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Improved Lighting (V7 1.19 patch)

by Shimrod101 Posted 8th Sep 2014 at 5:33 PM - Updated 4th Jun 2016 at 11:10 PM by Shimrod101 : Updated for 1.19 patch
290 Comments / replies (Who?) - 12 Feedback Posts, 13 Thanks Posts
This mod is updated to V7 for the 1.19 patch.

The V6 mod is available for the 1.15.55 update.

The V5 mod for the December 16th patch reduces the extra brightness/glow/bloom which appeared with this patch, so the lighting is approximately the same as before this patch with my mod installed. The issue with the darker rugs doesn't exist anymore, rugs are the normal EA rugs when using this mod now.

The V4 version removes this issue with black walls when the lights are off, and the issue with extreme brightness on walls beside a window when the lights are off (when the walls weren't black instead). The BradyBunchBlue extra blue color in the light is reduced drastically (lower than EA has done in the newest patch); in my game at least, white furniture indoors is white. This BBBlue in the light has nothing to do with RGB values in the color of clothing or furniture or anywhere else. The blue sky is a bit less extreme blue, as when using desaturation on a color.

This mod improves the lighting primarily indoors, and alters outdoor lighting a bit also. Indoors will be brighter than the default overall and Ambient light is spread throughout so walls will not be as dark and sims facing away from the light source will not be as dark.

Sunlight entering through windows is greater than the default. Also the SS Ambient Occlusion is increased such that objects everywhere have a little more contrast and/or depth; the washed-out look of the entire game graphics is reduced a bit.



In the screenshot below, the Library has the original lights, none are added by me, and the slider intensity is set at the highest. If you require a brighter room than this, edit the lot through Manage Worlds and add a couple extra lamps.



This mod uses two DATA files named Renderer Global Light Settings and Renderer Global Ssao Settings, and the 2 XML files of the same name. Cannot be used together with the Indoor Lights Brighter mod as my mod uses the same DATA file.

Install this by unzipping the file somewhere, and moving the .package file into the Mods folder (or a subfolder). With the Oct.1st Update, the business with the unpackedmod folder and altered Resource.cfg file isn't necessary anymore, as XML can be read inside a .package file as normal.

Additional Credits:
Created with the use of s4pe by Kuree and Sims4Group, and the Data File Tool and XML Extractor by velocitygrass.
And also the XML Extractor by scumbumbo.
Tags: #lighting

Type: Global Mods

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
ShimrodImprovedLighting_V7.zip

Size: 4.2 KB · Downloads: 81,487 · 4th Jun 2016
4.2 KB 81,487 4th Jun 2016
ShimrodImprovedLighting_V6.zip

Size: 4.2 KB · Downloads: 10,711 · 28th Feb 2016
4.2 KB 10,711 28th Feb 2016
ShimrodImprovedLighting_V5.zip

Size: 4.1 KB · Downloads: 38,123 · 28th Dec 2014
4.1 KB 38,123 28th Dec 2014
ShimrodImprovedLightingV4.zip

Size: 4.1 KB · Downloads: 27,179 · 3rd Oct 2014
4.1 KB 27,179 3rd Oct 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
290 Comments / Replies (Who?) - 145 Feedback Posts, 140 Thanks Posts
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Page 3 of 12
Field Researcher
THANKS POST
#51 Old 9th Sep 2014 at 8:39 AM
Now it works perfectly!
Test Subject
THANKS POST
#52 Old 9th Sep 2014 at 9:38 AM
Players may clinges to the screen for hours a day at the release of favorite series.
So, player friendly mods like this may assit long play(Yes by me).
Thank you and very timely.
Test Subject
#53 Old 9th Sep 2014 at 9:39 AM
this mod is not working for me at all
All my sims look darker and the lighting in the room is kind of weird

http://i257.photobucket.com/albums/...zps1840dcec.png

http://i257.photobucket.com/albums/...zps73a175c8.png
Mad Poster
Original Poster
#54 Old 9th Sep 2014 at 9:56 AM
Quote:
Originally Posted by carepuppy
this mod is not working for me at all
All my sims look darker and the lighting in the room is kind of weird


Try turning off Laptop Mode; someone mentioned this in the discussion forum.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#55 Old 9th Sep 2014 at 9:58 AM
Quote:
Originally Posted by Leeahna
I have this same issue aswell, and in middle of rooms not directly under light aswell. It's really weird. I have a geforce 860 gtx, maybe its a gpu issue?


You have tried the V2 mod version?

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#56 Old 9th Sep 2014 at 10:00 AM
Quote:
Originally Posted by eman72
I tried the mod in my game and I noticed if I have it in window mode all the objects have a weird color tint but when my game is in full screen everything is fine


I tried my game in Windowed Mode right now and it looks exactly the same as in Fullscreen Mode.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Guest
THANKS POST
#57 Old 9th Sep 2014 at 11:53 AM
Works great! White things are white!
Test Subject
#58 Old 9th Sep 2014 at 12:57 PM
Quote:
Originally Posted by Shimrod101
Try turning off Laptop Mode; someone mentioned this in the discussion forum.


I did that but it looks the same
Forum Resident
THANKS POST
#59 Old 9th Sep 2014 at 1:18 PM
Yes! I'm so excited to see people posting cc for TS4! Thank you so much for this!
Forum Resident
#60 Old 9th Sep 2014 at 1:26 PM
Thanks for this great mod, really improved the game. But I have a question, right now with your V2 mod installed, the unlit room (the room without any lamp / windows / all lamps turned off) is quite dark imo. Is it possible to make the unlit room little brighter?
Mad Poster
Original Poster
#61 Old 9th Sep 2014 at 1:54 PM
Quote:
Originally Posted by anak_ponti
Thanks for this great mod, really improved the game. But I have a question, right now with your V2 mod installed, the unlit room (the room without any lamp / windows / all lamps turned off) is quite dark imo. Is it possible to make the unlit room little brighter?


I don't know how to do that with the settings in this file. Doesn't mean it isn't possible though.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#62 Old 9th Sep 2014 at 2:01 PM
Quote:
Originally Posted by carepuppy
I did that but it looks the same


Have you tried all the things mentioned in this thread? http://www.modthesims.info/showthread.php?t=533595
I don't know anything myself about this issue, only what I've read described by others.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Forum Resident
#63 Old 9th Sep 2014 at 2:53 PM
Quote:
Originally Posted by Shimrod101
Quote:
Originally Posted by anak_ponti
Thanks for this great mod, really improved the game. But I have a question, right now with your V2 mod installed, the unlit room (the room without any lamp / windows / all lamps turned off) is quite dark imo. Is it possible to make the unlit room little brighter?
I don't know how to do that with the settings in this file. Doesn't mean it isn't possible though.
Okay, if you manage to do that, it will be great. Thank you for the answer.
Test Subject
THANKS POST
#64 Old 9th Sep 2014 at 3:12 PM
Thanks for Sharing!
Test Subject
THANKS POST
#65 Old 9th Sep 2014 at 3:43 PM
Nice work!
Test Subject
THANKS POST
#66 Old 9th Sep 2014 at 4:06 PM
This is exactly what I needed. Now my houses are bright and perfect, thank you!
Lab Assistant
#67 Old 9th Sep 2014 at 4:33 PM
in my game no matter what settings I use I get looks like objects have weird painting look instead of like the sun showing through leaves or like this photo...



Weird Lighting

will this mod fix this at all????
Thanks.
Lab Assistant
THANKS POST
#68 Old 9th Sep 2014 at 4:36 PM Last edited by Sognatrice : 10th Sep 2014 at 10:12 AM.
Thanks for this mod, good work!
Unfortunately, it doesn't really look that good in my game. The second version is much better than the first, but still there's too much blueish light for my taste, for example some objects in the bathroom are shining pure white and others are still much darker. The curtain thingy above the staircase also looks unnaturally bright and blueish, I think (in contrast to the floor, the table, ...)? However, it does brighten the rooms a lot, which is great.


(edit: I tried to attach a picture but it won't work. I can see it in my Attachments but even after waiting for hours now it doesn't show in my post. Hm.)
Test Subject
THANKS POST
#69 Old 9th Sep 2014 at 5:07 PM
Sweet, no distance blur and now improved lighting! I look forward to trying this mod! :o)
Test Subject
THANKS POST
#70 Old 9th Sep 2014 at 6:28 PM
Thank you, I was looking for this everywhere! You're awesome Shim!
Test Subject
#71 Old 9th Sep 2014 at 6:52 PM
Need help! Downloaded your Mod yesterday and the lights really looking better, but if I want to take an indoor-picture the ceiling is gon. It looks like an open sky. If I remove the mod, the ceiling is showing normal! What can I do???
Lab Assistant
THANKS POST
#72 Old 9th Sep 2014 at 7:23 PM
Thank you, very much needed!
Could you probably split the DATA files in two packages? I would prefer to simply alter the indoor lighting, not the outdoor lighting.
Test Subject
THANKS POST
#73 Old 9th Sep 2014 at 7:31 PM
Okay, now this is perfect.
Test Subject
THANKS POST
#74 Old 9th Sep 2014 at 9:12 PM
This is awesome. Thank you very much
Test Subject
#75 Old 9th Sep 2014 at 9:28 PM
Quote:
Originally Posted by Shimrod101
A new file is uploaded which fixes the issue with the large discolored spots on floors under the light source. Throw the first version in the trash can.



To my eye it looks a bit better with the increase, the world and objects and everything doesn't look so washed out. And I don't really see 'thick dark edges' everywhere.

Thank youuuuu
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