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One More Slot Please! (with vertical shifting) [Update 2 Nov 2011]

by granthes Posted 16th Dec 2010 at 8:27 PM - Updated 4th Mar 2012 at 6:37 PM by granthes : Updated link to Tipsy OMSP
421 Comments / replies (Who?) - 13 Feedback Posts, 12 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Updated for Patch 1.26 / Pets EP Will work with pre-pets patches as well.

Newshoes has created a tipsy add-on for the OMSP that is available in the thread Tipsy OMSP A great add-on to allow objects to lay over on their sides when placed on the OMSP. Very Cool Stuff(tm)!

Have you ever wanted to place an object somewhere in your house, and just couldn't make it fit?

What you need is an OMSP -- A One More Slot Package object


This allows you to place objects on the OMSP during buy mode. Then when you switch to play mode, the OMSP becomes invisible.

It appears in the Surfaces --> Misc.


To use the object, place it on the floor. It will appear as a red/white checkered object. Next, move it up/down using the menus.


To activate the menu hold Shift + Ctrl and Click on the object.

Next place the object of your choice on top of the OMSP. It helps to move the camera to where you are looking nearly straight down at the floor.

Now, you can move and rotate the OMSP to place the object where you want it to appear. Holding ALT down while dragging or rotating allows you to move it off of the grid.

Update Information
20 Dec 2010 -- Added non-English string tables
21 Dec 2010 -- Fixed corrupted strings
23 Jan 2011 -- Added French and German Translations

Note to translators.... This Mod uses fairly simple text entries. If you wish to contribute a translation, please feel free to PM me.

WARNING
There are several potential issues with this object.
1) Currently it cannot detect if you try to move it below the floor, or above the ceiling! If you do so, it will disappear from sight.
2) Large Kitchen appliances do not work on the OMSP. They fall back to floor level as soon as you place them.
3) Placing a SIM on the OMSP works, but DO NOT allow them to step off. They will fall off the world and you will have to teleport them back.
4) It may be necessary to turn the MoveObjects cheat to On to place some items.

Conflict Information
This is a totally new object. It should co-exist with any other custom content.

Policy Information
This object was created by granthes for the community.
Feel free to include it in any lots that you upload.
There really isn't any reason to recolor the object, since it is invisible in play mode.
Please don't claim this as your own creation, give credit back where it belongs.

Polygon Counts:
Vertices = 68, Polygons = 29

Additional Credits:
I would like to thank the usual suspects for their tools and knowledge: Inge and Peter Jones for s3oc, s3pc, etc. and help with using them.
Thanks to Jynx for help with the mesh.
Also, thanks go to orangemittens, sunhair for the inspiration for this project and to Scratch, Inge, Shivar, Srikandi and ingeli for help with testing.
Translations by ninoo and Killc*a

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
OMSP.zip | The version of OMSP that works with Pets!

Size: 84.3 KB · Downloads: 228,688 · 11th Nov 2011
84.3 KB 228,688 11th Nov 2011
OMSP - Pre-Pets.zip | The version of OMSP that works before 1.26 patch

Size: 86.9 KB · Downloads: 68,321 · 11th Nov 2011
86.9 KB 68,321 11th Nov 2011
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
421 Comments / Replies (Who?) - 191 Feedback Posts, 209 Thanks Posts
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Instructor
Original Poster
#126 Old 22nd Oct 2011 at 2:16 AM
Quote:
Originally Posted by Calvin435
I love this mod, it's done so much in the way of storytelling and decorating <3 I am excited about being able to play pets but don't want to mess anything up by taking this mod out until it is updated. Will it do anything to my saved games if I take OMSP out but don't play the saves until I place the updated copy in? Also, do you have a rough estimate as to when it should be updated? thanks a lot for your help!


If you don't play the saved games that have the OMSP in it, it should be safe.

I expect to upload the fixed version sometime in the next 24 hours. All of this stuff with pets update came at a really bad time and I'm scrambling to get things updated.

codename: granthes -- Developer of Sims3/4 utilities
Now working on modding tools for the Sims 4 CAS Demo
Test Subject
#127 Old 23rd Oct 2011 at 7:01 PM
I agree with all above completely. Thank you SO much for updating this, I was going crazy without it :D
Test Subject
#128 Old 30th Oct 2011 at 3:57 AM
I don´t want to update my sims yet D: What can I do? I need this for 1.24 D:
Instructor
Original Poster
#129 Old 30th Oct 2011 at 9:09 PM
Quote:
Originally Posted by Janis_05
I don´t want to update my sims yet D: What can I do? I need this for 1.24 D:


I'll re-upload the pre 1.26 version later in the weekend. I hadn't realized I had deleted it when I uploaded the patched version.

codename: granthes -- Developer of Sims3/4 utilities
Now working on modding tools for the Sims 4 CAS Demo
Field Researcher
#130 Old 6th Nov 2011 at 2:36 PM
Hi, I just downloaded the newest version of the OMSP and I'm testing it in game right now... I'm having a few problems with it, though: when I place an object on the vertically shifted OMSP and then try to move it, the only thing that moves is the OMSP, while the objects I put on it stays in its place (although "shifted"). Same happens if I place an object on the OMSP and then try to shift it vertically: the OMSP goes up, but the object stays on the floor, although somehow still linked to the OMSP. If I delete the OMSP, in fact, the object is deleted too. Anything I can do?
Test Subject
#131 Old 6th Nov 2011 at 7:27 PM
OK.. First of all... I love this mod.

But I'm having a small issue... and am wondering if its ME...
So far I have used OMSP to place objects on my kitchen counters in PROPER locations.... But when I save and close the game then reload it a few hours ( a day, whatever) later the OMSP is still there... But the OBJECT I placed on it is gone. O_o;
I end up re-doing everything only to save... close... and have it happen again by the time my game loads.

Is this.. normal..? Or is this item only meant to be used for photography and not actual game play?

Or is it possible I have some kind of conflict? Any feedback at all is really appreciated. Thanks for your time.

(And thank you, thank you, thank you for updating it!!)
Instructor
Original Poster
#132 Old 6th Nov 2011 at 7:56 PM
Ha! I don't actually use the OMSP in my game, so there may be issues that have come up since the pets patch.

I'll install it and do some testing and post an update if needed.

codename: granthes -- Developer of Sims3/4 utilities
Now working on modding tools for the Sims 4 CAS Demo
Test Subject
#133 Old 7th Nov 2011 at 1:29 AM
That is so awesome.
If there's anything I can do to help, let me know. I'm TERRIBLE at coding but... I seriously love this mod and would worship you if it was fixed. <3 :D

Thanks for taking a look. If it's on my end.. I'll... Well.. Kill everything and start over! HAH!
Test Subject
#134 Old 7th Nov 2011 at 10:58 PM
Quote:
Originally Posted by LadyOfSorrows
It always worked in my game, but after the Update I`m not able to "click" on it and choose the height.... what am I`m doing wrong?
I need help, I`m going crazy without it !
Ctrl+Shift+Click allows you to click & adjust heights. It this isn't working I say look for a conflict in your mods. o_o;

Click & moving it allows it to be placed. Really like "moveobjects on" cheat for this item.
Instructor
Original Poster
#135 Old 8th Nov 2011 at 7:02 AM
Quote:
Originally Posted by Zombie Chick
I'm having the same issue as above where, if I put omsp down, and place an object on it, I can move omsp, but the object stays where it is. Is there a way I can fix this? I miss omsp...I was obsessed with it. :P


I have a meeting at work tomorrow all day, but in the evening I should be able to get that issue fixed and re-upload it.

codename: granthes -- Developer of Sims3/4 utilities
Now working on modding tools for the Sims 4 CAS Demo
Test Subject
#136 Old 8th Nov 2011 at 3:08 PM
Quote:
Originally Posted by granthes
I have a meeting at work tomorrow all day, but in the evening I should be able to get that issue fixed and re-upload it.


You`re great :D

Quote:
Originally Posted by Depletion
Ctrl+Shift+Click allows you to click & adjust heights. It this isn't working I say look for a conflict in your mods. o_o;

Click & moving it allows it to be placed. Really like "moveobjects on" cheat for this item.


Ich now, but when I do this, ich can only choose "reset", "delete" and "rebuild".....
Test Subject
#137 Old 9th Nov 2011 at 1:35 PM
Quote:
Originally Posted by granthes
Resetsim should bring him back to a safe place. If it doesn't bring him back, then the sim's data is probably damaged.

If you have NRaas Master Controller, you could try resetting the world. That will often correct issues that resetsim can't. If that doesn't work, then you probably should go into edit town mode and split the household. Basically move the missing sim out to your sim-bin, then move him back in with the merge family feature.

Hope this helps...

--Grant


Thank you! I finally got him back!

It's better to be insane since "Normal" isn't real and just a vivid illusion. :p
Instructor
Original Poster
#138 Old 11th Nov 2011 at 4:49 AM
OK. Sorry for the delay in getting this done.

I've uploaded the two versions of the OMSP. The first one on the downloads page is the one for people who HAVE NOT patched to 1.26 yet.

The second upload is the one for people who have patched or installed Pets.

codename: granthes -- Developer of Sims3/4 utilities
Now working on modding tools for the Sims 4 CAS Demo
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