"Ye Olde Window" aka Colonial Windows II
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Created by HugeLunatic
Uploaded: 23rd Sep 2009 at 6:18 PM
Updated: 25th Dec 2010 at 5:27 PM
Updated: 25th Dec 2010 at 5:27 PM
An extension of the first set of Colonial Windows, sorta. I found when shortening what EA considers the 1-tile and 2-tile Colonial windows, that they are not actually the same. I will continue to make small sets and upload instead of trying to amass one large set as I never know when RL will prevent me from finishing a project. So this is another small set of three windows to match the 2-tile Colonial window, both the original and my counterheight one here.
Windows included:
All three are 2-tile windows found in Build / Windows for a cost of $265. Maybe the little dormer could cost less, but I bought one of those in RL and it cost more than a square one!
Known Issue: This is not an issue with these windows per say, but with the way the game cuts out for the window. I have attached an image of it and as you can see it only happens at a specific angle. What happens is the game cuts out for the window the full wall part, but it is only seen if the mesh goes all the way into the corner like these do and if the inside/outside mesh sizes are different thicknesses. The only way to avoid this is to make the mesh smaller width wise or have inside/outside the same thickness. But then the windows wouldn't appear connected when placed side-by-side.
Polygon Counts:
Tall Arch - 512
Square - 608
Dormer - 340
Windows included:
- Ye Olde Window Dormer
- Ye Olde Window Tall Arch
- Ye Olde Window Square
All three are 2-tile windows found in Build / Windows for a cost of $265. Maybe the little dormer could cost less, but I bought one of those in RL and it cost more than a square one!
Known Issue: This is not an issue with these windows per say, but with the way the game cuts out for the window. I have attached an image of it and as you can see it only happens at a specific angle. What happens is the game cuts out for the window the full wall part, but it is only seen if the mesh goes all the way into the corner like these do and if the inside/outside mesh sizes are different thicknesses. The only way to avoid this is to make the mesh smaller width wise or have inside/outside the same thickness. But then the windows wouldn't appear connected when placed side-by-side.
Polygon Counts:
Tall Arch - 512
Square - 608
Dormer - 340
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
HL_Colonial2x1ArchesFull.rar
Size: 1.40 MB · Downloads: 69,782 · 23rd Sep 2009 |
1.40 MB | 69,782 | 23rd Sep 2009 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Also Thanked - Users who thanked this download also thanked:
Packs Needed
None, this is Sims 3 base game compatible!
Tags
#colonial, #ts3, #windows, #maxis match
About Me
Playing these games here.