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Lab Assistant
Original Poster
#1 Old 8th Jul 2013 at 3:11 AM
WCIF No glowing Unicorn or Vampire?
Basically what the title says--I noticed the Unicorn horn causes the Unicorn to get a "coat" of glow, and there was a mod to remove the vampire glow, but it's outdated.

Any and all help is appreciated
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Top Secret Researcher
#2 Old 9th Jul 2013 at 11:21 AM
Twallan's Debugenabler can remove the shine of the vampires, and since that mod can remove many other effects maybe it can do the unicorn too
http://nraas.wikispaces.com/DebugEnabler
Mad Poster
#3 Old 9th Jul 2013 at 8:40 PM
I never knew! Which option? How does it remove the vamp shine, please?
And can it remove the glow on genies, too?
Top Secret Researcher
#4 Old 9th Jul 2013 at 9:58 PM
I don't remember it very clearly but if you click on the vampire sim (with debug enabler) there is an option called "visual Override". Clicking that gives you something like vampire and Heat Vision. Then just hit the remove visual override. Your vampire sims turns normal, though his/her profile picture (avatar) still remains with that effect
I tried this once but since it (or any other vamp mod I ever used) does not remove the glow from the avatar, I stopped using debug enabler. But you could give it a try, maybe it can remove other occults' glowing effects too
Of course Twallan would know this better
Mad Poster
#5 Old 10th Jul 2013 at 12:16 AM
A-HA!!! I noticed that visual override thing but didn't know what it did, so I left it alone. But I'll try it out now; thanks!
Test Subject
#6 Old 28th Oct 2014 at 8:46 PM
Cool An Thanks
But unicorns are the only occult, who is not included.
Is there another way, the glowing of their body to get away?
Department of Post-Mortem Communications
#7 Old 29th Oct 2014 at 9:30 AM
Removing (or adding) a visual override with DebugEnabler is very unreliable anyway, because it will only hold over a game session. As soon as you save and reload the override will be back (or gone again, in case you added one).
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