PM
Posts: 151
Thanks: 792 in 2 Posts
Decreasing experience points per vampire actions
Good morning/afternoon/evening simmers! I'm coming here with a request for help (kind of). After playing a while I found that leveling up a vampire was pretty easy and fast. Taking into account that vampires are immortal, it makes the leveling experience something bored and with no challenges. That's why I wanted to tune some XML stuff and reduce the XP you earn per every vampire action.
These are the files I've found on "action" folder (Extracted with Scumbumbo's XML Extractor):
S4_0C772E27_00000011_0000000000024E4A_loot_VampireXP_Large
S4_0C772E27_00000011_0000000000024E4B_loot_VampireXP_Small
S4_0C772E27_00000011_0000000000024E4C_loot_VampireXP_Med
S4_0C772E27_00000011_0000000000024E9D_loot_VampireFighting_WinnerGainXP_Actor
S4_0C772E27_00000011_0000000000024E9E_loot_VampireFighting_WinnerGainXP_Target
S4_0C772E27_00000011_0000000000025FF6_loot_VampireXP_Med_Target
S4_0C772E27_00000011_00000000000251E3_loot_VampireXP_Small_Target
Tuning previous files I could reduce the XP vampire earn per some vampire actions, then I found the next ones:
S4_0C772E27_00000011_0000000000025FD7_loot_OccultVampire_AddXPStat (This one has nothing to do with my goals)
S4_0C772E27_00000011_00000000000260DD_loot_VampireXP_1 (I don't know what this one does)
S4_0C772E27_00000011_00000000000262EE_loot_VampireXP_1_Target (same here xD)
S4_0C772E27_00000011_0000000000026439_loot_VampireXP_Inherited_XP_0 (there are others)
Now, I couldn't find a file to tune the experience earnt when you read the Vampire books and when sims drink plasma. Playing on game for a while I realized that editing the first group of files that I've mention before reduce the amount of XP that vampires gain when perform their special powers (the ones you unlock with Power Points) but doesn not modify the experience they gain with vampire books, on vampire training and drinking plasma .
And this is where my request for help comes: Have you found another XML files related to Vampire XP?
I've been checking and checking but I can't find another file. If you could help me I would thank you a lot.
Advertisement
Lab Assistant
#2
30th Jan 2017 at 3:00 PM
Posts: 59
Thanks: 453 in 2 Posts
Try altering rankedStatistic_Occult_VampireXP - I saw an interval chart in there that looks like it could be modified to taste, and it seems to be pushing the progression track along.
BTW, in trying to remember where I saw that, I accidentally stumbled onto the answer for a major problem I was having, so thank you!
BTW, in trying to remember where I saw that, I accidentally stumbled onto the answer for a major problem I was having, so thank you!
#3
30th Jan 2017 at 3:56 PM
Posts: 151
Thanks: 792 in 2 Posts
Quote: Originally posted by jerrycnh
Try altering rankedStatistic_Occult_VampireXP - I saw an interval chart in there that looks like it could be modified to taste, and it seems to be pushing the progression track along. BTW, in trying to remember where I saw that, I accidentally stumbled onto the answer for a major problem I was having, so thank you! |
OMG
I found reference to that interval on the next files:
S4_E882D22F_00000011_0000000000024A2A_vampire_DrinkDeeply
S4_E882D22F_00000011_0000000000024A2B_vampire_DrainLifeSpirit
S4_E882D22F_00000011_0000000000024CAD_vampire_DrinkUncontrollably
S4_E882D22F_00000011_0000000000026489_vampire_DrinkDeeply_NightTimeVisit
S4_E882D22F_00000011_000000000002566C_vampire_Drink_Casually
S4_E882D22F_00000011_0000000000025385_vampire_Mentor_VampireSkills
S4_E882D22F_00000011_0000000000024842_computer_SearchForInformationOnVampires
S4_E882D22F_00000011_000000000002619B_tablet_SearchForInformationOnVampires
I've analyzing that file since Saturday and I never read that was an "interval chart" hahaha. I've been having problems tuning up the "Search for information" option because of those intervals. Maybe if I make em' longer, there won't be problems anymore.
Thank you much!
Lab Assistant
#4
30th Jan 2017 at 4:11 PM
Posts: 59
Thanks: 453 in 2 Posts
No prob!
I'm trying to make vampire powers manifest in children. I've gotten pretty close; they're vulnerable to sunlight and they have vampire needs, now. What they don't have are the powers or the ability to feed, meaning they have to survive on plasma packs and don't get much out of it.
I'm trying to make vampire powers manifest in children. I've gotten pretty close; they're vulnerable to sunlight and they have vampire needs, now. What they don't have are the powers or the ability to feed, meaning they have to survive on plasma packs and don't get much out of it.
#5
30th Jan 2017 at 5:11 PM
Posts: 151
Thanks: 792 in 2 Posts
I'm sure I've seen information that could be useful on the files:
S4_E882D22F_00000011_0000000000024A2A_vampire_DrinkDeeply
S4_E882D22F_00000011_0000000000024A2B_vampire_DrainLifeSpirit
S4_E882D22F_00000011_0000000000024CAD_vampire_DrinkUncontrollably
S4_E882D22F_00000011_0000000000026489_vampire_DrinkDeeply_NightTimeVisit
S4_E882D22F_00000011_000000000002566C_vampire_Drink_Casually
S4_E882D22F_00000011_0000000000025385_vampire_Mentor_VampireSkills
S4_E882D22F_00000011_0000000000024842_computer_SearchForInformationOnVampires
S4_E882D22F_00000011_000000000002619B_tablet_SearchForInformationOnVampires
Those are XML that controlls the interactions between sims, there you will find all the XML related to those interactions. I'm sure you can find something helpful. If you modify them, please tell me because I want to post my mod once I could make it work. haha
S4_E882D22F_00000011_0000000000024A2A_vampire_DrinkDeeply
S4_E882D22F_00000011_0000000000024A2B_vampire_DrainLifeSpirit
S4_E882D22F_00000011_0000000000024CAD_vampire_DrinkUncontrollably
S4_E882D22F_00000011_0000000000026489_vampire_DrinkDeeply_NightTimeVisit
S4_E882D22F_00000011_000000000002566C_vampire_Drink_Casually
S4_E882D22F_00000011_0000000000025385_vampire_Mentor_VampireSkills
S4_E882D22F_00000011_0000000000024842_computer_SearchForInformationOnVampires
S4_E882D22F_00000011_000000000002619B_tablet_SearchForInformationOnVampires
Those are XML that controlls the interactions between sims, there you will find all the XML related to those interactions. I'm sure you can find something helpful. If you modify them, please tell me because I want to post my mod once I could make it work. haha
Lab Assistant
#6
30th Jan 2017 at 6:43 PM
Posts: 59
Thanks: 453 in 2 Posts
I've looked at those, at least on a cursory glance they don't seem to have any age-related code in them.
Still, I went to press with what I've got so far. http://sims4studio.com/thread/7597/dippers-house-mods
I'm starting to think the XP bar interface might be buried in the python code, which would be rough.
Still, I went to press with what I've got so far. http://sims4studio.com/thread/7597/dippers-house-mods
I'm starting to think the XP bar interface might be buried in the python code, which would be rough.
Lab Assistant
#7
30th Jan 2017 at 7:37 PM
Posts: 59
Thanks: 453 in 2 Posts
WOOHOO!!! I figured out how to let my little guys feed. That's twice you pointed me in the right direction.
#8
30th Jan 2017 at 7:43 PM
Posts: 151
Thanks: 792 in 2 Posts
Yeeeeah!!!
Hahahaha
That's pretty good! n.n
I will download it. I wanna have devilish vampire kids.
Hahahaha
That's pretty good! n.n
I will download it. I wanna have devilish vampire kids.
Lab Assistant
#9
30th Jan 2017 at 10:18 PM
Posts: 59
Thanks: 453 in 2 Posts
Cool. Make sure you nabbed 0.7, that's the version with the kids who can feed.
I don't think I can get the power bar to show up for them, though. I think my best shot is making an object for them to consult that brings up the power selection menu, but I have to figure out how the XML file can call python for it.
The closest hint I've got right now is in Aspiration tracks. Every Aspiration has a line <E n="ui_request">SHOW_ASPIRATION_SELECTOR</E>, which triggers the menu once an aspiration is completed. If I can figure out what the call is for the Vampire Powers thing, I should be able to put that line in an object interaction script and let the kids pick their powers that way.
I don't think I can get the power bar to show up for them, though. I think my best shot is making an object for them to consult that brings up the power selection menu, but I have to figure out how the XML file can call python for it.
The closest hint I've got right now is in Aspiration tracks. Every Aspiration has a line <E n="ui_request">SHOW_ASPIRATION_SELECTOR</E>, which triggers the menu once an aspiration is completed. If I can figure out what the call is for the Vampire Powers thing, I should be able to put that line in an object interaction script and let the kids pick their powers that way.
#10
31st Jan 2017 at 2:37 AM
Posts: 151
Thanks: 792 in 2 Posts
I haven't seen a XML file for Vampire Powers. Mmmm. If I find something you will be the first one to know.
Lab Assistant
#11
1st Feb 2017 at 7:35 PM
Posts: 59
Thanks: 453 in 2 Posts
Hey, so did changing the numbers on that file work out for you?
#12
1st Feb 2017 at 9:04 PM
Posts: 151
Thanks: 792 in 2 Posts
I did it and the game started to do some crazy stuff Hahaaha xDDD
I guess I can´t tune those stuff, now I am trying my mod and the gameplay time is longer now. (As long as sims don't use the books or the computer xD)
I guess I can´t tune those stuff, now I am trying my mod and the gameplay time is longer now. (As long as sims don't use the books or the computer xD)
Who Posted
|