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Granthes' OMSPs become visible after resets - possible to fix this behaviour?
I've had an issue with Granthes'
OMSP and other OMSPs using the script class (
tipsy &
resizers) becoming visible every few days, on every single lot in the world. Currently the only way to trigger invisibility again is to enter build/buy, but that is very tedious with the amount of lots and frequency in which it happens.
It also happens with objects that I've added Buzzler's
VanishingObject Script to, but re-triggering invisibility for these objects universally can be done in a few clicks to a single object, so it's not too big a problem.
I've requested that Buzzler add the OMSP class to the VanishingScript supported class list, but he hasn't been active in a while and I'm not sure he'll get around to it.
So, is there a way anyone can think of to stop the OMSPs from becoming visible constantly?