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- Other - Problems with adding shadows
Replies: 1 (Who?), Viewed: 1583 times.
#1
30th Jan 2014 at 1:04 PM
Posts: 31
Thanks: 511 in 17 Posts
Problems with adding shadows
So I made Anna's winter dress, and I spent hours on getting the details right on it, so I was actually quite happy I could just do the shadows and finish it, but then the shadows looked really weird...I used Lidiqnata's shadow tutorial, which I always use, but then the shadows looked very rounded at the top and they didn't quite "blend in" my texture...
I've uploaded a photo of my dress just like it was, and one with the shadows.
I also made it into a new project, so I was sure I could start over if the shadows went wrong. To be sure I uploaded both
Could someone please help me with this?
Thank you in advance!
Attached files:
AnnaWinterDressWithoutShadows.rar (696.1 KB, 5 downloads) - View custom content | ||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- 5fef4f21_AnnaWinterDress.package 853749 712752 83% 30-01-14 13:36 .....A. B31E433D m3e 2.9 ------------------------------------------------------------------------------- 1 853749 712752 83% |
||||||||||
AnnaDressWithShadows.rar (701.4 KB, 5 downloads) - View custom content | ||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- 5ffaaa07_AnnaDressShadows.package 860043 718171 83% 30-01-14 13:54 .....A. 0548C2E4 m3e 2.9 ------------------------------------------------------------------------------- 1 860043 718171 83% |
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#2
30th Jan 2014 at 9:47 PM
It doesn't look that bad to me. If anything, I'd suggest more shadows, as it still looks somewhat flat.
You could always try using the smudge tool to "pull" the tops of those shadows upward to make them less round. My guess is that you made the shadows pointy to begin with, and then blurred them (right?)... but the blurring can kind of make things round if you're not careful.
Another thing you could try is to use an existing skirt as a template for placement and then copy the shadows/highlights onto your skirt (for example, make a new layer over an existing skirt and, using that skirt as a guide, paint the shadows onto your new layer, then apply it to your new skirt).
If you're going for authenticity, keep in mind that Anna's dress is kind of flat... but full. Using a mesh with a fuller skirt might help you approximate the dress a bit better.
You could always try using the smudge tool to "pull" the tops of those shadows upward to make them less round. My guess is that you made the shadows pointy to begin with, and then blurred them (right?)... but the blurring can kind of make things round if you're not careful.
Another thing you could try is to use an existing skirt as a template for placement and then copy the shadows/highlights onto your skirt (for example, make a new layer over an existing skirt and, using that skirt as a guide, paint the shadows onto your new layer, then apply it to your new skirt).
If you're going for authenticity, keep in mind that Anna's dress is kind of flat... but full. Using a mesh with a fuller skirt might help you approximate the dress a bit better.
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