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Gardener Service - v2.3 (4th May 2014)

by douglasveiga Posted 3rd Nov 2011 at 8:14 AM - Updated 4th May 2014 at 11:25 PM by douglasveiga
758 Comments / replies (Who?) - 10 Feedback Posts, 15 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.



COMPATIBLE: BASEGAME PATCH v1.63 ~ v1.67;

This mod allows you to request a Gardener from any Telephone (not Mobile) to take care of your Garden. Just click on the Interaction "Call Gardener > Request Service" from the any telephone.

It's a "Recurrent Service" like the Maid so, once requested, the Gardener comes everyday at 8AM and leaves at 6PM.
If there are more than 50 gardening tasks, will come 2 Gardeners.

What he Does???
  • Water (also control the Sprinklers to reduce the tasks)
  • Weed
  • Harvest (automatically transfers to the "Home Fridge" (if it's edible) or the "Shared Family Inventory" (not edible))
  • Dispose Dead Plants
  • Rake Leaves (this functionality only works if you have Seasons EP)
  • [new]You can request the Service on additional Lots you own.
  • It's possible to configure the Tasks: Enable/Disable (Water, Weed, Revive, Harvest, Fertilize, Dispose, Rake Leaves);
  • Fertilize (25% of the plants with random Quality)
  • Revive Dead Plants (not Barren Plants)


The Harvested Products will be automatically transferred to the "Home Fridge" (if it's edible) or the "Shared Family Inventory" (if isn't edible).


UPDATE INSTRUCTIONS

- Cancel Reset the Service using the Telephone (not Mobile) interaction "Call Gardener > Cancel Reset Service", wait until the gardeners leave.
-Save your game and Quit.
-Replace the package File with the new downloaded File, so restart your game and request the Service again.


Uninstall Instruction:
-To avoid corruption of the Saved Game:
- Cancel Reset the Service using the Telephone (not Mobile) interaction "Call Gardener > Cancel Reset Service", wait until the gardeners leave.
- Save your game and Quit.
- Remove the package file.


Known Issues:
- The gardener can't garden if you have a locked gate in your Garden.
- Don't try to cheat/modify the npc using mods. (example: change his age or behavior, or add him to your family, etc).




Frequently Answers and Questions:
http://www.modthesims.info/download...814#post4082814


Updates:

before update, read the UPDATE INSTRUCTIONS above
04/May/2014 - v2.3
  • Recompiled the code for the basegame patch v1.67;
  • Performance improvement in the Harvest Interaction;

15/Jan/2014 - v2.2
  • Now you can't request the Gardener Service from the Future BaseCamp;
  • Recompiled the code to match the patch 1.63 and 1.66;

07/Sept/2013 - v2.1
  • Added: The Gardener will automatically Water, Weed, Dispose Plants and Rake Leaves before leave the Lot to guarantee the basic service was performed.

15/July/2013 - v2.0
  • Added: You can request the Service on additional Lots you own.
  • Changed: Configuration can be individually applied for each Lot.
  • Changed: Social enabled.
  • Added: "Take All" interaction on the "Harvest Report" to automatically transfer all the harvestable to the active sim Inventory.
  • Added: "Reset Service" Interaction to dispose the Gardener Instance and service requests of the current World.
  • Fixed: The Service instance won't be available on others Worlds if you load it in the same Session.
  • Fixed: When you load the World, the script will try to remove invalid Gardener Instance [This can happen when you didn't cancel it before update].
  • Fixed: Rake Interaction. Rake a square area instead of a rectangle.
  • Fixed: The Gardener will Teleport to your Houseboat instead of Route [Performance reason].
  • Removed: Revive, Fertilize Plants functionality [Performance reason].
  • Removed: Gardeners don't teleport anymore.
  • Added: Italian translation [by nicodeb]



Additional Credits / Thanks:
-Sim Outfit editor/creator Tool from "CmarNYC" MTS;
-"Maeldor" MTS (script help);
-"Twallan" MTS (script help);
-"hotroxy777" MTS (Polish Translation);
-"HaWe83" MTS (German Translation)
-"Demagog MTS" (Russian Translation) ;
-"NumSimish MTS" (Dan_DK Translation);
-"nicodeb MTS" (Italian Translation);

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.50
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Gardener_service_NPC_v2.3.rar | for Patch v1.67

Size: 46.4 KB · Downloads: 56,337 · 4th May 2014
46.4 KB 56,337 4th May 2014
Gardener_service_NPC_v2.2.rar | for Patch v1.63 ~ v1.66

Size: 46.3 KB · Downloads: 10,442 · 15th Jan 2014
46.3 KB 10,442 15th Jan 2014
Gardener_service_NPC_v2.1.rar | for Patch v1.54 ~ v1.63

Size: 46.7 KB · Downloads: 10,556 · 7th Sep 2013
46.7 KB 10,556 7th Sep 2013
Gardener_service_NPC_v2.0.rar | for Patch v1.54 ~ v1.55

Size: 47.0 KB · Downloads: 6,487 · 16th Jul 2013
47.0 KB 6,487 16th Jul 2013
Gardener_service_NPC_v1.9.rar | for Patch v1.50

Size: 44.3 KB · Downloads: 7,519 · 7th Apr 2013
44.3 KB 7,519 7th Apr 2013
Gardener_service_NPC_v1.8.rar | for Patch v1.50

Size: 44.2 KB · Downloads: 2,919 · 27th Mar 2013
44.2 KB 2,919 27th Mar 2013
Gardener_service_NPC_v1.7.rar | for Patch v1.50

Size: 41.6 KB · Downloads: 4,520 · 2nd Mar 2013
41.6 KB 4,520 2nd Mar 2013
Gardener_service_NPC_v1.6.rar | for Patch v1.42 ~ v1.48

Size: 41.6 KB · Downloads: 13,755 · 1st Dec 2012
41.6 KB 13,755 1st Dec 2012
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
758 Comments / Replies (Who?) - 446 Feedback Posts, 287 Thanks Posts
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Page 3 of 31
Mad Poster
THANKS POST
#51 Old 4th Nov 2011 at 12:49 AM
Aww, I use Twallan's Register mod too. I have to wait until it gets figured out, I would love to use the gardener in my game also.

Most useful service sim ever! Kudos and thanks!
Test Subject
THANKS POST
#52 Old 4th Nov 2011 at 1:03 AM
My hero, I tried to make this when LN came out, I really wanted to make the butler auto-garden too because he is useless .... lol
Test Subject
THANKS POST
#53 Old 4th Nov 2011 at 1:12 AM
Thank you so much for this Mod. I tested and it works perfect! You are awesome!
Forum Resident
THANKS POST
#54 Old 4th Nov 2011 at 1:41 AM
EsmeraldaF stole what I was going to say. lol
Forum Resident
THANKS POST
#55 Old 4th Nov 2011 at 2:26 AM
I am curious too that why in TS3 there is no gardener like in TS2. Thanks so much for making this.
Test Subject
THANKS POST
#56 Old 4th Nov 2011 at 2:40 AM
Thanks so much! I love it!
Lab Assistant
THANKS POST
#57 Old 4th Nov 2011 at 3:09 AM
LOVE it! Testing now!
Test Subject
THANKS POST
#58 Old 4th Nov 2011 at 3:52 AM
FAN-freaking-TABULOUS!!!! Thank you SO MUCH for this!
Test Subject
THANKS POST
#59 Old 4th Nov 2011 at 4:42 AM
This is a dumb question, but this will be my first mod download. Where should I save it? I know its a package, but should it have its own folder? Should I put it in the override folder?
Eminence Grise
#60 Old 4th Nov 2011 at 4:48 AM
Quote:
Originally Posted by MarleneJ
I really like this, but how much do we pay them ?


Just tested it, gardener charged me $100 for the visit
Test Subject
THANKS POST
#61 Old 4th Nov 2011 at 4:51 AM
OMG another thing EA forgot to include in the game :O
I mean it only took them 2 1/2 years to get pets out? >_> I can't wait to see how long till magic EP comes out lol

But for whatever they have missed, it is great to know we have such creative souls on here to pick up where even a massive creator like EA has missed out on. It's all about the little guy, and you have made the little guy mean the world for me and many others.

Thanks for the great creation!
Lab Assistant
THANKS POST
#62 Old 4th Nov 2011 at 5:19 AM
I wonder if this will be made compatible with " The Register " Mod because I would love to have this mod!!!!!
Field Researcher
#63 Old 4th Nov 2011 at 6:30 AM
I'm hoping that it will be compatible with twallan's mod. I'll patiently wait for it. =3
Top Secret Researcher
#64 Old 4th Nov 2011 at 10:28 AM
After testing, I don't actually see any conflict between this mod and Register.

It should be noted in the Overview that this is an injection mod, and uninstalling it improperly will bounce your save-games.

Otherwise, very nice mod.

NRaas Industries: Sims 3 Mods for the Discerning Player, hosted by The Wikispaces.
Field Researcher
#65 Old 4th Nov 2011 at 12:00 PM
Quote:
Originally Posted by twallan
After testing, I don't actually see any conflict between this mod and Register.

It should be noted in the Overview that this is an injection mod, and uninstalling it improperly will bounce your save-games.

Otherwise, very nice mod.


So you mean we can use this and your register at the same time? cool! Thanks twallan!

Gonna DL this now.
Test Subject
THANKS POST
#66 Old 4th Nov 2011 at 2:15 PM
Just a small uestion, do you need the gardener outfit for this to work? thank you for any help - have downloaded this.
Test Subject
#67 Old 4th Nov 2011 at 2:38 PM
Couple questions: when placed in my game I noticed that my "toggle" (top right of the game which tells you whats happening) is now blank. Question 2: it was brought up about uninstalling this mod incorrectly. Could this be explain in more detail? But this goes without saying this mod is great and I can't wait to use it Thanks So Much!!
Inventor
Original Poster
#68 Old 4th Nov 2011 at 3:18 PM
Quote:
Originally Posted by mepour2
Couple questions: when placed in my game I noticed that my "toggle" (top right of the game which tells you whats happening) is now blank. Question 2: it was brought up about uninstalling this mod incorrectly. Could this be explain in more detail? But this goes without saying this mod is great and I can't wait to use it Thanks So Much!!



which Language are you using in your Game?
the "toggle" only appears when the gardener collect some harvested products.

Uninstalling Instruction:
-To avoid the corruption of the Saved Game, make sure cancelling the Service using the wallphone, and wait the gardener leave the lot and route out of the World, so Save your Game and remove the package file.
Test Subject
THANKS POST
#69 Old 4th Nov 2011 at 3:19 PM
Is this mod compatible with pets patches?
Inventor
Original Poster
#70 Old 4th Nov 2011 at 3:25 PM
Quote:
Originally Posted by Villucia
Is this mod compatible with pets patches?


yes, 1.26 compatible.
Field Researcher
#71 Old 4th Nov 2011 at 3:29 PM
Very good! Thank you!

I love big families
Inventor
Original Poster
#72 Old 4th Nov 2011 at 3:34 PM
Quote:
Originally Posted by twallan
After testing, I don't actually see any conflict between this mod and Register.

It should be noted in the Overview that this is an injection mod, and uninstalling it improperly will bounce your save-games.

Otherwise, very nice mod.



it's compatible? actually i tested, but your mod doesn't work for me (my low power computer crashes some minutes later), even using a New game.

So i can't say if it's compatible or not.
Inventor
Original Poster
#73 Old 4th Nov 2011 at 3:37 PM
Quote:
Originally Posted by kylierose19
Just a small uestion, do you need the gardener outfit for this to work? thank you for any help - have downloaded this.


no, the outfit is from the BaseGame, i just changed the color of the clothes, so don't worry about it.
Test Subject
THANKS POST
#74 Old 4th Nov 2011 at 7:27 PM
Thank you! I've been wanting this since the game came out. Now my sims won't take all day to tend their gardens. I'll download once issue with NRaas' register is sorted though.
Test Subject
THANKS POST
#75 Old 4th Nov 2011 at 9:58 PM
I've tested the new mod, but i can't find him in my game. why?
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