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sHoNi's Vampire Overhaul - [Island Paradise Update! Please redownload! New functionalities added!]

by shoni89P Posted 21st Nov 2010 at 3:53 AM - Updated 25th Jun 2013 at 2:30 PM by shoni89P : Update for 1.55 & Island Paradise EP + added new functionalities
601 Comments / replies (Who?) - 18 Feedback Posts, 7 Thanks Posts
Message from the author:
Thanks for your constant feedback, care, your patience and support even in my absence. I added a new Troubleshooting/FAQ section for those of you having issues. Please refer to it prior contacting me.

sHoNi



THIS MOD REQUIRES LATE NIGHT AND/OR SUPERNATURAL EP
This is an Overhaul of the Vampires in TS3. It contains several features edited by ME, all merged to a single file. There are other vampires mods that edit just a single thing here on mts, so if you just want those single edits do not use this mod. Remember this mods requires you to play with a new Vampire! Already existing Vampires won't fully work with my mod, so if you already have some (without my mod installed before) then cure them and re-transform them so my mod will fully kick-in in your game.



UPDATE LIST - HERE WILL BE EXPLAINED DETAILED INFO ON NEW UPDATES OF THIS MOD:


v1.0
- First release: Vampire Overhaul, single package
v1.1
- Full Overhaul updated
- Split versions added
- Missing "No V when sleeping" issue fixed
- "Alternative Bite" and "Always Neck Bite" added
v1.2
- Neck/Wrist Bite issue fixed
- Added sunlight immunity if Thirst bar is more than 2/3 full (>35)
- Added compatibility for "No CAS Stagger" mod
v1.25
- Another Hotfix for "Neck Bite" issue for "Bite" and "FULL" versions. Hopefully this will fix it for real.
v2.0
- General hotfix and update for Generations EP
v2.1
- Update for Pets and Patch 1.29
v2.1a
- Hotfix for "FULL" Version
v2.2
- Update for Showtime and Patch 1.32
- Small hotfix for bite neck rules
- Removed increased "Heating up" edit due to excessive difficulty
v2.2a
- Potential hotfix for "Immortality" issue reported from some users
v2.3
- Update for Supernatural and Patch 1.38
- Added more chance for success for the new vampiric hypnosis
v2.5
- Added extra "No Sparkles" features to the "FULL" and "Buffs" versions
- Fairy blood gives +100 mood boost for 6 hours
v2.6
- Updated for Seasons and Patch 1.42 & 1.47
v2.6a
- Hotfix for sparkles still appearing
v2.7
- Updated for University Life and Patch 1.50
v2.8
- Updated for Island Paradise and Patch 1.55
v2.8a
- Added new features when diving/swimming

Here's what this mod changes/edits (FULL Version):

No neck tattoo/bite sign EVER.
No "V" when a Vampire sleeps on a regular bed.
During Bar Brawls, Vampires are much more advantaged than other Sims.
Vampires can bite everyone whose LTR is >=0 (you cannot bite enemies and such) WITHOUT asking.
Vampire bite animation is now slightly different than default:
- always at wrist of non-lovers
- always neck bite if the victim is potentially attracted by the vampire (you will notice this if you perform ANY flirt interaction on the victim and the interaction gets accepted -- it is more likely to happen if the victim is single, has a good mood or has traits like "Flirty" or "Hopeless Romantic". It can happen even if LTR is 0 -- be careful not to have got some aspiration rewards like "Seduction Master" or such, because the neck bite is a romantic interaction, and if you DO got this AR, any victim will accept your neck bite):
It bothers me that I seduce my victim and then I bite on the wrist just because I didn't confess my love first/haven't kissed the victim before.
Every NPC Vampire has now only 2 Plasma Fruits in his/her inventory: that encourages biting other Sims rather than eating just fruits.
"Make Sim think of Me" power now grants 20 LTR bonus rather than 10.
Thirst decay is MUCH slower now. It requires a few days to become empty. If you also buy the "Hardly Hungry" aspiration reward, your vampire will only need to feed once every pope's death.
More than that, if your Vampire's thirst bar is at least by 2/3 full, he/she will be able to walk under the sunlight without negative moodlets/being harmed. Thirsty vampires are weakened and suffer when under the sun.
NPC Vampires (and your own vampires too if free will is activated) can now use their powers (read mind and make sim think of me) at their will. They will especially use them whenever their fun or social need is low.
Victims cannot offer their plasma again within 2 days rather than 1.
Plasma Juice fulfills now much less the thirst motive (it's a snack after all and FREE!) so hunting (or planting) is encouraged.
Vampires are now IMMORTAL as for their age (it says 0). As soon as they reach the young adult stage they won't age any further. Make them age them with a birthday cake if you must.
The "Too much Sun" negative moodlet now lasts only one day but provides a -100 mood value and a quicker thirst decay for that day.
The "Sanguine Snack" moodlet is now enhanced and blocks the thirst bar for 36 hours.
Vampire Altar now replenishes Vampires Energy bar slightly slower but, in return, it totally blocks all other motives (except from Thirst) I do not like other motives being raised by just sleeping so I just blocked them, à la Nightlife Coffins. Hypnotic Gaze has been edited so that our vamps have more less chance to fail. Drinking from a fairy, provides now a +100 boost moodlet that lasts for 6 hours. Optional no sparkling vampires ever! Don't like your vampires have to shine in exchange for sun protection? They won't shine once again with this feature, not with the potion nor with the aspiration reward (pretty useless if you use this overhaul). The potion still grants sun protection, you just don't see the "Sparkly" moodlet AND you don't sparkle.

NEW: Vampires do not need to breathe underwater now (they're dead!), do not need to wait for their body to stabilize to dive again (they're still dead!), do not drown when swimming/diving (they're already DEAD!) and they won't freeze while swimming in icy water! For all those new features to show up, you will need either the Full version or both the Buffs and Thirst packages.

NOTE: In order to remove the neck tattoo/sign and the sleeping "V"s with my mod, you have to empty your cachefiles from the documents folder (like when you install a new skin).

THIS IS NOT A CORE MOD

Instructions for Split Versions
Due to popular request, I have split my mod into several small packages but still mantained the FULL version containing all of them for those who want. Please, be careful NOT to use the split versions along with the FULL version. You decide. Here's an explanation of the various versions:

- sHoNi's_Vampire_Overhaul_Altar: it changes just the Altar, so that it freezes other motives when sleeping apart from thirst.
- sHoNi's_Vampire_Overhaul_Bite: it contains just the bite changes like I explained earlier in the post, same tuning as FULL version.
- sHoNi's_Vampire_Overhaul_Bite_Always_Neck: same as "Bite" version, just always at the neck, no matter what.
- sHoNi's_Vampire_Overhaul_Buffs: contains just the moodlet/buffs changes, like (but not only) sanguine snack and too much sun edits.
- sHoNi's_Vampire_Overhaul_Buffs_No_Sparkle: same as "Buffs", just with the new "No Sparkle" feature.
- sHoNi's_Vampire_Overhaul_FULL: Full updated version. Do not use it with other vampire mods.
- sHoNi's_Vampire_Overhaul_FULL_No_Sparkle: Full updated version, with the new "No Sparkle" feature. Do not use with other vampire mods.
- sHoNi's_Vampire_Overhaul_Immortality: contains only the Immortality for Vampires.
- sHoNi's_Vampire_Overhaul_Minor_Things: here are only some minor things, like more chance to win a brawl for vamps, less fruits for NPC inventories and less thirst gain from drinking the plasma juice.
- sHoNi's_Vampire_Overhaul_No_Tattoo: No neck tattoo/sign on Vamps. Must delete your cache first in order to work.
- sHoNi's_Vampire_Overhaul_No_V: No "V" when sleeping on a regular bed for Vamps.
- sHoNi's_Vampire_Overhaul_NPC_Powers: NPC Vampires can use their mental powers at will, especially if fun or social need is low.
- sHoNi's_Vampire_Overhaul_Thirst: Much slower decay for thirst motive (2-3 days to become empty) and even slower if "Hardly Hungry" aspiration reward is bought. Vamps can walk under the sun freely if thirst bar is at least by 2/3 full.
- sHoNi's_Vampire_Overhaul_Immortality_NoCASAgeStagger: Immortality with Compatible version for No Cas Age Stagger mod. Do not use this in conjuction with FULL mod or "Immortality" version (it alredy contains this feature).


Compatibility:
This mod won't be compatible with other vampire mods (use those mods or just this one -- check with the Dashboard Tool if there are conflicts), mods that alter moodlet buffs, motive decay or socializing tuning. As always, if you're not sure use Delphy's Dashboard Tool to check for incompatibilities. If you find conflicts with the FULL version, use the split versions or make a kind request for a compatible version.

This mod is 100% compatible with my Mummy Overhaul

Troubleshooting / FAQ
[Q] I installed your mod but some/all functionalities do not work. What am I doing wrong?
[A] My mod apparently only fully works on new vampires. That means if you install my mod and you already play as a vampire, it could not work as intended. You may see some of the new functions added by this mod but it is recommended that you cure your already existing vampires and re-transform them (quickly done with Nraas Master Controller).

[Q] I installed the "No Sparkle" version but my vamps still sparkle, how do I fix it?
[A] Empty your cache files. If the issue persists, try to cure from Vampirism and re-transform back, as I suggested before.

[Q] I am having issues with the "Bite" interactions. I don't think it works as it should, how can I proceed?
[A] If you use the "Always neck" option, then it should always work as intended. If it doesn't, and you do not have mod incompatibilities with my mod, then message me and I will see what I can do. If you use the standard version, keep in mind that, in order to achieve a neck bite from a victim, she/he must be attracted to your sim, chemically speaking. You have to seduce her/him first and while being in that "flirty" moment (when two sims are romantically staring at each other) you can try to bite. It won't work if you cancel the interaction or if your flirt gets refused. Keep also in mind of minor random factors like mood/moodlet drops etc. It works best on flirty/outgoing sims.

[Q] I tried everything you suggested but without success. Can you help me?
[A] 90% of the cases, you either haven't cleared your cache, played with a new vampire or have a mod conflict (use Delphy's Dashboard to find it out). Only if you tried everything I suggested, without success, then feel free to contact me.

Where to install:
Simply drop the package(s) to the usual location: "My Documents/Electronic Arts/The Sims 3/Mods/Packages" and delete scriptcache.package

Credit: S3PE Tool, my brother, my partner & CriCri for testing and for being one of the most polite person I ever got to know in my whole life.

Feel free to PM me for any issues =)

sHoNi

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 Late Night Supernatural
Built with Game Version: 1.38
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
sHoNi's_Vampire_Overhaul_Thirst.rar

Size: 19.4 KB · Downloads: 7,844 · 24th Jun 2013
19.4 KB 7,844 24th Jun 2013
sHoNi's_Vampire_Overhaul_Immortality_NoCasAgeStagger.rar

Size: 7.5 KB · Downloads: 3,289 · 24th Jun 2013
7.5 KB 3,289 24th Jun 2013
sHoNi's_Vampire_Overhaul_Immortality.rar

Size: 7.5 KB · Downloads: 5,378 · 24th Jun 2013
7.5 KB 5,378 24th Jun 2013
sHoNi's_Vampire_Overhaul_FULL_NO_SPARKLE.rar

Size: 167.5 KB · Downloads: 13,333 · 24th Jun 2013
167.5 KB 13,333 24th Jun 2013
sHoNi's_Vampire_Overhaul_FULL.rar

Size: 167.5 KB · Downloads: 9,771 · 24th Jun 2013
167.5 KB 9,771 24th Jun 2013
sHoNi's_Vampire_Overhaul_Buffs_No_Sparkle.rar

Size: 52.7 KB · Downloads: 6,035 · 24th Jun 2013
52.7 KB 6,035 24th Jun 2013
sHoNi's_Vampire_Overhaul_Buffs.rar

Size: 52.7 KB · Downloads: 4,198 · 24th Jun 2013
52.7 KB 4,198 24th Jun 2013
sHoNi's_Vampire_Overhaul_Bite_Always_Neck.rar

Size: 84.4 KB · Downloads: 6,563 · 24th Jun 2013
84.4 KB 6,563 24th Jun 2013
sHoNi's_Vampire_Overhaul_Bite.rar

Size: 84.5 KB · Downloads: 7,108 · 24th Jun 2013
84.5 KB 7,108 24th Jun 2013
sHoNi's_Vampire_Overhaul_No_Tattoo.rar

Size: 566 Bytes · Downloads: 6,297 · 8th Sep 2012
566 Bytes 6,297 8th Sep 2012
sHoNi's_Vampire_Overhaul_NPC_Powers.rar

Size: 1.4 KB · Downloads: 9,188 · 6th Sep 2012
1.4 KB 9,188 6th Sep 2012
sHoNi's_Vampire_Overhaul_No_V.rar

Size: 262 Bytes · Downloads: 5,474 · 6th Sep 2012
262 Bytes 5,474 6th Sep 2012
sHoNi's_Vampire_Overhaul_Minor_Things.rar

Size: 3.8 KB · Downloads: 8,238 · 6th Sep 2012
3.8 KB 8,238 6th Sep 2012
sHoNi's_Vampire_Overhaul_Altar.rar

Size: 1.4 KB · Downloads: 7,560 · 6th Sep 2012
1.4 KB 7,560 6th Sep 2012
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
601 Comments / Replies (Who?) - 385 Feedback Posts, 191 Thanks Posts
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Test Subject
#26 Old 21st Nov 2010 at 7:07 PM
I have some questions, I'm playing in Rivertown and I've made some sims in town vampires.
They do live, they seems to be getting along in town at night. However with this mod, since it modifies thirst parameters, is there a greater chance they will die of hunger (I don't play them myself)? I find characters I don't play with more stupid sometimes....
Test Subject
THANKS POST
#27 Old 21st Nov 2010 at 7:44 PM
I agree with MadLord, it would be awsome if the vampires could kill sims by drinking from them too often :P
Test Subject
#28 Old 21st Nov 2010 at 8:18 PM Last edited by pbrad08 : 21st Nov 2010 at 8:41 PM.
This mod caused me to lose any dialog options between sims. Thy literally cant interact with each other.

EDIT: Mod conflicts TuneableGameCore's "Rediscover Traits"

There are some walls, and...some ceilings, WAIT!, just one ceiling.

~Caboose~
(RedvsBlue)
Test Subject
#29 Old 21st Nov 2010 at 8:36 PM
You are awesome! Thank you for this, it makes the vampires way more realistic. I wish that they were broken up individually so that way I can use all but the vampire alter mod, because (yes, I am silly) but I really like using the modded alter by Tremerion. I will keep an eye out for a separate download of your awesome mod! Thanks again!!! I look forward to using it soon
Lab Assistant
#30 Old 21st Nov 2010 at 8:37 PM
This is really much appreciated. I haven't yet played the game with this mod installed but Sims 3 Dashboard says that it conflits with my No CAS age staggering mod. Can this be helped? Here's the link for the mod http://modthesims.info/download.php?t=351689

If I do not congratulate you on your birthday or any other special occasion, then I may not know you?


I'm good at what I do but I suck at actually doing it :P
Test Subject
#31 Old 21st Nov 2010 at 9:14 PM
Quote:
Originally Posted by LovethMia
You know according to vamp folklore, after a few thousand years or so, they are not negatively affected by daylight...


You said it LovethMia - But I'll be damned: Vampires did neither sparkle nor burn in the sun, at all.

Dracula himself was actually shown walking in broad daylight with NO blisters, burns or any signs of fairy dust on him

The whole "misconception" was born in the early 19 century, through primarily the horror movies "Nosferatu" and "Dracula". The first mentioned did so to avoid any accusations by the Stoker family of plagiary. This quickly spread like wildfire into the mainstream mind(!)

Wanna be true to the Old Vampire myths, legends and folklore?
Download Tremerion's mods, VampireMood Twilight", which prevents the Too Much Sun moodlet setting in for 24h, quite useful for creating "realistic vampires". Snort.

Hm... That sounded strangely subliminal...
Test Subject
#32 Old 21st Nov 2010 at 9:26 PM
i placed it in the mods folder but it doesn't appear there.. :/

"A doctor can bury his mistakes but an architect can only advise his clients to plant vines."
- Frank Lloyd Wright (1868-1959)
Test Subject
#33 Old 22nd Nov 2010 at 2:57 AM
Quote:
Originally Posted by Apolloboy109
[I]
I want vampires to have ultimate power and control over whoever they choose to bite. A vampire attacks, he does not ask permission. If he kills the person, this is no different than one of my boys who tried to fix a neighbors TV and was electrocuted and died. Let them be true hunters of the night.

And lastly, vampires bite on the neck, no matter the sex of their victim. No wrist bites either that's just too Dark Shadows aka Barnabas Collins.


Good idea that i second, it will make the Vampire true Immortal god, would love to see other stuff, like take complete control of ghost or Vampire Curse (give negative moodlet and increased stat decrease) and maybe even more Mental Power.

Still thanks for all that and please continue your Hard Work.
Test Subject
THANKS POST
#34 Old 22nd Nov 2010 at 3:07 AM
Hurray! Thank you, this tunning sounds just perfect for me. A million thanks really <3
Test Subject
#35 Old 22nd Nov 2010 at 5:00 AM
Default ditto
Quote:
Originally Posted by Dannyangel94
I downloaded the mod (because its what I've been looking for!!!) But... It won't show up in my game. I put it in the right file but I don't know why it won't show up. Any ideas?
Edit: Some parts of the mod show up, like the immortality. But they still have the neck tattoo and the V's when they sleep. Is it possiblly that it doesn't work with vampires I've turned before I downloaded the mod?

am looking fiorward to getting this working. Great ideas.

Game with mod still shows neck tattoos, vvvs when sleeping ....
Test Subject
#36 Old 22nd Nov 2010 at 6:30 AM
I love the immortal and Burst into flames idea! Shame I have to get rid of the "V" neck tattoo, I liked the neck tattoo. And I like the neck bites only. When I go to get blood from other sims by the wrist, it looks like my vamp is groveling at the human sims feet begging for food. The sims has this look of disgust as the vamp chows down on the arm like a lowly scavenger. Very un-vampire like. Good job nevertheless! I'll be waiting for the flame updates.

P.S. -I want kid/teen Vampires!
Test Subject
#37 Old 22nd Nov 2010 at 6:34 AM
Another good Idea is that a vamps can take blood from teens and children.
Lab Assistant
Original Poster
#38 Old 22nd Nov 2010 at 9:37 AM
Quote:
Originally Posted by whothefcuk
I have some questions, I'm playing in Rivertown and I've made some sims in town vampires.
They do live, they seems to be getting along in town at night. However with this mod, since it modifies thirst parameters, is there a greater chance they will die of hunger (I don't play them myself)? I find characters I don't play with more stupid sometimes....

Hi =)
I don't think so because my mod alters the thirst bar so that id decays MORE SLOWLY and it *should* in a way prevent death from thirst. A known issue is that celeb vampires that live in a § house with a garden, will stay under the sun even on daytime (stupid EA free will) I recommend using some sort of workaround like Twallan's/NRAAS Story Progression mod (which do not let NPC vampires to go out under the sun unless for work/important things).
NPC Free will is stupid, I know. =)

"If you wanna make the world a better place, take a look at yourself and then make the change" [Michael Jackson]

VISIT MY DEVIANTART GALLERY FOR VIDEOGAME-BASED ARTWORKS!
Lab Assistant
Original Poster
#39 Old 22nd Nov 2010 at 9:40 AM
Quote:
Originally Posted by kittykat999
I like this, but i would like a mod that turns other sims into vampires after using the "Drink" interaction too much. Like maybe 3-5 times in a row. I think it would be cooler than using the "Turn" interaction. I would also like vampires to be fed when using the "Turn" interaction. They still look like their sucking their blood, so why aren't they fed?
But anyhow, i really didn't like that ugly neck tatoo thingy, and i really like everything else. Thanks!

Hi =)
I will keep that in mind for my next update =) Nice advice

"If you wanna make the world a better place, take a look at yourself and then make the change" [Michael Jackson]

VISIT MY DEVIANTART GALLERY FOR VIDEOGAME-BASED ARTWORKS!
Lab Assistant
Original Poster
#40 Old 22nd Nov 2010 at 9:41 AM
Quote:
Originally Posted by JoshyAulder
From what I've read it looks good, except one thing, the part where it says "on wrist of same gender sim". I'd much rather it be reversed so that the opposite gender is bitten on the wrist and the same gender on the neck, or maybe on the neck for both genders (I think you can guess why I want this ). I also tried downloading it and it said that the webpage was not available, any idea why? It said that each and every time I tried D:

Hi =)
You totally agree, sorry for not having posted an alternative mod from the beginning (I am doing it right now). Hope you like it =)

"If you wanna make the world a better place, take a look at yourself and then make the change" [Michael Jackson]

VISIT MY DEVIANTART GALLERY FOR VIDEOGAME-BASED ARTWORKS!
Lab Assistant
Original Poster
#41 Old 22nd Nov 2010 at 9:42 AM
Quote:
Originally Posted by pcexpert
The fruit is a bad idea, even with 3 they die from thirst.
NPC Vamps use their abilities very rare, as the ai chooses random between all actions.

Hi =)
As I stated before, my mod lowers the decay rate of Vampires thirst bar, so *accidentally NPCs* death by thirst *should* be rarer now.

"If you wanna make the world a better place, take a look at yourself and then make the change" [Michael Jackson]

VISIT MY DEVIANTART GALLERY FOR VIDEOGAME-BASED ARTWORKS!
Lab Assistant
Original Poster
#42 Old 22nd Nov 2010 at 9:44 AM
Quote:
Originally Posted by SheriD
Will this interfere with Twallen's Master Controller mod? Your mod sounds great and I would LOVE to use it, but I don't want to have two conflicting mods in my game.

Hi =)
No, this isn't a Core Mod (forgot to stress it). I use all of Twallan's Mods (even the Master Controller) and I can assure you there are NO conflicts at all with his Mods (all of them).

"If you wanna make the world a better place, take a look at yourself and then make the change" [Michael Jackson]

VISIT MY DEVIANTART GALLERY FOR VIDEOGAME-BASED ARTWORKS!
Lab Assistant
Original Poster
#43 Old 22nd Nov 2010 at 9:45 AM
Quote:
Originally Posted by abcde7945
Thank you so much Shoni89P, this is a truly terrifying overhaul... Vampires are becoming more animalistic than ever!

I am sincerely grateful for this one. However, I already have a few "vampire mods" that conflict - and I do feel selfish for requesting this, but - could you possibly separate these mods into individual packages?

Having zero knowledge within this field, I don't really know how to delve into the mod you uploaded to do this myself, so I ask of you, IF you actually have the time on your hands, that you might do this? I'd be eternally grateful. Pun intended.

Thank you so much in advance, no matter your answer!

Hi =)
I am posting right now a small update to split the major edits of my Overhaul. Hope you like it =)

"If you wanna make the world a better place, take a look at yourself and then make the change" [Michael Jackson]

VISIT MY DEVIANTART GALLERY FOR VIDEOGAME-BASED ARTWORKS!
Lab Assistant
Original Poster
#44 Old 22nd Nov 2010 at 9:47 AM
Quote:
Originally Posted by Dannyangel94
I downloaded the mod (because its what I've been looking for!!!) But... It won't show up in my game. I put it in the right file but I don't know why it won't show up. Any ideas?
Edit: Some parts of the mod show up, like the immortality. But they still have the neck tattoo and the V's when they sleep. Is it possiblly that it doesn't work with vampires I've turned before I downloaded the mod?

Hi =)
The "V" still appearing is my bad, sorry xD I forgot to add the functionality in the main package. However I will post right now an update with this functionality finally included. Oh, for the neck tattoo thing, you have to delete your cache files before, otherwise only newborn vampires won't have the tattoo. Simply delete your cache (like when you install a new skin) and start again the game. It should work then.

"If you wanna make the world a better place, take a look at yourself and then make the change" [Michael Jackson]

VISIT MY DEVIANTART GALLERY FOR VIDEOGAME-BASED ARTWORKS!
Test Subject
THANKS POST
#45 Old 22nd Nov 2010 at 9:58 AM
Awesome! I'm enjoying your mod so far, but would like appreciate something... As of right now your mod conflicts with No CAS Age Stagger (Immortality), is there any chance of getting a compatible version? Preferably with the No Stagger functionality combined with the immortality?

Much appreciated,

-II
Lab Assistant
THANKS POST
Original Poster
#46 Old 22nd Nov 2010 at 10:05 AM
Quote:
Originally Posted by ImitationInstance
Awesome! I'm enjoying your mod so far, but would like appreciate something... As of right now your mod conflicts with No CAS Age Stagger (Immortality), is there any chance of getting a compatible version? Preferably with the No Stagger functionality combined with the immortality?

Much appreciated,

-II

Hi =)
a compatible version is rather easy to do, but I must ask for permission first (to do the compatible version). Or simplier, ask the creator of the mod to update the mod himself =) I will pm the creator and wait for his answer.
Lab Assistant
THANKS POST
#47 Old 22nd Nov 2010 at 10:38 AM Last edited by Aliera : 22nd Nov 2010 at 8:27 PM.
Quote:
Originally Posted by shoni89P
Hi =)
As I stated before, my mod lowers the decay rate of Vampires thirst bar, so *accidentally NPCs* death by thirst *should* be rarer now.

If they get thirsty, why don't they just bite a sim? I tryed for hours, had a NPC vampire screaming of thirst and still didn't bite my sim that was there for the taking. Is it because it was a public place?

If you could keep the options opened, I would rather that my sim was just a donner and not turned into a vampire after being bitten those 4-5 times. Sorry, too many Anne Rice. I'd always prefer that they have a choice.
Instructor
THANKS POST
#48 Old 22nd Nov 2010 at 10:38 AM
Will your vampire mod make them also drink and turn others autonomous shoni89P?
If not you should put it also in your mod I would love it to see my vampire and the npc ones could use this abillitys also on their own will! :-)
Lab Assistant
Original Poster
#49 Old 22nd Nov 2010 at 11:06 AM
Quote:
Originally Posted by Tanja1986
Will your vampire mod make them also drink and turn others autonomous shoni89P?
If not you should put it also in your mod I would love it to see my vampire and the npc ones could use this abillitys also on their own will! :-)

Hi =)
Those Drink and Turn interactions are already autonomous by default Tanja, but still happen very rarely. I'll try to find out how to increase this autonomous thing.

"If you wanna make the world a better place, take a look at yourself and then make the change" [Michael Jackson]

VISIT MY DEVIANTART GALLERY FOR VIDEOGAME-BASED ARTWORKS!
Instructor
THANKS POST
#50 Old 22nd Nov 2010 at 11:13 AM
The only thing I found were that always when a vampire will do this interactions like drinking and turning there is a romantic interaction before! The only exception was made by Morgana Hemlock, maybe because she is insane? She was the only npc vampire who offered to bite my sim and also aksed for nutrients without romantic interests! I never saw it from other vampires without romantic interactions before they start to do this things autonomous! But I cant say if this is important to know.
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