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- Custom Content - Sim keeps ressetting/sinning in place
Replies: 5 (Who?), Viewed: 863 times.
#1
25th Aug 2016 at 9:03 AM
Posts: 15
This user has the following games installed:
Sims 2, University, Nightlife, Open for Business, Pets, Seasons, Bon Voyage, Free Time, Apartment Life
Sim keeps ressetting/sinning in place
Hi guys, hopefully someone can help me.My Sims keep resetting every few seconds. They can stand in place, walk, talk, whatever for a few seconds then spin a few times with their portrait changing. Then they're okay again. Rinse and repeat. It has to be a mod conflict problem because it doesn't happen with one half of my mods but it does with the other.
After turning testingCheats on, the game generated an error log box, I clicked reset and the problem was solved. No more resetting. But then again, I tested for a few minutes not hours so it's not guaranteed.
Ummmm... I guess that's all I know and did. Error log is under spoiler.
Build: 1.17.0.66
at Oct 11 2008,15:12:07
Object id: 420
name: G001_User00024 - 56
Stack size: 9
Error: Missing Action String in table.
Iterations: 1
Frame 8:
Stack Object id: 420
Stack Object name: G001_User00024 - 56
Node: 9
Tree: id 8695 name 'Desperation - Romance TEST' version -32757
from PersonGlobals
Prim state: 0
Params: 0 Locals:
Frame 7:
Stack Object id: 0
Node: 0
Tree: id -1 name 'No behavior' version 0
from
Prim state: 1
Params: Locals:
Frame 6:
Stack Object id: 31
Stack Object name: Destination - For Go Here & Shoo
Node: 4
Tree: id 4118 name 'Interaction - Go Here - User Priority' version 20
from Destination
Prim state: 1
Params: 19 Locals: 0 0 0
Frame 5:
Stack Object id: 31
Stack Object name: Destination - For Go Here & Shoo
Node: 4
Tree: id 4096 name 'Interaction - Go Here' version 15
from Destination
Prim state: 0
Params: 0 Locals: 0 0
Frame 4:
Stack Object id: 420
Stack Object name: G001_User00024 - 56
Node: 5
Tree: id 281 name 'Wait For Notify' version 8
from global
Prim state: 1
Params: 0 1 Locals:
Frame 3:
Stack Object id: 420
Stack Object name: G001_User00024 - 56
Node: 1
Tree: id 8282 name 'Function - Main - Check Queue' version 50
from PersonGlobals
Prim state: 0
Params: Locals: 31
Frame 2:
Stack Object id: 420
Stack Object name: G001_User00024 - 56
Node: 2
Tree: id 8283 name 'Function - Main - Loop' version 96
from PersonGlobals
Prim state: 0
Params: 4 20 1 Locals: 0
Frame 1:
Stack Object id: 420
Stack Object name: G001_User00024 - 56
Node: 6
Tree: id 8193 name 'Function - Main' version 118
from PersonGlobals
Prim state: 0
Params: Locals: 4 20 0
Frame 0:
Stack Object id: 420
Stack Object name: G001_User00024 - 56
Node: 1
Tree: id 4096 name 'Function - Main' version 2
from TemplatePerson
Prim state: 0
Params: Locals:
Global Simulator Variables
= 8
= 15
= 0
= 420
= 0
= 3
= 54
= 6
= 1997
= 9
= 35
= 0
= 0
= 6447
= 0
= 1
= 2
= 0
= -1
= 0
= -1
= 0
= 1
= 40
= 0
= 0
= 0
= 0
= 0
= 30
= 1
= 0
= 0
= 0
= 0
= 0
= 17
= 0
= 0
= 0
= 2
= 0
= 1
= 2
= 0
= 0
= 2
= 900
= 6
= 694
= 6
= 0
= 0
= 1
= 1
= 2
= 0
= 0
= 3
= 8192
Other Simulator Details:
All Menus On = false
Move Objects On = false
My Object:
Interaction details for Person G001_User00024 - 56
Current Interaction
Name Go Here
Index 2
TreeID 4096
Initiating Object -1
Current Icon Object 31
Icon Table Index 0
Icon GUID 0
Person Data for Person G001_User00024 - 56
0, = 0
1, = 0
2, = 300
3, = 600
4, = 0
5, = 300
6, = 800
7, = 500
8, = 0
9, = 0
10, = 0
11, = 0
12, = 0
13, = 0
14, = 0
15, = 0
16, = 0
17, = 0
18, = 0
19, = 0
20, = -4
21, = 2
22, = 0
23, = 0
24, = 4
25, = 0
26, = 0
27, = 94
28, = 0
29, = 0
30, = 0
31, = 217
32, = 0
33, = 50
34, = 0
35, = 0
36, = 50
37, = -1
38, = 0
39, = 1
40, = 31
41, = 120
42, = 4096
43, = 9902
44, = -1
45, = 0
46, = 32
47, = 500
48, = 300
49, = 600
50, = 800
51, = 300
52, = 0
53, = 0
54, = 0
55, = -1
56, = 0
57, = 0
58, = 19
59, = 0
60, = 0
61, = 9
62, = 0
63, = 0
64, = 0
65, = 0
66, = 0
67, = 0
68, = 0
69, = 0
70, = 1
71, = 0
72, = 0
73, = 0
74, = 0
75, = 0
76, = 0
77, = 0
78, = 0
79, = 0
80, = 31
81, = 0
82, = 500
83, = 0
84, = 0
85, = 0
86, = 0
87, = 0
88, = 19596
89, = 0
90, = 0
91, = 80
92, = 36
93, = -174
94, = -180
95, = -250
96, = -225
97, = -200
98, = 0
99, = -200
100, = -300
101, = -150
102, = 2
103, = 31
104, = 0
105, = 0
106, = 0
107, = 0
108, = 0
109, = 16
110, = 0
111, = 0
112, = 28
113, = 71
114, = 0
115, = 0
116, = 0
117, = 0
118, = 3100
119, = 0
120, = 0
121, = 0
122, = 0
123, = 0
124, = 351
125, = 439
126, = 344
127, = 239
128, = 367
129, = 810
130, = 646
131, = 82
132, = 797
133, = 518
134, = 229
135, = 461
136, = 767
137, = 472
138, = 400
139, = 400
140, = 400
141, = 400
142, = 0
143, = 0
144, = 0
145, = 0
146, = 0
147, = 0
148, = 0
149, = 0
150, = 0
151, = 0
152, = 0
153, = 0
154, = 0
155, = 0
156, = 80
157, = 0
158, = 1
159, = 0
160, = 20
161, = 0
162, = 216
163, = 0
164, = 0
165, = 0
166, = 0
167, = 0
168, = 0
169, = 0
170, = -16611
171, = -29033
172, = 72
173, = 1
174, = 1
175, = 0
176, = 0
177, = 0
178, = 0
179, = 0
180, = 0
181, = 132
182, = 40
183, = 0
184, = 128
185, = 0
186, = 0
187, = 0
188, = 0
189, = 0
190, = 0
191, = 0
192, = 0
193, = 0
194, = 0
195, = 0
196, = 0
197, = 0
198, = 0
199, = 0
200, = 0
201, = 0
202, = 0
203, = 0
204, = 0
205, = 0
206, = 0
207, = 0
208, = 0
209, = 0
210, = 0
211, = 0
212, = 0
213, = 0
214, = 0
215, = 213
216, = 9870
217, = 5
218, = 0
219, = 0
220, = 0
221, = 0
222, = 0
223, = 0
224, = 0
225, = 0
226, = 0
227, = 0
228, = 0
229, = 0
230, = 0
Motives:
0, = 99.5833
1, = 0
2, = 0
3, = 53.7294
4, = 53.7294
5, = 98.6875
6, = 96.75
7, = 38.7583
8, = 98.7222
9, = 97.6528
10, = 0
11, = 0
12, = 0
13, = 13.148
14, = 42.7222
15, = 26.7917
Contained Objects:
Slot 2 contains object 421
Slot 18 contains object 117
Data:
0, = 0
1, = 4
2, = 0
3, = -1
4, = 97
5, = 0
6, = 0
7, = 100
8, = -32696
9, = 0
10, = 0
11, = 420
12, = 0
13, = 0
14, = 0
15, = 0
16, = 0
17, = 0
18, = 0
19, = 420
20, = 0
21, = 0
22, = 0
23, = 1
24, = 8
25, = 0
26, = 0
27, = 150
28, = 200
29, = 0
30, = 0
31, = 0
32, = 0
33, = 0
34, = 0
35, = 0
36, = 0
37, = 0
38, = 0
39, = 0
40, = 160
41, = 0
42, = 2307
43, = 0
44, = 0
45, = 1997
46, = 6
47, = 15
48, = 0
49, = 0
50, = 0
51, = 0
52, = 0
53, = 0
54, = 0
55, = 5
56, = 0
57, = 255
58, = 1
59, = 0
60, = 0
61, = 0
62, = 0
63, = 0
64, = 0
65, = 0
66, = 50
67, = 23
68, = 0
69, = 0
70, = 0
71, = 0
72, = 255
73, = 255
74, = 255
75, = 255
76, = 0
77, = 0
78, = 50
79, = 36
80, = 0
81, = 0
82, = 448
83, = 0
84, = 0
85, = 0
86, = 0
87, = 0
88, = 0
89, = 0
90, = 0
91, = 0
92, = 0
93, = 0
94, = 0
95, = 0
96, = 0
97, = 0
98, = 0
99, = 0
100, = 0
101, = 0
102, = 484
103, = 0
104, = 0
105, = 0
106, = 0
107, = 0
108, = 0
109, = 0
110, = 0
111, = 0
112, = 0
113, = 0
Attributes:
0, Visitor Type = 0
1, Misc Flags = 4096
2, Facial Expression = 0
3, Body Part - In Use Flags = 0
4, Current Motive = 0
5, Toddler Body Position = 0
6, Interaction Status(Out/In) = 1
7, Idle Torso Stance = 0
8, Sync Obj ID = 0
9, My Current Reaction ID = 0
10, React - Severity - Tweak = 0
11, React - Attenuation - Tweak = 0
12, Queued Reaction ID = 0
13, Queued Reaction Priority = 0
14, Death Type = 0
15, Patrick's Test Attribute = 0
16, Am I Being Influenced? = 0
17, Influencer = 0
18, Toddler - Potty Trained Level = 0
19, Pregnancy Data = 0
20, Cleaning Action = 0
21, Waiting For Reaper = 0
22, Alternate Visitor Controller ID = 0
23, Room Shoo Timer ID = 0
24, Phone Conversation ID = 0
25, Music Sync for Band = 0
26, Signature Behavior - Loops Until = 0
27, Start Elevator ID = 0
28, Original Non Interruptible = 0
29, Elevator Not To Use ID = 0
30, Temperature Receptivity Timing Counter = 1
31, Accessory Object ID = 0
32, Idle - Wants Signature Behavior = 0
33, Hobby Idle Counter = 1
34, Not brushed teeth since sleeping = 0
35, Not washed face since sleeping = 0
36, Apartment Resident Status = 0
37, Roommate Satisfaction = 0
38, zReserved for future use = 0
39, zReserved for future use = 0
40, z-= Reserved for Global NPC use =- = 0
41, z-= Reserved for Global NPC use =- = 0
42, NPC - On the Job? = 0
43, NPC - Dismissed or Fired? = 0
44, NPC - Is Normal Sociable Sim? = 0
45, z-= Reserved for Global NPC use =- = 0
46, zReserved for -Private Use- = 0
47, zReserved for -Private Use- = 0
48, zReserved for -Private Use- = 0
49, zReserved for -Private Use- = 0
50, zReserved for -Private Use- = 0
51, zReserved for -Private Use- = 0
52, zReserved for -Private Use- = 0
53, zReserved for -Private Use- = 0
54, zReserved for -Private Use- = 0
55, zReserved for -Private Use- = 0
56, zReserved for -Private Use- = 0
57, zReserved for -Private Use- = 0
58, zReserved for -Private Use- = 0
59, zReserved for -Private Use- = 0
60, zReserved for -Private Use- = 0
Semi Global Attributes:
0, Idle - Anim - Priority Type = 0
1, Idle - Anim - Pose Type = 0
2, Idle - Anim - Last Non-Breathe = 0
3, Idle - Breathe Count = 3
4, Idle - Active = 0
5, Idle - Start/Yielding Stop no Trans = 0
6, Routing - Idle - Active = 0
7, Mouse Over - Active = 0
8, Routed Distance = 4
9, Dirty Diaper? = 0
10, Social Modifier (memories) = 0
11, Fitness Preference (attraction) = 0
12, Attraction Bonus (attraction) = 0
13, Locomotion Index 1 = 4
14, Locomotion Weight 1 = 15
15, Locomotion Index 2 = 6
16, Locomotion Weight 2 = 10
17, Stride 0 = 28
18, Stride 1 = 71
19, CAS Flags = 0
20, Idle - Anim - Times Played = 0
21, Conversation Object = 0
22, Last Outfit = 0
23, Estimated Route Distance = 5
24, Semi Misc Flags 1 = 0
25, Idle - Idle System Obj ID = 50
26, For deviancy? = 0
27, Motive Decay Increase % = 0
28, Skill Inc Increase % = 0
29, Mouse Over - Last Check = 0
30, Mouse Over - Start Time = 0
31, Route off door loops = 2
32, Group ID = 0
33, Complain about? = 0
34, Carry Flags = 0
35, Hobby Friend NID = 0
Arrays:
0, , num entries = 0
1, , num entries = 0
2, , num entries = 0
3, , num entries = 0
4, , num entries = 0
5, , num entries = 0
6, , num entries = 0
7, , num entries = 0
8, , num entries = 0
9, , num entries = 0
10, , num entries = 0
11, , num entries = 0
12, , num entries = 0
13, , num entries = 0
14, , num entries = 0
15, , num entries = 0
16, , num entries = 0
17, , num entries = 0
18, , num entries = 0
19, , num entries = 0
Temps:
0 = 80
1 = 63
2 = 57
3 = 0
4 = 1
5 = 0
6 = 0
7 = 0
Object Data Tables:
Neighbor Data Tables:
Inventory contents:
Global Inventory
Counted Tokens
Token GUID -257305635
Token Flags 0
Token Count : 1
Token Category : 0
Singular Tokens
Token GUID 339263967
Token Flags 0
Token GUID 28485
Token Flags 0
Token Property 0: 15
Token Property 1: 6
Token Property 2: 3
Token GUID 342642853
Token Flags 0
Lot Inventory
Counted Tokens
Token GUID -1928591329
Token Flags 0
Token Count : 1
Token Category : 0
Singular Tokens
Token GUID 752419375
Token Flags 0
Token Property 0: 0
Token Property 1: 200
Token Property 2: 200
Family Inventory
Counted Tokens
Singular Tokens
Personal Inventory for Person G001_User00024 - 56
Counted Tokens
Singular Tokens
Token GUID -1272646843
Token Flags 0
Token GUID 1821570255
Token Flags 0
Token Property 0: 0
Token GUID 871817467
Token Flags 0
Token GUID 213119667
Token Flags 0
Token Property 0: 0
Token Property 1: 1
Token GUID -1912332203
Token Flags 0
Token GUID 1410925290
Token Flags 0
Token Property 0: 7
Current Stack Object:
Interaction details for Person G001_User00024 - 56
Current Interaction
Name Go Here
Index 2
TreeID 4096
Initiating Object -1
Current Icon Object 31
Icon Table Index 0
Icon GUID 0
Person Data for Person G001_User00024 - 56
0, = 0
1, = 0
2, = 300
3, = 600
4, = 0
5, = 300
6, = 800
7, = 500
8, = 0
9, = 0
10, = 0
11, = 0
12, = 0
13, = 0
14, = 0
15, = 0
16, = 0
17, = 0
18, = 0
19, = 0
20, = -4
21, = 2
22, = 0
23, = 0
24, = 4
25, = 0
26, = 0
27, = 94
28, = 0
29, = 0
30, = 0
31, = 217
32, = 0
33, = 50
34, = 0
35, = 0
36, = 50
37, = -1
38, = 0
39, = 1
40, = 31
41, = 120
42, = 4096
43, = 9902
44, = -1
45, = 0
46, = 32
47, = 500
48, = 300
49, = 600
50, = 800
51, = 300
52, = 0
53, = 0
54, = 0
55, = -1
56, = 0
57, = 0
58, = 19
59, = 0
60, = 0
61, = 9
62, = 0
63, = 0
64, = 0
65, = 0
66, = 0
67, = 0
68, = 0
69, = 0
70, = 1
71, = 0
72, = 0
73, = 0
74, = 0
75, = 0
76, = 0
77, = 0
78, = 0
79, = 0
80, = 31
81, = 0
82, = 500
83, = 0
84, = 0
85, = 0
86, = 0
87, = 0
88, = 19596
89, = 0
90, = 0
91, = 80
92, = 36
93, = -174
94, = -180
95, = -250
96, = -225
97, = -200
98, = 0
99, = -200
100, = -300
101, = -150
102, = 2
103, = 31
104, = 0
105, = 0
106, = 0
107, = 0
108, = 0
109, = 16
110, = 0
111, = 0
112, = 28
113, = 71
114, = 0
115, = 0
116, = 0
117, = 0
118, = 3100
119, = 0
120, = 0
121, = 0
122, = 0
123, = 0
124, = 351
125, = 439
126, = 344
127, = 239
128, = 367
129, = 810
130, = 646
131, = 82
132, = 797
133, = 518
134, = 229
135, = 461
136, = 767
137, = 472
138, = 400
139, = 400
140, = 400
141, = 400
142, = 0
143, = 0
144, = 0
145, = 0
146, = 0
147, = 0
148, = 0
149, = 0
150, = 0
151, = 0
152, = 0
153, = 0
154, = 0
155, = 0
156, = 80
157, = 0
158, = 1
159, = 0
160, = 20
161, = 0
162, = 216
163, = 0
164, = 0
165, = 0
166, = 0
167, = 0
168, = 0
169, = 0
170, = -16611
171, = -29033
172, = 72
173, = 1
174, = 1
175, = 0
176, = 0
177, = 0
178, = 0
179, = 0
180, = 0
181, = 132
182, = 40
183, = 0
184, = 128
185, = 0
186, = 0
187, = 0
188, = 0
189, = 0
190, = 0
191, = 0
192, = 0
193, = 0
194, = 0
195, = 0
196, = 0
197, = 0
198, = 0
199, = 0
200, = 0
201, = 0
202, = 0
203, = 0
204, = 0
205, = 0
206, = 0
207, = 0
208, = 0
209, = 0
210, = 0
211, = 0
212, = 0
213, = 0
214, = 0
215, = 213
216, = 9870
217, = 5
218, = 0
219, = 0
220, = 0
221, = 0
222, = 0
223, = 0
224, = 0
225, = 0
226, = 0
227, = 0
228, = 0
229, = 0
230, = 0
Motives:
0, = 99.5833
1, = 0
2, = 0
3, = 53.7294
4, = 53.7294
5, = 98.6875
6, = 96.75
7, = 38.7583
8, = 98.7222
9, = 97.6528
10, = 0
11, = 0
12, = 0
13, = 13.148
14, = 42.7222
15, = 26.7917
Contained Objects:
Slot 2 contains object 421
Slot 18 contains object 117
Data:
0, = 0
1, = 4
2, = 0
3, = -1
4, = 97
5, = 0
6, = 0
7, = 100
8, = -32696
9, = 0
10, = 0
11, = 420
12, = 0
13, = 0
14, = 0
15, = 0
16, = 0
17, = 0
18, = 0
19, = 420
20, = 0
21, = 0
22, = 0
23, = 1
24, = 8
25, = 0
26, = 0
27, = 150
28, = 200
29, = 0
30, = 0
31, = 0
32, = 0
33, = 0
34, = 0
35, = 0
36, = 0
37, = 0
38, = 0
39, = 0
40, = 160
41, = 0
42, = 2307
43, = 0
44, = 0
45, = 1997
46, = 6
47, = 15
48, = 0
49, = 0
50, = 0
51, = 0
52, = 0
53, = 0
54, = 0
55, = 5
56, = 0
57, = 255
58, = 1
59, = 0
60, = 0
61, = 0
62, = 0
63, = 0
64, = 0
65, = 0
66, = 50
67, = 23
68, = 0
69, = 0
70, = 0
71, = 0
72, = 255
73, = 255
74, = 255
75, = 255
76, = 0
77, = 0
78, = 50
79, = 36
80, = 0
81, = 0
82, = 448
83, = 0
84, = 0
85, = 0
86, = 0
87, = 0
88, = 0
89, = 0
90, = 0
91, = 0
92, = 0
93, = 0
94, = 0
95, = 0
96, = 0
97, = 0
98, = 0
99, = 0
100, = 0
101, = 0
102, = 484
103, = 0
104, = 0
105, = 0
106, = 0
107, = 0
108, = 0
109, = 0
110, = 0
111, = 0
112, = 0
113, = 0
Attributes:
0, Visitor Type = 0
1, Misc Flags = 4096
2, Facial Expression = 0
3, Body Part - In Use Flags = 0
4, Current Motive = 0
5, Toddler Body Position = 0
6, Interaction Status(Out/In) = 1
7, Idle Torso Stance = 0
8, Sync Obj ID = 0
9, My Current Reaction ID = 0
10, React - Severity - Tweak = 0
11, React - Attenuation - Tweak = 0
12, Queued Reaction ID = 0
13, Queued Reaction Priority = 0
14, Death Type = 0
15, Patrick's Test Attribute = 0
16, Am I Being Influenced? = 0
17, Influencer = 0
18, Toddler - Potty Trained Level = 0
19, Pregnancy Data = 0
20, Cleaning Action = 0
21, Waiting For Reaper = 0
22, Alternate Visitor Controller ID = 0
23, Room Shoo Timer ID = 0
24, Phone Conversation ID = 0
25, Music Sync for Band = 0
26, Signature Behavior - Loops Until = 0
27, Start Elevator ID = 0
28, Original Non Interruptible = 0
29, Elevator Not To Use ID = 0
30, Temperature Receptivity Timing Counter = 1
31, Accessory Object ID = 0
32, Idle - Wants Signature Behavior = 0
33, Hobby Idle Counter = 1
34, Not brushed teeth since sleeping = 0
35, Not washed face since sleeping = 0
36, Apartment Resident Status = 0
37, Roommate Satisfaction = 0
38, zReserved for future use = 0
39, zReserved for future use = 0
40, z-= Reserved for Global NPC use =- = 0
41, z-= Reserved for Global NPC use =- = 0
42, NPC - On the Job? = 0
43, NPC - Dismissed or Fired? = 0
44, NPC - Is Normal Sociable Sim? = 0
45, z-= Reserved for Global NPC use =- = 0
46, zReserved for -Private Use- = 0
47, zReserved for -Private Use- = 0
48, zReserved for -Private Use- = 0
49, zReserved for -Private Use- = 0
50, zReserved for -Private Use- = 0
51, zReserved for -Private Use- = 0
52, zReserved for -Private Use- = 0
53, zReserved for -Private Use- = 0
54, zReserved for -Private Use- = 0
55, zReserved for -Private Use- = 0
56, zReserved for -Private Use- = 0
57, zReserved for -Private Use- = 0
58, zReserved for -Private Use- = 0
59, zReserved for -Private Use- = 0
60, zReserved for -Private Use- = 0
Semi Global Attributes:
0, Idle - Anim - Priority Type = 0
1, Idle - Anim - Pose Type = 0
2, Idle - Anim - Last Non-Breathe = 0
3, Idle - Breathe Count = 3
4, Idle - Active = 0
5, Idle - Start/Yielding Stop no Trans = 0
6, Routing - Idle - Active = 0
7, Mouse Over - Active = 0
8, Routed Distance = 4
9, Dirty Diaper? = 0
10, Social Modifier (memories) = 0
11, Fitness Preference (attraction) = 0
12, Attraction Bonus (attraction) = 0
13, Locomotion Index 1 = 4
14, Locomotion Weight 1 = 15
15, Locomotion Index 2 = 6
16, Locomotion Weight 2 = 10
17, Stride 0 = 28
18, Stride 1 = 71
19, CAS Flags = 0
20, Idle - Anim - Times Played = 0
21, Conversation Object = 0
22, Last Outfit = 0
23, Estimated Route Distance = 5
24, Semi Misc Flags 1 = 0
25, Idle - Idle System Obj ID = 50
26, For deviancy? = 0
27, Motive Decay Increase % = 0
28, Skill Inc Increase % = 0
29, Mouse Over - Last Check = 0
30, Mouse Over - Start Time = 0
31, Route off door loops = 2
32, Group ID = 0
33, Complain about? = 0
34, Carry Flags = 0
35, Hobby Friend NID = 0
Arrays:
0, , num entries = 0
1, , num entries = 0
2, , num entries = 0
3, , num entries = 0
4, , num entries = 0
5, , num entries = 0
6, , num entries = 0
7, , num entries = 0
8, , num entries = 0
9, , num entries = 0
10, , num entries = 0
11, , num entries = 0
12, , num entries = 0
13, , num entries = 0
14, , num entries = 0
15, , num entries = 0
16, , num entries = 0
17, , num entries = 0
18, , num entries = 0
19, , num entries = 0
Temps:
0 = 80
1 = 63
2 = 57
3 = 0
4 = 1
5 = 0
6 = 0
7 = 0
Object Data Tables:
Neighbor Data Tables:
Lot Object Dump
Object Name : Routing - Idle id : 121 Room: -1
Object Name : Routing - Eye Attractor id : 120 Room: 0
Object Name : Destination - For Go Here & Shoo id : 31 Room: 0
Object Name : Routing - Look At id : 124 Room: -1
Object Name : Idle - System id : 50 Room: -1
Object Name : Emitter - Be Greeted id : 117 Contained within object id 420 in slot 18 Room: 0
Object Name : Effect Holder - Pond Fish id : 239 Room: 0
Object Name : Effect Holder - Pond Fish id : 229 Room: 0
Object Name : Effect Holder - Pond Fish id : 228 Room: 0
Object Name : Effect Holder - Pond Fish id : 227 Room: 0
Object Name : Effect Holder - Pond Fish id : 226 Room: 0
Object Name : Effect Holder - Pond Fish id : 225 Room: 0
Object Name : Effect Holder - Pond Fish id : 224 Room: 0
Object Name : Effect Holder - Pond Fish id : 222 Room: 0
Object Name : Effect Holder - Pond Fish id : 221 Room: 0
Object Name : Effect Holder - Pond Fish id : 220 Room: 0
Object Name : Destination - For Go Here & Shoo id : 177 Room: -1
Object Name : Controller - Ingame Help id : 251 Room: -1
Object Name : Head Slots Holder id : 421 Contained within object id 420 in slot 2 Room: 0
Object Name : G001_User00024 - 56 id : 420 Room: 0
Object Name : Emitter - Pet - Run Around Lot id : 413 Room: 0
Object Name : Emitter - Pet - Howling and Yowling id : 412 Room: 0
Object Name : Emitter - Pet - Cat Crazy id : 411 Room: 0
Object Name : Emitter - Pet - Bark Randomly id : 410 Room: 0
Object Name : Lot Noises - Pet id : 409 Room: 0
Object Name : JobData - Pet - ShowBiz id : 408 Room: -1
Object Name : JobData - Pet - Service id : 407 Room: -1
Object Name : JobData - Pet - Security id : 406 Room: -1
Object Name : Controller - Stray id : 405 Room: -1
Object Name : Controller - NPC Animal Control Officer id : 404 Room: -1
Object Name : Controller - Lycanthropy id : 403 Room: -1
Object Name : JobData - Owned Business - Teen id : 402 Room: -1
Object Name : JobData - Owned Business id : 401 Room: -1
Object Name : Food - Dessert - Pie - Menu id : 400 Room: -1
Object Name : Food - Dessert - Cheesecake - Menu id : 399 Room: -1
Object Name : Controller - Remote Business id : 397 Room: -1
Object Name : Controller - Download Object Patcher id : 396 Room: -1
Object Name : Controller - Business - Customer Loyalty id : 395 Room: -1
Object Name : Controller - Business - Employee Management id : 394 Room: -1
Object Name : Emitter - Vampire in Sunlight id : 393 Room: 0
Object Name : Food - Dining - Nectarine Tartlette - Menu id : 392 Room: -1
Object Name : Food - Dining - Lime Seared Prawns - Menu id : 391 Room: -1
Object Name : Food - Dining - Fried Chicken - Menu id : 390 Room: -1
Object Name : Food - Dining - Filet Mignon - Menu id : 389 Room: -1
Object Name : Food - Dessert - Crepe Suzette - Menu id : 388 Room: -1
Object Name : Food - Vending Machine - Yellow Drink - Menu id : 386 Room: -1
Object Name : Food - Vending Machine - Pink Drink - Menu id : 385 Room: -1
Object Name : Food - Vending Machine - Nuts - Menu id : 384 Room: -1
Object Name : Food - Vending Machine - Green Drink - Menu id : 383 Room: -1
Object Name : Food - Vending Machine - Cookies - Menu id : 382 Room: -1
Object Name : Food - Vending Machine - Chips - Menu id : 381 Room: -1
Object Name : Food - Vending Machine - Candy - Menu id : 380 Room: -1
Object Name : Food - Vending Machine - Blue Drink - Menu id : 379 Room: -1
Object Name : Food - Food Stand Gyro - Menu id : 378 Room: -1
Object Name : Controller - Witch id : 377 Room: -1
Object Name : Controller - Secret Networking id : 376 Room: -1
Object Name : Controller - Apartment id : 374 Room: -1
Object Name : JobData - Adult - Oceanography id : 373 Room: -1
Object Name : JobData - Adult - Intelligence id : 372 Room: -1
Object Name : JobData - Adult - Entertainment id : 371 Room: -1
Object Name : JobData - Adult - Dance id : 370 Room: -1
Object Name : JobData - Adult - Construction id : 369 Room: -1
Object Name : JobData - Teen Elder - Oceanography id : 368 Room: -1
Object Name : JobData - Teen Elder - Intelligence id : 367 Room: -1
Object Name : JobData - Teen Elder - Entertainment id : 366 Room: -1
Object Name : JobData - Teen Elder - Dance id : 365 Room: -1
Object Name : JobData - Teen Elder - Construction id : 364 Room: -1
Object Name : Food - Platter - Chips - Menu id : 363 Room: -1
Object Name : Food - Platter - Cheese - Menu id : 362 Room: -1
Object Name : Food - Platter - Appetizer - Menu id : 361 Room: -1
Object Name : Food - Family Comfort Soup - Menu id : 360 Room: -1
Object Name : Food - Drink - Protein Shake - Menu id : 359 Room: -1
Object Name : Television - Channel - Movie - Spooky - Werewolf id : 358 Room: -1
Object Name : Television - Channel - Movie - Spooky - Cat Lady id : 357 Room: -1
Object Name : Television - Channel - Movie - Kids - Family Fun id : 356 Room: -1
Object Name : Television - Channel - Movie - Kids - Fairies id : 355 Room: -1
Object Name : Television - Channel - Movie - Drama - Pool Table id : 354 Room: -1
Object Name : Television - Channel - Movie - Drama - Bubble Bath id : 353 Room: -1
Object Name : Television - Channel - Movie - Comedy - Mime Cat id : 352 Room: -1
Object Name : Television - Channel - Movie - Comedy - Checkers id : 351 Room: -1
Object Name : Television - Channel - Movie - Action - Weather Control id : 350 Room: -1
Object Name : Television - Channel - Movie - Action - Fetch id : 349 Room: -1
Object Name : Controller - STA to LTA id : 348 Room: -1
Object Name : Controller - Magazine Subscriptions id : 347 Room: -1
Object Name : Controller - LTA Superpowers id : 346 Room: -1
Object Name : Controller - Genie id : 345 Room: -1
Object Name : Controller - EP7 - Secret Hobby Lots id : 344 Room: -1
Object Name : Food - Food Stand Tropical Ribs - Menu id : 342 Room: -1
Object Name : Food - Food Stand Rice Bowl - Menu id : 341 Room: -1
Object Name : Food - Food Stand Ramen - Menu id : 340 Room: -1
Object Name : Food - Food Stand Pineapple Surprise - Menu id : 339 Room: -1
Object Name : Food - Food Stand Mahi-Mahi - Menu id : 338 Room: -1
Object Name : Food - Food Stand Flapjacks - Menu id : 337 Room: -1
Object Name : Food - Food Stand Chirashi - Menu id : 336 Room: -1
Object Name : Food - Food Stand Chicken Pot Pie - Menu id : 335 Room: -1
Object Name : Food - Food Stand Charbroiled Catfish - Menu id : 334 Room: -1
Object Name : Controller - Vacation Benefits id : 331 Room: -1
Object Name : Controller - Poison Ivy id : 330 Room: -1
Object Name : Controller - Periodic Events id : 329 Room: -1
Object Name : Controller - Bigfoot id : 324 Room: -1
Object Name : Phone - CellPhone - Rack Obj id : 323 Room: -1
Object Name : Phone - CellPhone - Controller id : 304 Room: -1
Object Name : Major - Undeclared id : 303 Room: -1
Object Name : Major - Psychology id : 302 Room: -1
Object Name : Major - Politics id : 301 Room: -1
Object Name : Major - Physics id : 300 Room: -1
Object Name : Major - Philosophy id : 299 Room: -1
Object Name : Major - Mathematics id : 298 Room: -1
Object Name : Major - Literature id : 297 Room: -1
Object Name : Major - History id : 295 Room: -1
Object Name : Major - Economics id : 294 Room: -1
Object Name : Major - Drama id : 293 Room: -1
Object Name : Major - Biology id : 292 Room: -1
Object Name : Major - Art id : 291 Room: -1
Object Name : JobData - Adult - ShowBiz id : 290 Room: -1
Object Name : JobData - Adult - Paranormal id : 289 Room: -1
Object Name : JobData - Adult - Natural Scientist id : 288 Room: -1
Object Name : JobData - Adult - Artist id : 281 Room: -1
Object Name : Food - Cup O Ramen - Menu id : 280 Room: -1
Object Name : Television - Channel - Sports id : 277 Room: -1
Object Name : MP3 Player - Rack Obj id : 274 Room: -1
Object Name : Handheld Game - Rack Obj id : 267 Room: -1
Object Name : Controller - Lot Transitions id : 262 Room: -1
Object Name : Food - Drink - Juice - Menu id : 261 Room: -1
Object Name : Accessory - Glass - Water - MENU id : 260 Room: -1
Object Name : Food - Drink - Wine - Menu id : 258 Room: -1
Object Name : Magic Wand Social Plugin id : 257 Room: -1
Object Name : Sim Manipulator Destination Menu Controller id : 256 Room: -1
Object Name : Sim Manipulator Social id : 255 Room: -1
Object Name : Surfing Interaction id : 254 Room: -1
Object Name : Zits Controller id : 252 Room: -1
Object Name : Sofa - Social id : 244 Room: -1
Object Name : Controller - NPC id : 233 Room: -1
Object Name : Phone Private School - Enroll Legacy id : 219 Room: -1
Object Name : Phone Private School - Re-Enroll id : 218 Room: -1
Object Name : Phone Private School - Quit id : 217 Room: -1
Object Name : Controller - Bug Collection id : 216 Room: -1
Object Name : JobData - Teen Elder - Work at Home id : 215 Room: -1
Object Name : Controller - Grow Up Townies id : 213 Room: -1
Object Name : ijFinance_LotRights_Controller id : 211 Room: -1
Object Name : Simlogical Temperature Controller id : 207 Room: -1
Object Name : No Witch Aura id : 204 Room: -1
Object Name : Controller - FFS Macrotastics id : 201 Room: -1
Object Name : Controller - PHD - T&C Move In id : 198 Room: -1
Object Name : Phone Call - Ownable Lots - Check In All id : 197 Room: -1
Object Name : Phone Call - Ownable Lots - Check In id : 194 Room: -1
Object Name : JobData - Adult - Self-Employed id : 191 Room: -1
Object Name : Controller - FFS Skillinator id : 179 Room: -1
Object Name : Social - Controller - Childhood Crush id : 175 Room: -1
Object Name : Controller - Triplets & Quads Adjuster id : 153 Room: -1
Object Name : Use Vamprocillin-D Fix id : 143 Room: -1
Object Name : Controller - TwoJeffs Visitor Controller id : 137 Room: -1
Object Name : Come And See id : 159 Room: 0
Object Name : Orchard Tree - Lemon id : 150 Room: 0
Object Name : Controller - Garden Many id : 127 Room: -1
Object Name : Come And See id : 322 Room: 2
Object Name : Garden - Plot id : 321 Room: 2
Object Name : Come And See id : 320 Room: 2
Object Name : Garden - Plot id : 319 Room: 2
Object Name : Come And See id : 318 Room: 2
Object Name : Garden - Plot id : 317 Room: 2
Object Name : Come And See id : 316 Room: 2
Object Name : Garden - Plot id : 315 Room: 2
Object Name : Come And See id : 314 Room: 2
Object Name : Garden - Plot id : 313 Room: 2
Object Name : Come And See id : 312 Room: 2
Object Name : Garden - Plot id : 311 Room: 2
Object Name : Come And See id : 310 Room: 2
Object Name : Garden - Plot id : 309 Room: 2
Object Name : Come And See id : 308 Room: 2
Object Name : Garden - Plot id : 307 Room: 2
Object Name : Come And See id : 306 Room: 2
Object Name : Garden - Plot id : 305 Room: 2
Object Name : Plant - Water - LilypadLarge id : 145 Room: 0
Object Name : Shrub - 4 - Tall id : 236 Room: 0
Object Name : Shrub - 4 - Tall id : 231 Room: 0
Object Name : Counter - Value id : 196 Room: 4
Object Name : Counter - Value id : 172 Room: 4
Object Name : Window - Double Hung 0,1 id : 142 Room: 0
Object Name : Window - Double Hung 0,0 id : 141 Room: 4
Object Name : Shower - Cheap id : 118 Room: 7
Object Name : Plant - Water - Cattail id : 278 Room: 0
Object Name : Plant - Water - Cattail id : 275 Room: 0
Object Name : Plant - Water - Cattail id : 266 Room: 0
Object Name : Trash Can - Inside Value id : 253 Room: 4
Object Name : Chair - Dining - Patio Plastic id : 243 Room: 4
Object Name : Table - Dining - Formica - A id : 235 Room: 4
Object Name : Door - 1 Tile - Value Arch - 0,1 id : 214 Room: 4
Object Name : Door - 1 Tile - Value Arch - 0,0 id : 209 Room: 1
Object Name : Window - Double Hung 0,1 id : 234 Room: 0
Object Name : Window - Double Hung 0,0 id : 232 Room: 5
Object Name : Controller - Chat id : 148 Room: -1
Object Name : Holiday - Phone - New Year's Party id : 116 Room: -1
Object Name : Holiday - Food - Dessert - Santa Cookies - Menu id : 11 Room: -1
Object Name : Holiday - Food - Roast - Menu id : 10 Room: -1
Object Name : Come And See id : 186 Room: 0
Object Name : Tree - Japanese Maple id : 180 Room: 0
Object Name : Lamp - Ceiling - Value id : 173 Room: 1
Object Name : Lamp - Ceiling - Value id : 170 Room: 3
Object Name : Lamp - Ceiling - Value id : 164 Room: 7
Object Name : Lamp - Ceiling - Value id : 156 Room: 4
Object Name : Bookcase - Value - Cinderblock id : 147 Room: 1
Object Name : Bed - Single - Cheap - C id : 140 Room: 3
Object Name : Bed - Single - Cheap - A id : 138 Room: 3
Object Name : Bed - Single - Cheap - E - Head id : 134 Room: 3
Object Name : Fridge - Cheap id : 55 Room: 4
Object Name : PlumbBob id : 9 Contained within object id 421 in slot 0 Room: 0
Object Name : Controller - CLP - Community Lot - Populator id : 144 Room: -1
Object Name : Door - 1 Tile - Beveled Glass 0,1 id : 241 Room: 1
Object Name : Door - 1 Tile - Beveled Glass 0,0 id : 237 Room: 0
Object Name : Window - Double Hung 0,1 id : 182 Room: 0
Object Name : Window - Double Hung 0,0 id : 178 Room: 3
Object Name : Window - Double Hung 0,1 id : 176 Room: 0
Object Name : Window - Double Hung 0,0 id : 174 Room: 3
Object Name : Window - Double Hung 0,1 id : 161 Room: 0
Object Name : Window - Double Hung 0,0 id : 158 Room: 4
Object Name : Window - Double Hung 0,1 id : 165 Room: 0
Object Name : Window - Double Hung 0,0 id : 162 Room: 1
Object Name : Toilet - Cheap id : 200 Room: 7
Object Name : Door - 1 Tile - Value 0,1 id : 195 Room: 5
Object Name : Door - 1 Tile - Value 0,0 id : 193 Room: 1
Object Name : Door - 1 Tile - Value 0,1 id : 192 Room: 1
Object Name : Door - 1 Tile - Value 0,0 id : 190 Room: 7
Object Name : Door - 1 Tile - Value 0,1 id : 189 Room: 3
Object Name : Door - 1 Tile - Value 0,0 id : 188 Room: 1
Object Name : Sink - Counter - Value id : 185 Contained within object id 172 in slot 4 Room: 4
Object Name : Stove - Cheap - 0,0 id : 169 Room: 4
Object Name : Stove - Cheap - 0,1 id : 168 Room: 4
Object Name : Accessory - Glass - Water - MENU id : 136 Room: -1
Object Name : Controller - Age id : 135 Room: -1
Object Name : Controller - Locomotion id : 132 Room: -1
Object Name : Controller - NPC Pool id : 131 Room: -1
Object Name : Controller - Disease id : 129 Room: -1
Object Name : Fitness - Controller id : 128 Room: -1
Object Name : Controller - Inheritance id : 126 Room: -1
Object Name : Controller - Light id : 125 Room: -1
Object Name : Pool - Controller id : 123 Room: -1
Object Name : Controller - Scenarios id : 122 Room: -1
Object Name : Controller - NPC Social Worker id : 119 Room: -1
Object Name : Television - Channel - Childrens id : 115 Room: -1
Object Name : Television - Channel - Food id : 114 Room: -1
Object Name : Television - Channel - Music id : 113 Room: -1
Object Name : Television - Channel - SBN id : 112 Room: -1
Object Name : Television - Channel - Workout id : 111 Room: -1
Object Name : Food - Bag - Chips - Menu id : 110 Room: -1
Object Name : Food - Bag - Cookies - Menu id : 109 Room: -1
Object Name : Food - Dessert - Baked Alaska - Menu id : 108 Room: -1
Object Name : Food - Cereal - Menu id : 107 Room: -1
Object Name : Food - Chef Salad - Menu id : 106 Room: -1
Object Name : Food - Chili Con Carne - Menu id : 105 Room: -1
Object Name : Food - Drink - Instant Meal - Menu id : 104 Room: -1
Object Name : Food - Drink - Juice - Menu id : 103 Room: -1
Object Name : Food - Dessert - Gelatin - Menu id : 102 Room: -1
Object Name : Food - Grill - Hamburger - Menu id : 101 Room: -1
Object Name : Food - Grill - Hotdog - Menu id : 100 Room: -1
Object Name : Food - Grill - Ribs - Menu id : 99 Room: -1
Object Name : Food - Dessert - Layer Cake - Menu id : 98 Room: -1
Object Name : Food - Lobster Thermador - Menu id : 97 Room: -1
Object Name : Food - Mac & Cheese - Menu id : 96 Room: -1
Object Name : Food - Omelette - Menu id : 95 Room: -1
Object Name : Food - Pancakes - Menu id : 94 Room: -1
Object Name : Food - Pork Chop - Menu id : 93 Room: -1
Object Name : Food - Salmon - Menu id : 92 Room: -1
Object Name : Food - Sandwich - Grilled Cheese - Menu id : 91 Room: -1
Object Name : Food - Sandwich - Lunch Meat - Menu id : 90 Room: -1
Object Name : Food - Spaghetti - Menu id : 89 Room: -1
Object Name : Food - Toaster Pastry - Menu id : 88 Room: -1
Object Name : Food - Toddler Mush - Menu id : 87 Room: -1
Object Name : Food - Turkey - Menu id : 86 Room: -1
Object Name : Food - TV Dinner - Menu id : 85 Room: -1
Object Name : Food - Wants Verify Controller id : 84 Room: -1
Object Name : JobData - Teen Elder - Athletics id : 83 Room: -1
Object Name : JobData - Teen Elder - Business id : 82 Room: -1
Object Name : JobData - Teen Elder - Criminal id : 81 Room: -1
Object Name : JobData - Teen Elder - Culinary id : 80 Room: -1
Object Name : JobData - Teen Elder - Law Enforcement id : 79 Room: -1
Object Name : JobData - Teen Elder - Medicine id : 78 Room: -1
Object Name : JobData - Teen Elder - Military id : 77 Room: -1
Object Name : JobData - Teen Elder - Politics id : 76 Room: -1
Object Name : JobData - Teen Elder - Science id : 75 Room: -1
Object Name : JobData - Teen Elder - Slacker id : 74 Room: -1
Object Name : JobData - Adult - Athletics id : 73 Room: -1
Object Name : JobData - Adult - Business id : 72 Room: -1
Object Name : JobData - Adult - Criminal id : 71 Room: -1
Object Name : JobData - Adult - Culinary id : 70 Room: -1
Object Name : JobData - Adult - Law Enforcement id : 69 Room: -1
Object Name : JobData - Adult - Medicine id : 68 Room: -1
Object Name : JobData - Adult - Military id : 67 Room: -1
Object Name : JobData - Adult - Politics id : 66 Room: -1
Object Name : JobData - School - Public id : 65 Room: -1
Object Name : JobData - School - Private id : 64 Room: -1
Object Name : JobData - Adult - Science id : 63 Room: -1
Object Name : JobData - Adult - Slacker id : 62 Room: -1
Object Name : Job Finder id : 61 Room: -1
Object Name : Controller - Short Term Memory Effects id : 60 Room: -1
Object Name : Controller - Aspiration Score Decay id : 59 Room: -1
Object Name : Controller - Relationship Decay id : 58 Room: -1
Object Name : Global Sim - Temp Array id : 57 Room: -1
Object Name : Controller - Maintenance id : 56 Room: -1
Object Name : Visit Generator id : 54 Room: -1
Object Name : Wants - Check Trees id : 53 Room: -1
Object Name : Wants - Controller id : 52 Room: -1
Object Name : Controller - Weather id : 51 Room: -1
Object Name : Controller - Visitor id : 49 Room: -1
Object Name : Personality - Active id : 48 Room: -1
Object Name : Personality - Lazy id : 47 Room: -1
Object Name : Personality - Mean id : 46 Room: -1
Object Name : Personality - Neat id : 45 Room: -1
Object Name : Personality - Nice id : 44 Room: -1
Object Name : Personality - Outgoing id : 43 Room: -1
Object Name : Personality - Playful id : 42 Room: -1
Object Name : Personality - Serious id : 41 Room: -1
Object Name : Personality - Shy id : 40 Room: -1
Object Name : Personality - Sloppy id : 39 Room: -1
Object Name : Controller - Emit - Timing id : 38 Room: -1
Object Name : Controller - Token Decay id : 37 Room: -1
Object Name : Controller - Capturable - Flies id : 36 Room: -1
Object Name : Controller - Climate id : 35 Room: -1
Object Name : Controller - Climate - Accumulation id : 34 Room: -1
Object Name : Controller - Fish Pond Effects id : 33 Room: -1
Object Name : Controller - Juicer Tokens id : 32 Room: -1
Object Name : Controller - Weather Receptivity id : 30 Room: -1
Object Name : Controller - Temperature Receptivity id : 29 Room: -1
Object Name : Television - Channel - Weather id : 28 Room: -1
Object Name : Food - Fish - Bass - Menu id : 27 Room: -1
Object Name : Food - Fish - Catfish - Menu id : 26 Room: -1
Object Name : Food - Fish - Golden Trout - Menu id : 25 Room: -1
Object Name : Food - Fish - Rainbow Trout - Menu id : 24 Room: -1
Object Name : JobData - Adult - Adventurer id : 23 Room: -1
Object Name : JobData - Adult - Education id : 22 Room: -1
Object Name : JobData - Adult - Gamer id : 21 Room: -1
Object Name : JobData - Adult - Journalism id : 20 Room: -1
Object Name : JobData - Adult - Law id : 19 Room: -1
Object Name : JobData - Adult - Music id : 18 Room: -1
Object Name : JobData - Teen Elder - Adventurer id : 17 Room: -1
Object Name : JobData - Teen Elder - Education id : 16 Room: -1
Object Name : JobData - Teen Elder - Gamer id : 15 Room: -1
Object Name : JobData - Teen Elder - Journalism id : 14 Room: -1
Object Name : JobData - Teen Elder - Law id : 13 Room: -1
Object Name : JobData - Teen Elder - Music id : 12 Room: -1
Object Name : Portal - Pedestrian id : 8 Room: 0
Object Name : Portal - Car - Service Stop id : 7 Room: 0
Object Name : Portal - Car - Service Start id : 6 Room: 0
Object Name : Portal - Car - Stop id : 5 Room: 0
Object Name : Portal - Car - Start id : 4 Room: 0
Object Name : Portal - Pedestrian id : 3 Room: 0
Object Name : Trash Can - Outside id : 2 Room: 0
Object Name : MailBox id : 1 Room: 0
Dumping all current cheats
propertyRevision = 6
allowCustomContent = true
animationLOD = false
antialiasingQuality = 8
autoCentering = true
autoLogin = false
bumpMapping = true
checkForPatch = true
constrainFloorElevation = true
cutawayMemorySize = 3
cutawayOutside = true
disableCustomObjects = false
displayCustomObjectInfo = false
displayLookAtBoxes = false
displayPaths = false
deviceVsynch = true
dynamicRenderStrategy = 2
edgeScrolling = true
horzedgescrollrate = 0.5
vertedgescrollrate = 0.5
effectPriorityLevel = 3
lastLoadedNeighborhood = Riverblossom Hills
freeWill = true
geomBoneInfluenceThreshold = 0.01
geomCheckGeomDataIntegrity = false
geomGenerateTangentSpaceNormalLines = 0
geomGenerateTangentSpaceSxT = false
geomGeneratedTangentSpaceNormalLineLength = 0.1
geomMaxBoneInfluencesPerVertex = 4
geomMaxMorphTargetDeltasPerVertex = 4
geomMorphTargetDeltaThreshold = 0.001
geomPerBoneBoundBlendWeightThreshold = 0.9
guob = true
interrupt = false
lightOpenGLStyle = false
lightingQuality = 3
livePIP = true
lotInfoAdvancedMode = false
lotWindowFillColor = (0,0,0,1)
maxParticlesTarget = 10000
maxTerrainGrade = 5
morph = true
neighborhoodWindowFillColor = (0.5,0.5,0.5,1)
noStupidIFFUnlocking = false
optimizeMeshes = true
particleDamping = 0
particleDensity = 1
particleLODOffset = 0
particleScale = 1
particleSizeThreshold = 1
quickTips = true
reduceBoneWeights = false
renderOpaqueUI = true
reflectionWithExtraViewer = true
rotateCameraSims1Mode = false
nhoodWaterReflection = true
renderInsideObjectOnlyOnSelectedSimLevel = true
showSnowOnGround = true
renderInsideVisibleObjects = 0
renderSelectedSimLevel = false
sleepInBackground = true
simInBackground = false
simShadows = true
snapObjectsToGrid = true
soundDetail = 2
specHighlights = true
unevenTilesFloorable = true
useEffects = true
useLODs = false
snapshotPictureQuality = 2
snapshotPictureSize = 2
usePixelAspectRatio = true
videoCaptureMaxRecordingSeconds = 60
videoCaptureQuality = 1
videoCaptureSize = 1
videoCaptureAudioOn = true
CameraDriftCamEnabled = true
CameraSpecialEventEnabled = false
ShowLotPackageFilename = false
SoundMasterGroupVoxEnabled = false
SoundMasterGroupFXEnabled = false
SoundMasterGroupMusicEnabled = false
SoundMasterGroupAmbienceEnabled = false
FXVolume = 100
VOXVolume = 100
AmbienceVolume = 100
MusicVolume = 40
tvVolume = 0.5
AudioPerformance = 1
ShowTutorialWelcome = true
visitedNeighborhoods = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoCollege = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoDowntown = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP1 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP2 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP3 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP4 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP5 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP6 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP7 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP8 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP9 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP10 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP11 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP12 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP13 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP14 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP15 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP16 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP17 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP18 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP19 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP20 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP21 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP22 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP23 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP24 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP25 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP26 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP27 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP28 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP29 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP30 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP31 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP32 = UNKNOWN TYPE 0xad9a861e
NoLegacySounds = true
liveCameraConstraints = true
edithConfigFlags = 1
copiedShippedDataToUserDataFolder = 262143
enableLotImpostersInLot = true
enableNeighborhoodOccupantsInLot = true
lotSkirtSizeIncrease = 36
neighborhoodPropFadeDistance = 500
clickableLotImposters = true
showXRayCursor = true
maxTotalSims = 10
maxTotalHumans = 8
maxTotalPets = 6
pagodaSlopeControlX = 1
pagodaSlopeControlY = 1
pagodaCornerHeightRatio = 0.25
pagodaEaveX = 1.5
pagodaEaveY = 1.5
diagonalPagodaEaveX = 1
diagonalPagodaEaveY = 1
force12HrTime = false
enableOceanReflection = true
includeCeilings = false
quarterTilePlacementEnabled = false
activeDeviceDisplayMode = 1366x768x32x0
activeDeviceUseSoftwareRasterizer = false
optionMaterialDetail = 3
optionObjectDetail = 3
optionObjectHiding = 0
optionSnowOnGround = 1
optionShadows = 3
optionOpaqueUI = 1
optionReflection = 1
optionCeiling = 0
optionEffectsQuality = 3
optionLightingQuality = 3
optionSoundQuality = 2
optionEnableLotImpostersInLot = 1
optionEnableNeighborhoodOccupantsInLot = 1
optionLotSkirtSizeIncrease = 3
activeDeviceNum = 0
copiedUSToUKEnglishNames = false
activeDeviceList = 1;0;AMD Radeon(TM) R5 Graphics;1002;9851;1474;8.17.10.1474, GUID: D7B71EE2-DB11-11CF-4E76-6302BBC2C535;
SoundOutputMode = stereo
carsOnRight = true
startingNeighborhood = Pleasantview
perfAddLights = true
perfRenderParts = true
perfLightCaching = true
perfEnableSkinning = true
perfEnableMorphing = true
lodOverride = 0
effectLODSoftChange = true
effectMaxTimeDelta = 0
enableSnapshot = true
floorCollisions = true
wallCollisions = true
creatingLotTemplate = false
useRenderTextures = true
antialiasingSupport = 1
dontMergeNHFlora = false
enableDriverMemoryManager = false
vs2LoopsFunctional = false
presentWorkaround = true
enumerateMultisampleLevels = true
usePS30 = false
deviceLocalVideoMemorySizeDefault = -1048576
configParserErrorCode = 0
hwMajorPSVersion = 3
imageDataSizeReductionOnLoad = 0
objectShadows = true
heightMapShadows = true
lightingEnabled = true
portalLighting = true
floorAndWallNormalMapping = true
useTurboRect = true
maxNumOfVisitingSims = 6
optimizedDiffusion = true
incrementalLighting = true
lerpLights = true
useDirtyTiles = true
animationFrameSampling = false
livePIPDefault = true
chooseCameraSpecialEventEnabled = true
maxResWidth = 1366
maxResHeight = 768
defaultResWidth = 1366
defaultResHeight = 768
centerTrackingDeadZoneMagnitude = 30
optionDirtyRect = 2
optionFullscreenFadeEffect = 1
optionTurbo = 2
optionSimulatorControls = 2
optionLightingOptimizations = 3
optionAnimationSamplingLevel = 2
optionLivePIP = 1
optionSpecialEventCamera = 1
optionScreenModeResolution = 3
optionSubjectTracking = 2
enablePostProcessing = false
debugRenderRes = 1
testingCheatsEnabled = true
customObjectsDisabled = false
reparseShaders = false
useShaders = true
raiseLightSnowFF = false
simpleTerrain = false
flagSkinnedObjects = false
gpuCompositing = false
causticsEnabled = true
lmReserveBorderTiles = true
cutawayForSelectedSim = true
fenceSectorSize = 2
useSnowForShadows = false
testLightingUpdates = false
debugDirtyTiles = false
allObjectLightsOn = false
integratedShadows = false
lightRadianceRangeCutoff = 0.075
animationCacheSize = 6
animationPermanentCache = true
animationPrediction = true
animationBackgroundLoad = true
debugCinematics = false
displayMissingAnimations = false
animationTimerIsMaster = true
carsEnabled = true
carsCompact = false
lotTerrainCanvas = true
lotTerrainPaints = true
lotWater = true
lotTerrainLighting = true
displayLotImposters = true
displayNeighborhoodWater = true
displayNeighborhoodFlora = true
displayNeighborhoodRoads = true
displayNeighborhoodRoadsWithModel = true
displayNeighborhoodProps = true
lightBoundsInflate = 3
CameraNeighborhoodFlythroughEnabled = true
controlPets = false
ignoreImageDataSizeReductionOnLoad = false
systemSpecifiedPreferredLOD = -1
neighborhoodEPJustInstalled = 0
dormSpecificToolsDisabled = false
aptSubLotSpecificToolsDisabled = false
aptBaseLotSpecificToolsDisabled = false
currentSim.age = 0
currentSim.species = human
currentSim.ageGroup = adult
currentSim.gender = male
currentSim.firstName = 56
currentSim.lastName = 123
currentSim.fullName = 56 123
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#2
25th Aug 2016 at 9:07 AM
This guide shows how to find the problem and fix it:
Game Help:Game Problemwiki
Game Help:Game Problemwiki
I will choose a path that's clear- I will choose free will
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Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
#3
25th Aug 2016 at 9:28 AM
I notice it says "Desperation - Romance TEST" so perhaps a mod dealing with romance. If you know what that might be try pulling it, otherwise a 50/50 search might be needed.
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
#4
25th Aug 2016 at 9:46 AM
Posts: 355
Thanks: 65 in 4 Posts
See post #9 in this thread: http://www.modthesims.info/showthre...229#post5040229
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#5
25th Aug 2016 at 1:33 PM
Posts: 1,055
My sims keep sinning all over the place too, but that's the way I like 'em.
The default Desperation - Romance TEST (group 0x7F01EC29, instance 0x000021F7) does not use any action strings so that is definitely caused by a mod that's either not compatible with your EPs or in conflict with another mod. Plausibly something that enables the desperation interactions.
The default Desperation - Romance TEST (group 0x7F01EC29, instance 0x000021F7) does not use any action strings so that is definitely caused by a mod that's either not compatible with your EPs or in conflict with another mod. Plausibly something that enables the desperation interactions.
#6
25th Aug 2016 at 8:53 PM
Posts: 15
So I checked the post clsve was linking to and removed Squinge's DesperationInteractionsEnabled (yes, even though it said it would not cause problem but couldn't hurt to try, right?) and now it works?
I'm still super confused by why that would cause issues but better than than ACR or something!
Anyway, thanks to everyone who answered! Saved me a lot of time and nerves.
I'm still super confused by why that would cause issues but better than than ACR or something!
Anyway, thanks to everyone who answered! Saved me a lot of time and nerves.
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