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Alchemy Fix: No more invasion of the spawners

by KittyTheSnowcat Posted 14th Sep 2019 at 4:22 PM - Updated 10th Feb 2020 at 4:00 PM by KittyTheSnowcat
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Update February 10th 2020:
Fixed a bug that lead to the Alchemy Skill not progressing when using my new interaction. I had forgotten to include a custom ITUN file. Thanks to martinm and LastFlowers for reporting.


The original EA Research Alchemy interaction adds spawners to the lot the alchemy station is on,which clutters the lot with spawners and insects, gems and metals.

I like to keep the resources in my game controlled. I like it when my Sims actually have to search for resources like metals , insects and gems. So it annoyed me a lot that everytime I would use research Alchemy I had to use MasterController to delete the spawners it caused on my homelot.
This is a custom script that overrides the OBJK of Aleisters Alchemy Station so that is uses my Interaction instead.
Just Plop this in your Packages Folder and the Spawners will stop to haunt you.



Download files

Filename Size Downloads Date
SnowsAlchemyStation.package.zip

Size: 7.7 KB · Downloads: 1,723 · 10th Feb 2020
7.7 KB 1,723 10th Feb 2020

Key: - File was updated after upload was posted
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Expansion/Stuff packs required:
Sims 3 Supernatural

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1,726 Downloads

12,290 Views

Type: Skilling Fixed

Tags: #Alchemy, #spawner, #fix