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Liberated Garden Stuff

by plasticbox Posted 8th Dec 2014 at 1:07 AM - Updated 18th Aug 2015 at 8:14 PM by plasticbox
34 Comments / replies (Who?) - 2 Feedback Posts, 7 Thanks Posts
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
Assorted garden stuff from the game files fixed up for Buy/Build Mode, plus two (optional) texture overrides.

Update 2015-08-18: Updated the pavers so they have rug feetprint (i.e. sims can walk over them -- I'm not sure whether this changed with some patch, but 1.10 they could not) and enabled repeat placement.

Contents and catalogue sorting:

Decorative > Plants
  • Climbing Ivy Planter in three sizes
  • 4 x Small Flower Box
  • 1 x Ivy Planter (non-climbing -- the somewhat larger, black one)
  • 1 x Medium Flower Box
  • 2 x Large Flower Pot
  • 2 x Wheelbarrow (full and empty, in the same thumbnail)

Decorative > Misc
  • 4 x Broken Wood
  • Wooden Crates
  • Garden Sign
  • Wooden "Table" (not a functional table atm, but I also put it in Outdoor Furniture)
  • Large Hay Bale

Decorative > Sculptures
  • Pink Flamingo
  • Decorative Arch

Build > Wall Attachments
  • 2 x Window Flowerbox (custom catalogue items that use the same models as the regular planters)

Build > Shrubs
  • 2 x small wild plants
  • Decorative Lettuce field
  • Decorative Kale field

Build > Rocks (this is the "pavers" package)
  • 3 x Stone Paver
  • 1 x Concrete Paver
  • 3 x Slate Paver

Plus texture overrides for the red/white flowers and the boxed ivy in separate packages, see screenshots for a before/after comparison (all but the comparison picture are taken with the override in).

Everything has prices, names, descriptions, tags and so on (the custom names/descriptions are English only btw but should work in all languages -- I don't know whether the Maxis ones are multi-lingual but I hope they have at least the English version in all games). Plants are usually tagged by colour of flowers (i.e. I didn't add "green" to everything since I find that a little redundant).

Known issues:

* The full wheelbarrow has a larger footprint than the empty one (which can lead to "Script Errors" when trying to recolour in situations where the small footprint fits, but the larger one wouldn't). I didn't want to change it since this will definitely be put on the floor, and thus may be cleaned up by the game for people who don't have this mod .. so if you're getting this error, just move it elsewhere and then recolour (or select the full one from the catalogue directly).
* On one of the small planters (medium wood with red flowers) the texture is rendered too dark, but I don't now why -- it references the same texture as its mid-sized equivalent and everything I see in the MODL/MLOD is identical too, so it *should* look the same. Must be something in the mesh I guess, but I cannot edit that right now.
* The feetprint references of the wild plants are edited, so for people who don't have this mod the game may clean them up depending on whether or not the default footprint would collide with something. Builders should test and/or put this on their "required CC" list.

s4pe, Notepad++, Hasher (i.e. the fogity thing which used to have that name).
Style: Not Applicable
Room: Outdoor
Maxis Flags: Unlocked

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 310.1 KB · Downloads: 58,278 · 18th Aug 2015
310.1 KB 58,278 18th Aug 2015
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
34 Comments / Replies (Who?) - 4 Feedback Posts, 28 Thanks Posts
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Test Subject
#26 Old 6th Feb 2015 at 4:51 PM
Lab Assistant
#27 Old 10th Feb 2015 at 4:34 PM
It amazes me how many perfectly good objects they omit fromt he game catalog. Thanks for liberating them!
Test Subject
#28 Old 20th May 2015 at 7:03 AM
Thank you so much, must have in my game! :)
Test Subject
#29 Old 15th Jun 2015 at 9:31 PM
Thanks so much 4 sharing!
Lab Assistant
#30 Old 8th Jul 2015 at 12:01 AM
Lovely, as always.
18th Aug 2015 at 7:11 PM
This message has been deleted by Chax.
Pettifogging Legalist!
retired moderator
Original Poster
#31 Old 18th Aug 2015 at 7:43 PM
That's probably because these are world objects and routing works differently in the world vs on lots.

I can give them a different footprint I guess.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Pettifogging Legalist!
retired moderator
Original Poster
#32 Old 18th Aug 2015 at 8:15 PM Last edited by plasticbox : 18th Aug 2015 at 8:29 PM.
OK I edited and repupladed the pavers -- it's only the pavers.packge that's different but they were all in the same zip. Also enabled repeat placement while I was at it.


Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
#33 Old 13th Apr 2016 at 10:28 PM
Thank you so much for this! However, can we get a non-merged version of the garden stuff?
Lab Assistant
#34 Old 7th Jul 2016 at 4:40 PM
These are awesome, thank you!
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