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No More Zombies Generated At Full Moon - 2 Flavors

by Personcalledjoy Posted 16th Sep 2012 at 9:43 AM - Updated 17th Nov 2012 at 10:40 PM by Personcalledjoy : Update News 1.42 - Not Compatible
119 Comments / replies (Who?) - 7 Feedback Posts, 12 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
**I have received word that GameplayData has not changed during patch 1.39. Therefore, this mod will be compatible with both 1.39 and 1.38.**

**Presently this mod is not compatible with patch 1.42 - I will be patching in the next few days to play seasons - sorry, I do not EP patch until I get the EP as no home connection downloading a patch for me is too slow lol so I need to buy the disc. My sincerest apologies to everyone who has updated & has not been able to use it, but I'll need to update it before I can even play my game so it won't be long now**


I created these mods due to my coward trait & the fact I'd like my sims to be able to experience the other features of the lunar cycle without being attacked by zombies every 6 days.

Both versions of the mod will allow the user to create their own zombies using the manual player directed ingame methods.

Neither version of the mod will remove existing zombies and therefore if you have any in your world you will need to delete them using testingcheatsenabled true & shift clicking on the mailbox or a mod (eg. Nraas Master Controller.)

Mod Versions

ByeByeZombies -- Prevents the game from generating any zombies at the beginning of full moon. It also prevents the game from generating any extra zombies during the full moon. This version of the mod also disables any autonomous turning sims into zombies & disables the transmission of the zombified buff. Therefore, even if you were to be attacked by an existing zombie, your sim will not become a zombie itself. Only the player is able to create a zombie and any zombies created by the player will be unable to spread the infection.

ByeByeZombiesLite - Prevents the game from generating any zombies at the beginning of full moon. It also prevents the game from generating any extra zombies during the full moon. This version of the mod does not disable the transmission of zombification & thus any player created or existing zombie will be able to spread the zombified buff as usual.

You must only use one of the above files.

Additional Files (may be used separately or aswell as one of the above file)

Addition-Brainfreeze - Prevents the dessert Brainfreeze a la Mod from turning sims into a zombie. By default the dessert has a 50/50 chance of creating a zombie and 10% chance of perma-zombifying an existing zombie. This files removes this feature. It can be used with one of the above files to decrease the chances of encountering zombies in your world or you can use it by itself if you think eating ice cream is simply a too accessible method of creating zombies. Please note, this additional file by itself will not prevent zombies spawning or zombie transmission.

This is an xml mod, it can be removed at any time & the game will revert to normal. It will only conflict with other files that modify the below mentioned xml files.

This mod was created with version 1.38. It may or may not need to be updated after future updates.

The xml files that have been editted are -
Both - LunarCycleManager
ByeByeZombies Only - Zombified Socials
ByeByeZombies Only - ApplyZombieEffect
Addition-Brainfreeze - BuffZombieFreeze

Additional Credits:
EA - Image of zombies.

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 Supernatural
Built with Game Version: 1.38
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
ByeByeZombie-Addition-BrainFreeze.zip

Size: 2.7 KB · Downloads: 8,417 · 16th Sep 2012
2.7 KB 8,417 16th Sep 2012
NoMoreZombiesLite.zip | No zombies created by game at full moon. Player created zombies & existing zombies can spread buff however.

Size: 957 Bytes · Downloads: 16,056 · 16th Sep 2012
957 Bytes 16,056 16th Sep 2012
NoMoreZombies.zip | No zombies created by game at full moon. Also no transmission of zombified buff. Only player can create new zombies but even these cannot turn other sims into zombies.

Size: 2.9 KB · Downloads: 39,502 · 16th Sep 2012
2.9 KB 39,502 16th Sep 2012
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
119 Comments / Replies (Who?) - 35 Feedback Posts, 80 Thanks Posts
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Test Subject
THANKS POST
#101 Old 28th May 2016 at 4:25 PM
Test Subject
THANKS POST
#102 Old 31st Aug 2016 at 5:35 PM
I have needed this for so long, I hate how this isn't normally in the game >_< Thanks so mich!
Instructor
#103 Old 21st Sep 2016 at 5:27 PM Last edited by orose : 27th Jan 2017 at 7:38 PM.
Just wanting to verify whether this works on 1.67? I couldn't quite tell from the comments because there are recent downloads but one person said it didn't work on 1.66

eta: this works on 1.67, I've yet to see a zombie in-game.
Test Subject
THANKS POST
#104 Old 12th Mar 2017 at 6:56 PM
Finally
Test Subject
THANKS POST
#105 Old 13th Apr 2017 at 10:38 PM
Zombies are annoying! Never liked them much. Thanks for this mod. I'm about to test it on 69 fully patched to see if it works.
Test Subject
#106 Old 6th Jul 2017 at 12:59 AM
Quote:
Originally Posted by Amathyst
Zombies are annoying! Never liked them much. Thanks for this mod. I'm about to test it on 69 fully patched to see if it works.

Were you able to download this mod for V69 in the end ?
Test Subject
THANKS POST
#107 Old 31st Aug 2017 at 6:26 AM
Thanks
Test Subject
THANKS POST
#108 Old 23rd Jan 2018 at 4:49 PM
I hope this mod is up to date.
Test Subject
THANKS POST
#109 Old 30th Jan 2018 at 2:26 PM
Hey there! Thank you sooo much for this mod, I hate zombies in the Sims, they completely ruin the mood, interrupt and generally just give me the creeps. Anyway, I have a folder called 'Mods', with the folders 'Overrides' and 'Packages' in it, as well as the file Resource.cfg, as per standard recommendation. Should I put the .package file of this override mod in Overrides or Packages? Kinda new to modding.. Thanks!
Lab Assistant
#110 Old 10th Feb 2018 at 1:16 PM
Quote:
Originally Posted by SuzySimmer
Hey there! Thank you sooo much for this mod, I hate zombies in the Sims, they completely ruin the mood, interrupt and generally just give me the creeps. Anyway, I have a folder called 'Mods', with the folders 'Overrides' and 'Packages' in it, as well as the file Resource.cfg, as per standard recommendation. Should I put the .package file of this override mod in Overrides or Packages? Kinda new to modding.. Thanks!


Put it in packages ^.^
Lab Assistant
#111 Old 11th Feb 2018 at 1:18 PM
It might be another mod, but ever since I got this, the game has been randomly closing. I'll lower the graphics settings, and if that doesn't work I'll remove the mod and see if there's any differences. I will keep updated.
Lab Assistant
#112 Old 17th Feb 2018 at 3:12 PM
Quote:
Originally Posted by Mayor-Of-Mustard
It might be another mod, but ever since I got this, the game has been randomly closing. I'll lower the graphics settings, and if that doesn't work I'll remove the mod and see if there's any differences. I will keep updated.


Confirmed that it is indeed the mod that is closing my game down randomly.
Test Subject
#113 Old 17th Feb 2018 at 4:48 PM
Quote:
Originally Posted by orose
Just wanting to verify whether this works on 1.67? I couldn't quite tell from the comments because there are recent downloads but one person said it didn't work on 1.66

eta: this works on 1.67, I've yet to see a zombie in-game.


Thank you! I was wondering the same thing, but too afraid to test it myself in case it destroyed my game lol
Test Subject
THANKS POST
#114 Old 17th Feb 2018 at 4:50 PM
Thank you! I hate zombies so much - give me nightmares every time my simmies encounter a full moon :o
Lab Assistant
DELETED POST
1st Feb 2019 at 10:56 PM
This message has been deleted by TheThirdWizard. Reason: not a mod related issue
Test Subject
THANKS POST
#115 Old 27th Apr 2019 at 9:33 PM
Thank you very much for your contribution
Lab Assistant
THANKS POST
#116 Old 15th Jun 2019 at 1:58 PM
thank you
Test Subject
#117 Old 30th Sep 2019 at 8:56 PM
I'm unable to download this Mod.
Is it out of date?
Test Subject
THANKS POST
#118 Old 10th Oct 2019 at 6:39 PM
this is what i need
Test Subject
THANKS POST
#119 Old 31st Mar 2020 at 8:00 PM
Thank you
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