#6
22nd Jul 2017 at 12:12 AM
Last edited by simmer22 : 22nd Jul 2017 at
12:22 AM.
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Yup. Bodyshop project files usually lack the "Binary Index" file (the one with the Sortindex line that tells the game where in the catalog to put the item, among other things) and "Text Lists" so they're somewhat easy to spot if you've got
SimPE or the S2CI.
Fixing it is easy enough, but you'll need
SimPE to do it. You have to extract the textures with
SimPE (both the texture without the alpha, and the alpha), and you'll need the original outfits belonging to the meshes (not 100% necessary, but it's easier).
Then make a new project in Bodyshop using the proper texture/mesh, copy/paste the textures, and do "Import to game". The files will appear in SavedSims (the files in the Project folder are NOT suited for the game, and won't show up). Repeat with the rest of the outfits.
I can make a simple step-by-step tutorial if you need that. If you don't want to do it yourself, I suggest you post a request at a site that takes requests (GoS is one), and that you do the job of finding the original outfits first.
It is possible to link a proper SavedSims file to the mesh (you can't use the project files) and fix them that way, but that can be a bit more work, and requires the person doing it to have more extended
SimPE knowledge. To do this, you need to know how to link a finished mesh to a texture file, and how to extract textures properly with SimPE.