Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Inventor
Original Poster
#1 Old 2nd May 2014 at 11:56 PM
Default VertexWeight
Does anyone know to enable the Vertex Weight in a model?

I believe I need to active some kind of flag or attribute on the model file. because apparently the Vertex Weight only works on models that already have them assigned and functional. I mean, if I simply assign the vertex weight on a model that originally doesn't use them, the game will simply ignore.
Advertisement
Sockpuppet
#2 Old 3rd May 2014 at 2:44 AM
Are the joints there?
Those need to be added to the model and Mlod files first(bones and skin)
Inventor
Original Poster
#3 Old 14th May 2014 at 6:19 PM Last edited by douglasveiga : 15th May 2014 at 5:25 PM.
Quote: Originally posted by BloomsBase
Are the joints there?
Those need to be added to the model and Mlod files first(bones and skin)


yes, I added new joints and bones in the mlod and RIG file.

edit: Apparently, each time I assign vertexes to a specific vertex group, in blender, the assignment information was lost after export. Do you know tutorial about it?

edit: problem solved.
Back to top