I will make a more formal thread in the future that will state all the rules so this thread will work more as a think-tank.
General layout suggestions:
All neighborhoods are within the same state/province/region but work mostly individual with aid from the Capitol City.
The Capitol City is ruled by me, aka "The Game Master"
Everyone plays with their own custom neighborhood, preferably a newly created
Every neighborhood pays taxes to the Capitol City, this to unlock needs (will get further into this, but for example to unlock a regional hospital so that the Medicine career can be unlocked for everyone? Would be fun to achieve goals this way, but just a suggestion).
The Capitol City also decides regional laws that the neighborhoods can either follow or ignore (but with the risk on penalty! Perhaps raised taxes?)
Starting conditions should be chooseable, for example what kind of terrain that's being used (lush or desert) or if you want to start out with a newly founded village, a small town or a larger city. But this would have to be somewhat restricted if we are going with the unlockable goals.
Every neighborhood will have representates in the Capitol City (a sim that works in the job level State Assembly person in the Politics Career)
This is just some stuff that I took from my old thread and everything is open for discussion and is also open for new suggestions! I want it to be something that is good, fun and also possible to achieve
12th Feb 2015 at 12:36 AM
Last edited by bubbs72 : 12th Feb 2015 at 12:48 AM.
I know the main idea isn't that, but it would be a nice feature for the ones interested. For example, if you created one, in my game this sim (and their family) would work in the government career to meet that requirement. Plus they are there to monitor my region and they "secretly" report back to you about the region. Make sense? Any others would be townies, not part of my founding families. They are free game to marry into a family though..
I like the idea of rules to unlock other careers.
ETA - My idea of sharing of sims would be totally optional.