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Faster/Slower and/or Hidden Skills! (Updated for Into The Future/1.67) - UPDATE: 19/7/14

by gesimz Posted 9th Sep 2012 at 3:23 PM - Updated 19th Jul 2014 at 2:52 AM by gesimz
399 Comments / replies (Who?) - 21 Feedback Posts, 4 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
UPDATE -19/7/14 After months of issues with the working state of my Sims 3 game, I was finally able to update the Optional Store Skills mod (i.e. gesimzFasterSlowerStoreSkills(20,50,75,90,NI,-50,-500,-1000)), which should now be compatible with the Artisan's Glassblowing & Jewelry Making Station and the new Artisian skill. I don't have any of the subsequent Sims 3 Store Sets that have released since the Prism Art Studio, so if any of those more recent Sets also have Premium Store Objects that introduce new Skills, then let me know.

NOTICE 14/4/14 No update is required for all versions of the main mod (e.g. NearInstantSkills+HiddenSkills, 90% FasterSkills etc) for patch 1.67. However, an update to the optional Store Skills mods is required for the Artisan's Glassblowing and Jewelry Making Station in the Prism Art Studio that introduces the new Artisian skill. The optional Store Skills mod in its current form, will NOT work with the new Artisian skill. An update to the optional Store Skills mod is required in order to be compatible with the Artisan's Glassblowing and Jewelry Making Station. I'll be looking to update the optional Store Skills mod soon.

NOTICE 27/10/13 - A couple of users were reporting issues with Near Instant version of the mod. Although I couldn't see anything that was wrong with the code, I still went ahead and manually re-did that particular version of the mod again. So if you are experiencing issues with the Near Instant version of the mod (either standard or with Hidden Skills unlocked), then download it again with the version I just uploaded and replace the previous version and see if that at all helps.

UPDATE 19/10/13 - All versions of the main mod (e.g. NearInstantSkills+HiddenSkills, 90% FasterSkills etc) have now been updated for the Into The Future Expansion Pack/Patch 1.63. Download and replace any existing version of the mod you are using with this latest version. I won't be able to test this until a couple of days after the game releases on October 22nd 2013, but the update applied should result in the following skills:

- Bot Building
- Future
- Laser Harp
- Bug Eating (Hidden)

increasing levels at the correct faster/slower rate (depending on the version of the mod chosen). No update is required for the optional Store skills mod.

SMALL UPDATE 27/9/13 - Updated the gesimzFasterSlowerStoreSkills(20,50,75,90,NI,-50,-500,-1000) optional store skills mod which needed a small update when the Surf’s Up Sun & Fun Wave Station Premium Content was added to The Sims 3 Store in August 2013. No update to the main mod is required still for Patch 1.57 for now. The main mod will need an update some time in mid October 2013 (most likely), when the next major base game patch is made available prior to Into the Futures release on October 22nd 2013.

UPDATE 25/6/13 - All versions of the mod have now been updated for patch 1.55/Island Paradise.

In addition, two new mods have been uploaded:

- On request, a 500% Slower Skills version of the mod has been added; and

- On request, a separate optional add-on mod (that works alongside the main mod or on its own) has been added also for Faster/Slower Sims 3 Store Skills (e.g. Dancing, Gambling, Violin etc).

Refer to Compatibility below to see which resource the optional Store Skills mod edits.

If you have downloaded any versions of this mod prior to this notice, it is recommend that you re-download them again just to be sure you are using the latest version of this mod.

06/03/13 - PLEASE RE-DOWNLOAD: A bug/typo has been fixed with the Photography and Pool Skills which may have caused issues in being unable to use Pool Tables and/or Cameras and gain skill with these objects.

05/03/13 - All files have now been updated and should be compatible with University Life/1.50 Patch and the new skills of Street Art, Science and Social Networking for Primary Skills and Ping Pong, Bowling, Influence Nerd, Influence Rebel and Influence Socialite if you use a Hidden Skills variant of the mod.

Check the date the file has been modified prior to use to make sure you have downloaded and/or are using the latest version.

I won't be able to test this myself until I get my copy of University Life in a few days time.

Let me know in the comments if it works and/or you experience any issues.

15/01/13 - No update for 1.47 is required.

02/11/12 - RE-DOWNLOAD (if you downloaded the updated version between 31/10/12 and 2/10/12), have corrected an issue that might have been causing the diving board to not work properly after one use.

31/10/12 - All 14 files have now been updated (took me less time than expected) and should be compatible with Seasons/1.42 and the new skills of Skating, Snowboarding, Horseshoes, BallFighting and Diving (if using a hidden skills unlocked variant right now) upon release.

Let me know in the comments if you experience any issues.

22/09/12 - Added requested additional slower mod that basically just adds an additional zero to every value (compared to the recently added 90% version that takes an extra 0 off) so in theory, it should take 10 times as long for a Sim to advance a skill level for all skills making for MUCH SLOWER skilling! Should you experience any problems with the file, let me know in the comments.

20/09/12 - Added a 90% version that equates to roughly taking 1/10th of the usual time for Sims to gain a level in skill for each type of skill.

I noticed with claudiasharon's Faster Skills mod prior to XTS's Faster Skill Gain mod that there was a 90% faster skills version available that wasn't available in XTS'S mod, yet there was an instant skills version available in XTS's mod that wasn't available in claudiasharon's mod. So by adding a 90% faster skills version to this mod, this mod now covers all the major the content from both of the two previous Faster Skills mods on this site.

This upload is an update of XTS's Faster Skill Gain + Hidden Skills Visible mod found here: http://modthesims.info/download.php?t=470993 which i've updated (due to inactivity and not logging in for several months) to be fully compatible with Supernatural, its new skills and the latest 1.38 patch. If you are after a mod that DOES NOT change the speed of gaining skills and ONLY unlocks hidden skills, then you can download gobot101s Hidden Skills Unhidden Mod found here: http://www.modthesims.info/d/436732

What This Mod Does



This is a tuning mod that (depending on your individual preference) can do two things. Firstly, it decreases or increases the amount of time it takes for Sims to learn all Skills (including specifically the new skills like Alchemy, Spellcasting, Broomriding and Lycanthropy, among others, introduced in Supernatural) as well as the new skills of Skating, Snowboarding, Horseshoes, BallFighting and Diving (among others) introduced in Seasons. Secondly, and optionally, it makes all hidden skills visible (i.e. it unlocks the ability to level up with certain interactive objects like the Foosball Table and Karaoke Machine for example and have that skill appear in your Active Sims list of learnt skills); more details on that below.

Why Are There Hidden Skills?

When EA makes something hidden, in most cases, it's intentional. Certain skills are made hidden by EA by default because for a number of them, the levelling up of a Sims skill for a number of interactive objects is unpolished with missing strings, descriptions and icons (as pictured below).





When these skills are made unhidden, it simply makes the Skills Meter appear when interacting with the object (like with Broomriding pictured above) and the hidden skill then appears in the Active Sims list of Skills immediately after the Sim starts learning that particular hidden skill.

Specifics Regarding The Different Versions of this Mod

This mod comes in several different versions to suit your individual preferences, which are as follows, YOU CAN ONLY USE ONE!:

gesimzNearInstantSkills* = Nearly Instant Skill Gain;
gesimzNearInstantSkills+HiddenSkills* = Nearly Instant Skill Gain Plus Hidden Skills Unlocked;
gesimz75% FasterSkills = 75% (x7.5 Default Speed) Faster Skill Gain;
gesimz75% FasterSkills+HiddenSkills = 75% (x7.5 Default Speed) Faster Skill Gain Plus Hidden Skills Unlocked;
gesimz50% FasterSkills = 50% (x5 Default Speed) Faster Skill Gain;
gesimz50% FasterSkills+HiddenSkills = 50% (x5 Default Speed) Faster Skill Gain Plus Hidden Skills Unlocked;
gesimz25%FasterSkills = 25% (x2.5 Default Speed) Faster Skill Gain;
gesimz25%FasterSkills+HiddenSkills = 25% (x2.5 Default Speed) Faster Skill Gain Plus Hidden Skills Unlocked;
gesimz50%SlowerSkills = 50% (MINUS x.5 Default Speed) Slower Skill Gain;
gesimz50%SlowerSkills+HiddenSkills = 50% (MINUS x.5 Default Speed) Slower Skill Gain Plus Hidden Skills Unlocked;
gesimz90% FasterSkills = 90% (x10 Default Speed) Faster Skill Gain;
gesimz90% FasterSkills+HiddenSkills = 90% (x10 Default Speed) Faster Skill Gain Plus Hidden Skills Unlocked;
gesimz1000%SlowerSkills = 1000% (MINUS x10 Default Speed) Slower Skill Gain;
gesimz1000%SlowerSkills+HiddenSkills = 1000% (MINUS x10 Default Speed) Slower Skill Gain Plus Hidden Skills Unlocked;
gesimz500%SlowerSkills = 500% (MINUS x5 Default Speed) Slower Skill Gain;
gesimz500%SlowerSkills+HiddenSkills = 500% (MINUS x5 Default Speed) Slower Skill Gain Plus Hidden Skills Unlocked;

* NOTE: Some hidden skills like Foosball, Karaoke, Golf/Driving Range and the Trampoline take a little longer for the Skills Meter to max out compared to other Skills.

** NOTE 2: EA have set short time limits for how long a Sim will research alchemy and practice spellcasting per individual interaction. The time is set around 60 minutes so after 60 minutes of learning, the Sim will stop, which means that the skill gain will be incremental in bits and pieces. This has NOTHING to do with this mod. Rather, it's something that needs tuning with an additional mod relating to the Alchemy Station and Magic Wand specifically if one wanted to increase the duration of researching alchemy and/or practising spells.

*** NOTE 3: The new skill of Spellcasting in Supernatural specifically relates to spells cast from magic wands and the hands of some of the new occults that come with Supernatural. It DOES NOT apply to the Lady Ravendancer Goth's Book o' Spells (Store Spellbook) given that there is no skill assigned to that object for Sims to learn (that generates the blue skill bar) to begin with.

OPTIONAL ADD-ON MOD:

gesimzFasterSlowerStoreSkills = Faster or Slower Sims 3 Store Skills. YOU CAN ONLY USE ONE .PACKAGE FILE IN THIS ARCHIVE!

Compatibility

This mod was made with the latest 1.38 patch and will work fine with the base game and any other expansions and doesn't necessarily require Supernatural to work, but has been made specifically with Seasons and Supernatural in mind to get the Alchemy, Spellcasting and Broomriding, Skating, Snowboarding, Horseshoes, BallFighting and Diving skills (among others) to level up properly in these particular expansions.

This mod edits the Skills XML File for the main mod & the SKIL resource in the ccmerged.package for the optional Store Skills mod and will conflict with any other mod that edits the same XML and SKIL resources.

Installation

Simply drag and drop/cut & paste/copy & paste the .package file into your Mods\Packages as normal.

Additional Credits: S3PE and its developers, jsleroy for the Notepad++ Compare plugin, XTS for the previous mod calcuations, nonamena for pointing me in the direction of the resource that deals with the speed of skilling for Sims 3 Store Objects & MTS for hosting this upload.

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.38
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
gesimzFasterSlowerStoreSkills(20,50,75,90,NI,-50,-500,-1000).rar | Faster or Slower Store Skills (e.g. Store Dancing, Spellcasting, Gambling and Violin Skills)

Size: 90.1 KB · Downloads: 10,036 · 24th Jun 2013
90.1 KB 10,036 24th Jun 2013
gesimz500%SlowerSkills+HiddenSkills.rar | Gain Skills 500% More Slowly (MINUS x5) + Hidden Skills Unlocked

Size: 19.6 KB · Downloads: 1,934 · 24th Jun 2013
19.6 KB 1,934 24th Jun 2013
gesimz500%SlowerSkills.rar | Gain Skills 500% More Slowly (MINUS x5)

Size: 19.6 KB · Downloads: 1,402 · 24th Jun 2013
19.6 KB 1,402 24th Jun 2013
gesimz1000%SlowerSkills+HiddenSkills.rar | Gain Skills 1000% More Slowly (MINUS x10) + Hidden Skills Unlocked

Size: 19.5 KB · Downloads: 2,335 · 22nd Sep 2012
19.5 KB 2,335 22nd Sep 2012
gesimz1000%SlowerSkills.rar | Gain Skills 1000% More Slowly (MINUS x10)

Size: 19.5 KB · Downloads: 1,789 · 22nd Sep 2012
19.5 KB 1,789 22nd Sep 2012
gesimz90%FasterSkills+HiddenSkills.rar | Gain Skills 90% More Quickly (x10) + Hidden Skills Unlocked

Size: 19.4 KB · Downloads: 16,928 · 20th Sep 2012
19.4 KB 16,928 20th Sep 2012
gesimz90%FasterSkills.rar | Gain Skills 90% More Quickly (x10)

Size: 19.4 KB · Downloads: 9,777 · 20th Sep 2012
19.4 KB 9,777 20th Sep 2012
gesimz50%SlowerSkills+HiddenSkills.rar | Gain Skills 50% More Slowly (MINUS x.5) + Hidden Skills Unlocked

Size: 19.5 KB · Downloads: 2,819 · 9th Sep 2012
19.5 KB 2,819 9th Sep 2012
gesimz50%SlowerSkills.rar | Gain Skills 50% More Slowly (MINUS x.5)

Size: 19.5 KB · Downloads: 2,370 · 9th Sep 2012
19.5 KB 2,370 9th Sep 2012
gesimz25%FasterSkills+HiddenSkills.rar | Gain Skills 25% More Quickly (x2.5) + Hidden Skills Unlocked

Size: 19.6 KB · Downloads: 9,385 · 9th Sep 2012
19.6 KB 9,385 9th Sep 2012
gesimz25%FasterSkills.rar | Gain Skills 25% More Quickly (x2.5)

Size: 19.6 KB · Downloads: 5,786 · 9th Sep 2012
19.6 KB 5,786 9th Sep 2012
gesimz50%FasterSkills+HiddenSkills.rar | Gain Skills 50% More Quickly (x5) + Hidden Skills Unlocked

Size: 19.5 KB · Downloads: 18,332 · 9th Sep 2012
19.5 KB 18,332 9th Sep 2012
gesimz50%FasterSkills.rar | Gain Skills 50% More Quickly (x5)

Size: 19.5 KB · Downloads: 12,335 · 9th Sep 2012
19.5 KB 12,335 9th Sep 2012
gesimz75%FasterSkills+HiddenSkills.rar | Gain Skills 75% More Quickly (x7.5) + Hidden Skills Unlocked

Size: 19.5 KB · Downloads: 27,786 · 9th Sep 2012
19.5 KB 27,786 9th Sep 2012
gesimz75%FasterSkills.rar | Gain Skills 75% More Quickly (x7.5)

Size: 19.5 KB · Downloads: 18,286 · 9th Sep 2012
19.5 KB 18,286 9th Sep 2012
gesimzNearInstantSkills+HiddenSkills.rar | Gain Skills Nearly Instantly + Hidden Skills Unlocked

Size: 18.2 KB · Downloads: 57,840 · 9th Sep 2012
18.2 KB 57,840 9th Sep 2012
gesimzNearInstantSkills.rar | Gain Skills Nearly Instantly

Size: 18.2 KB · Downloads: 28,690 · 9th Sep 2012
18.2 KB 28,690 9th Sep 2012
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
399 Comments / Replies (Who?) - 225 Feedback Posts, 152 Thanks Posts
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Page 3 of 16
Test Subject
THANKS POST
#51 Old 24th Sep 2012 at 9:56 AM
Thankyou so much! :D
Is there any way I can stop my horses from gaining their skills fast? I like to train them up!
Field Researcher
Original Poster
#52 Old 24th Sep 2012 at 10:37 AM Last edited by gesimz : 24th Sep 2012 at 1:08 PM.
Quote:
Originally Posted by Asariel
Thankyou so much! :D
Is there any way I can stop my horses from gaining their skills fast? I like to train them up!


Which version of the mod are you using? I could add a specific version that excludes Pet Skills from being sped up if requested.
Lab Assistant
#53 Old 26th Sep 2012 at 8:15 PM
Quote:
Originally Posted by gesimz
It's strange because if your game is set up correctly to read mods: http://www.modthesims.info/wiki.php...Setup_and_Files then normally, the mod should work fine without issue, unless there is something else out of the ordinary that's causing the issue.

You tried going through everything here to try and resolve the problem? http://www.modthesims.info/wiki.php...s/Not%20Working


Yea, I am not new at this either, I have been modding the sims since there was mods out.
That is why I do not understand the issue..literally everything in the package folder works correctly except this one, and the debugenabler.
Field Researcher
Original Poster
#54 Old 26th Sep 2012 at 8:59 PM
Quote:
Originally Posted by ninjette
Yea, I am not new at this either, I have been modding the sims since there was mods out.
That is why I do not understand the issue..literally everything in the package folder works correctly except this one, and the debugenabler.


You tried using the Dashboard tool: http://modthesims.info/download.php?t=387006 to see if there is a problem in terms of conflicts? Do you have a 2nd tuning mod file in your .packages file that also edits the Skills XML file?
Test Subject
#55 Old 29th Sep 2012 at 10:01 PM
I downloaded and tried this mod out fine, but I noticed a huge problem. I adore simbots and converted an entire town into them. Simbots, ghosts, and mummies seem to be unable to gain any skills at all from the mod. So it was a great problem when my entire town was no longer gaining any skills. Worked for all other types of sims, but just not the ones I have many of.
Field Researcher
Original Poster
#56 Old 29th Sep 2012 at 11:41 PM Last edited by gesimz : 30th Sep 2012 at 1:44 PM.
Quote:
Originally Posted by splinterstar
I downloaded and tried this mod out fine, but I noticed a huge problem. I adore simbots and converted an entire town into them. Simbots, ghosts, and mummies seem to be unable to gain any skills at all from the mod. So it was a great problem when my entire town was no longer gaining any skills. Worked for all other types of sims, but just not the ones I have many of.


Which version were you using in particular?

Also, what method are you obtaining the Occults, Twallans Master Controller, Treeags SimTransformer or another way and what skills did you try in particular?

I'll post my results for testing based on the 90%FasterSkills+HiddenSkills version:

EDIT 1: Tested Occult Mummies, seem to level up and gain skill fine with the objects I tested with.
EDIT 2: Tested Occult Ghosts, seem to level up and gain skill fine with the objects I tested with.
EDIT 3: Tested Occult Simbots, seem to level up and gain skill fine with the objects I tested with.

However, from my testing, I have noticed an issue with one of the objects, the Dart Board from Late Night. The Skill bar appears but the skill does not appear when the skill is unhidden and you progress to the next level. I'm going to test this with a standalone hidden skills unlocked mod to see whether the issue occurs there also.

EDIT 4: Testing the Dart Board with a Hidden Skills unlocked only mod, it was confirmed that there definitely seems to be a problem with the Dart Board that isn't related to my mod.
Field Researcher
THANKS POST
#57 Old 7th Oct 2012 at 8:27 AM
this mod doesnt seem to work properly. it doesnt calculate the skill level properly. for example....my sim will have level 6 cooking and the message will pop up and say she has level 8!!! it will tell me she maxed out her cooking skill but in the menu it only shows her having level 7 and she cant progress any further. after the sims skill bar fills up it doesnt empty again...it starts from half full and sometimes im notified that they have gained another skill before the bar has even been filled.....

btw im up tocdate with all patches and i dont have any other skill mods
Field Researcher
Original Poster
#58 Old 7th Oct 2012 at 9:21 AM Last edited by gesimz : 7th Oct 2012 at 9:42 AM.
Quote:
Originally Posted by NeonSim
this mod doesnt seem to work properly. it doesnt calculate the skill level properly. for example....my sim will have level 6 cooking and the message will pop up and say she has level 8!!! it will tell me she maxed out her cooking skill but in the menu it only shows her having level 7 and she cant progress any further. after the sims skill bar fills up it doesnt empty again...it starts from half full and sometimes im notified that they have gained another skill before the bar has even been filled.....

btw im up tocdate with all patches and i dont have any other skill mods


Which version are you using specifically?

The erratic skill bar filling is a normal symptom with this kind of mod that alters the time it takes to progress to another level in a certain skill (particularly when you are using one of the fastest variants of the mod).

However, the cooking skill only showing a certain level of skill (i.e. level 7) and not going up/being able to progress any more in the Skills menu seems odd.

Tell me which version you're using so I can look into and see if there's an issue.
Test Subject
THANKS POST
#59 Old 11th Oct 2012 at 1:36 PM
A million thanks! I have been waiting for an update to this mod forever! It is so much better not waiting forever and a day to increase a skill
Test Subject
#60 Old 18th Oct 2012 at 4:54 PM
Does this work with your faster inventig/sculpting/nectar making? I love those but it would be great if I could use them all together or at least with the nectar options (suish+pushbutton+runtime+morebottlesx10)!!
Thanks for all our great mods!
Field Researcher
Original Poster
#61 Old 20th Oct 2012 at 12:51 AM
Quote:
Originally Posted by Bruxinha18
Does this work with your faster inventig/sculpting/nectar making? I love those but it would be great if I could use them all together or at least with the nectar options (suish+pushbutton+runtime+morebottlesx10)!!
Thanks for all our great mods!



They edit different resources, so the Faster Skills, Inventing and Nectar Making mods can all be used at the same time without issue.
Test Subject
#62 Old 24th Oct 2012 at 10:45 PM
Thanks!
Test Subject
#63 Old 28th Oct 2012 at 5:24 PM
You are the
Test Subject
#64 Old 29th Oct 2012 at 7:27 PM
are u going to update this mode for game update 1.42? i hope so.
Field Researcher
Original Poster
#65 Old 30th Oct 2012 at 2:48 AM Last edited by gesimz : 31st Oct 2012 at 3:40 AM.
Quote:
Originally Posted by poetessmo822
are u going to update this mode for game update 1.42? i hope so.


Thanks for the heads up RE: the new patch.

Yes, I intend to update it for the new patch.
Field Researcher
Original Poster
#66 Old 30th Oct 2012 at 3:14 AM Last edited by gesimz : 2nd Nov 2012 at 10:28 PM.
All 14 files have now been updated (took me less time than expected) and should be compatible with Seasons/1.42 and the new skills of Skating, Snowboarding, Horseshoes, BallFighting and Diving (if using a hidden skills unlocked variant right now) upon release.

Let me know in the comments if you experience any issues.
Test Subject
#67 Old 2nd Nov 2012 at 3:13 PM
Quote:
Originally Posted by gesimz
All 14 files have now been updated (took me less time than expected) and should be compatible with Seasons/1.42 and the new skills of Skating, Snowboarding, Horseshoes, BallFighting and Diving (if using a hidden skills unlocked variant right now) upon release.

Let me know in the comments if you experience any issues.


First, i want to thank you for this mod
second, it is not working with 1.42, my sim keeps reseting when use the diving board for the second time , i am sure this mod is the cause of the problem, i remove the mod and everthing return to normal
Test Subject
#68 Old 2nd Nov 2012 at 7:48 PM
Works great!!! So glad there is an updated mod to this! I hate waiting around forever trying to increase skills!!!! Kudos! Great mod!!


~Desiree~

Sign up for free PC/Mac storage! http://track.mypcbackup.com/?hash=b8c2fd56
Field Researcher
Original Poster
#69 Old 2nd Nov 2012 at 9:40 PM Last edited by gesimz : 2nd Nov 2012 at 10:04 PM.
Quote:
Originally Posted by visa2012
First, i want to thank you for this mod
second, it is not working with 1.42, my sim keeps reseting when use the diving board for the second time , i am sure this mod is the cause of the problem, i remove the mod and everthing return to normal



EDIT: Just made a discovery. Check this post for details: http://www.modthesims.info/download...226#post3998226 (i.e. the post directly below)
Field Researcher
Original Poster
#70 Old 2nd Nov 2012 at 10:00 PM Last edited by gesimz : 3rd Nov 2012 at 2:22 AM.
I've just noticed a small typo will the diving code. Prior to Seasons, it used to be set to level 5 in the file in terms of the maximum skill level you could reach with diving.

Now, the maximum level you can progress now with the Skill is only level 2.

So its the number 5 (rather than 2) that is probably causing the issues with the diving board because the game (with this mod) is being instructed to proceed up another level yet there isn't code for those extra 3 levels which would probably be causing the interaction to not work properly.

I'll fix this now.
Field Researcher
Original Poster
#71 Old 2nd Nov 2012 at 10:28 PM Last edited by gesimz : 3rd Nov 2012 at 7:22 AM.
UPDATE: 02/11/12 - RE-DOWNLOAD (if you downloaded the updated version between 31/10/12 and 2/10/12), have corrected an issue that might have been causing the diving board to not work properly after one use.
Test Subject
THANKS POST
#72 Old 7th Nov 2012 at 8:14 PM
Thank you very much :D
Test Subject
#73 Old 7th Nov 2012 at 8:49 PM
I cannot get it to work after I did the last update ... even after I downloaded the new version... Its a great mod though I just do not know what I did wrong
Field Researcher
Original Poster
#74 Old 8th Nov 2012 at 4:28 AM
Quote:
Originally Posted by Garratte26
I cannot get it to work after I did the last update ... even after I downloaded the new version... Its a great mod though I just do not know what I did wrong


Have you set your game up correctly to read mods?

http://simswiki.info/wiki.php?title...Setup_and_Files
Test Subject
#75 Old 8th Nov 2012 at 6:30 PM
Yes im using other mods also, And I have not put any other mod that alters the skills or books in the folder.
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