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by CroNor Posted 30th Oct 2018 at 10:13 PM - Updated 23rd Sep 2021 at 7:35 PM by CroNor : Updated RH rug links
102 Comments / replies (Who?) - 11 Feedback Posts, 14 Thanks Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.

Welcome to Cronor

...the beautiful forest, mountain meadows and crystal clear lakes invite you to hours of walking. Majestic trees and a rich variety of beautiful and rare flowers make the area most attractive for nature lovers and families alike... Agreed, this is not something you would write in an advertisement about Cronor. But if you enjoy greenery you might like the local water. Why would someone visit such a dreary place voluntarily anyway? Well, it's the very kingdom of science with several breakthroughs in various fields of research. Some other breakthroughs, too, but we don't want to talk about them right now. But scientific progress with it's advantages is not the only thing you will find in Cronor. Except for the obvious lack of nature Cronor has everything you could possibly need. Or don't need right now. It seems Interstellar Police don't have such a keen eye on this place. Or maybe it's that your travel pass has expired and you just can't get the local authorities to renew it. So whatever reason you have to be here, welcome to Cronor!

World Details

Population: unpopulated
Size: 1024x1024 - medium
World Type: Base (suburban)
Number of community lots: 17 (plus 2 rabbitholes off-lot)
Number of residental lots: 14
File size: ca. 52 MB

Number of layers: 9 plus Global Layer
Number of terrain textures: 21, on some chunks we used more than the recommended 8 per chunk but that shouldn’t be a problem
Most parts of the islands are routable, only steep slopes are not accessible for sims. Non-camera routing was not applied. Due to recent instabilities Cronor Council strongly advises not to leave your cars while on Cronor Crescent. (In fact, we made the area unroutable except for the road to keep your sims away from the hazardous stuff!)

If you enjoy playing a gardener then Cronor will be a new challenge. Due to the nature of the world and the small size there are only very few spawners. Maybe take that space ferry and do frequent trips to other planets?
  • One gem and 2 meteor rock spawners from Basegame
  • All metal spawners from Basegame and Late Night
  • Only a very small selection of butterfly and insect spawners
  • A few nanite spawners
  • All fish spawners on lots (except for WA ones)
  • Junk piles on lots
  • Cockroaches and termites
  • All harvestable plants can be found on lots (except for WA ones)


Required Expansions: World Adventures, Late Night, Ambitions, Seasons, Showtime, University Life, Into the Future
No store content, no Stuff Packs required
Built on patch level:

Required CC
- Jynx’ rabbithole rugs (pets fixed) for stadium, business, journalism, hospital, spa, science, movie theater, bookstore, grocery, police, military, school from here:, post #6, you only need the basegame ones
- Misty’s rabbithole rugs for bistro and the Stellar observatory (Sims3legacies: Into The Future Rabbit Hole Rugs)

Many of the community lots are combo lots with a specific lot type (e.g. Salon) and a rabbithole rug. The RH rugs overwrite the lot type map tags in these cases. The lots work fine, the specific lot map tags just do not show in map view. If that bothers you this will help: map tag fixes by Don Babilon

Things to note about Cronor
  • The world comes with custom lighting/weather. So if you have a global lighting mod you might want to take it out to see how the island is meant to look.
  • The world contains all career rabbitholes (with the help of rabbithole rugs) except for the Movie Set RH from Late Night.
  • EA tends to spawn collectibles for all EP you have installed. So even if we didn't use any content from Pets, Supernatural, Generations or Island Paradise you might find e.g. small pets in inconvenient places. If you want to prevent small pets from spawning you could try this mod:
  • You will notice that some objects were placed to create a certain atmosphere. Even if some of the objects are not usable anymore or cause routing tantrums, we left it this way to keep the unique look.
  • On some lots we used garage doors as regular doors. Please keep in mind, that those cannot be opened autonomously by sims! You as a player will have to open and close them manually.
  • Many of the characteristic features of the buildings were achieved with the cfe cheat. For this reason you might encounter ceiling tiles that look like stray tiles, especially if you play with "walls down". Those are ceiling tiles of warped floors and not stray ones.
  • To ensure the unique and grimy look we recoloured everything or used the CaSt-Tool on it. For this reason it may take a while until all textures are loaded. Also loading times when placing sims or loading the game might be a bit longer than usual.
  • For this same reason and the custom weather it is highly recommended to quit the game and reload if you want to switch worlds. Weather or textures may bleed into the next world. It will be ok after saving and reloading. This is not an issue with Cronor but EA default.
  • Snow adds a heavy load on performance. If you have any issues with freezing (of the game, not sims) or crashes during winter, we recommend to switch off snow in the game options.


A huge Thank You! to Simsmidgen ( and attuned for helping and testing and support! Also to Architectural-sims (, City-Mouse (, Dylan-Walsh-Sim (, Gaiahypothesims (, Maramaja06 (, Mpartsbuilds ( and Nocturnalazure ( who tested the world.
Simsmidgen for the wonderful furnishing of the Blue Note and the Rise and Fall.
RamboRocky90 for allowing the use of his fantastic tower as a base:
Decorator's Best Friend by misukisu:
NRaas Debug Enabler:
Velocitygrass' stencil remover:

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 World Adventures Ambitions Late Night Showtime Seasons University Life Into the Future
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 41.87 MB · Downloads: 14,073 · 30th Oct 2018
41.87 MB 14,073 30th Oct 2018
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.

Need more help?

If you need more info, see:
102 Comments / Replies (Who?) - 38 Feedback Posts, 62 Thanks Posts
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Test Subject
#76 Old 5th Dec 2019 at 8:20 PM
Love it :)
Test Subject
#77 Old 6th Jan 2020 at 7:32 PM
Love this world, can't wait to play it! It's perfect for my criminal cyberpunk girl. Thank you very much for your work and for sharing it!
Test Subject
#78 Old 2nd Feb 2020 at 11:47 PM
Hi! Huge fan. Quick question: Is there any way to add more lots, specifically to the crescent? I haven't found available space yet.
Test Subject
Original Poster
#79 Old 3rd Feb 2020 at 7:57 PM
@swartkil Cronor uses only a medium map and as you see has very little landmass. As stated in the description we made parts of it unroutable to avoid routing issues due to the decorative objects we used. This is especially true for the Crescent. So sorry, but the only option is to bulldoze an existing lot and rebuild.

A group account of Norn and Crowkeeper :)
Test Subject
#80 Old 26th Feb 2020 at 8:39 PM
I cannot say enough positive about this and its theme and atmospheric. I have a werewolf character that just thrives, and okay, that's mostly play style but the time and effort on this is amazing!!
Lab Assistant
#81 Old 6th Mar 2020 at 5:39 PM
What the... OK, Sims 3 content creators officially passed the line of Divine Epicness.
I think I'll staying with Sims 3.
Test Subject
#82 Old 8th Apr 2020 at 2:51 PM
Oh God! what a beautiful city++
Test Subject
#83 Old 28th Jun 2020 at 4:24 AM
This is amazing! I would love to see this city expanded to have all the different kinds of lots.
Test Subject
#84 Old 3rd Jul 2020 at 11:18 PM
The amount of detail that went into this was incredible. Thank you!
I was able to place a small residential lot next to the broken, half sunken sign. I named it, 'On the Outskirts' and the description is, 'Good luck getting into town.'
Test Subject
#85 Old 17th Sep 2020 at 8:57 PM
Wow! What an amazing world!
Test Subject
#86 Old 26th Oct 2020 at 9:29 PM
I like to think of this map as an alternative dystopian Oasis Landing.
Test Subject
#87 Old 3rd Jan 2021 at 5:59 PM
Love it
Test Subject
#88 Old 9th Feb 2021 at 10:46 AM
Im not sure how to download worlds, can someone help me?
Test Subject
Original Poster
#89 Old 9th Feb 2021 at 7:02 PM
@Infinity You download them just like everything else. There is a zipped archive in the downloads tab. Download it, unzip it and then install the world via launcher. In order to make the rabbitholes work for this world you will need to download the RH rugs listed on the information page and put them into your mods folder.

A group account of Norn and Crowkeeper :)
Lab Assistant
#90 Old 14th Feb 2021 at 3:21 AM
So, my husband decided to use the Adventure Board in Cronor with one of his residents. The opportunity has directed him to go dumpster diving. However, we can't seem to find any dumpsters. Were there any placed in the town, or will he need to add one himself?
Test Subject
Original Poster
#91 Old 14th Feb 2021 at 9:21 AM
@Tamha There are several! There is at least one on the platform but you may want to have a look in the wastelands

A group account of Norn and Crowkeeper :)
Lab Assistant
#92 Old 14th Feb 2021 at 6:37 PM
Okay, thanks! We'd ended up temporarily placing one somewhere, but we'll try to find yours now.
Test Subject
#93 Old 29th Mar 2021 at 5:36 AM
When you say "routing tantrum", does it have something to do my save randomly crashing?
Test Subject
Original Poster
#94 Old 29th Mar 2021 at 7:18 PM
@Jonathane When we say routing tantrum we mean routing tantrum. It's unlikely this crashes your game. It is more likely a different cause. Do you have all required EP installed? Do you use additional CC or mods? Does it occur only if you play in Cronor?

A group account of Norn and Crowkeeper :)
Test Subject
#95 Old 29th Mar 2021 at 9:09 PM
I don't like hearing that. It's my longest save, I tried to populate the city with old family rejects (around ten are actives). I believe I'm year 12 ingame. I'll search in mod supports but in the meantime, I'll ask if it might be simply tied to the game itself not being able to handle this much data.
Test Subject
#96 Old 29th Mar 2021 at 10:45 PM
Could you perhaps upload the .INI files? The sky, water, and atmosphere look badass and I would like to use it in my world.
Lab Assistant
#97 Old 12th May 2021 at 5:52 PM
Wow incredible cyber punk futuristic world!
Test Subject
#98 Old 7th Aug 2021 at 1:15 PM
I wasn't able to download the Bistro nor the Stellar Observatory rugs from the links in the description. The page for the bistro rug is there, but the download link leads to a 404 error. The page linked for the Into the Future rugs is another 404 error. I was able to eventually get them by going to, where a plain listing of rar files (and a subfolder for more rar files) shows up. I just thought I'd mention it, in case somebody else has troubles finding those rugs (the rest of the base game rugs I already had). I'm still to test and see if these files are indeed the right ones.
Lab Assistant
#99 Old 15th Sep 2021 at 10:26 AM
Does this work without any stuff-packs so I only need basegame and lissted exspansionpacks?
Lab Assistant
#100 Old 15th Sep 2021 at 10:44 AM
This looks absolutely wonderful! Plus, I sort of like dystopia-things.
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