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Build-a-Playground: 5 hills for children and toddlers [TESTERS WANTED]

by Jasana_BugBreeder Posted 31st Jan 2009 at 9:41 PM - Updated 22nd Feb 2009 at 9:33 AM by Jasana_BugBreeder : placement hints added
 
109 Comments / Replies (Who?) - 97 Feedback Posts, 11 Thanks Posts
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Field Researcher
#26 Old 1st Feb 2009 at 6:44 AM
This will certainly be tested! I'm in the middle of a legacy rotation where the family has six children right now--a pair of twins and a set of quadruplets. I just have to build a park for them now.

Stories (okay, LEGACIES), Tutorials, and Downloads at my sim journal:
http://rikkulidea.livejournal.com
Test Subject
#27 Old 1st Feb 2009 at 8:26 AM
Great idea !
Mad Poster
#28 Old 1st Feb 2009 at 9:23 AM
I built my Sims a community park with these slides. My Sim used the long, straight one with no problem. Then I got her to try one of the curved slides... and there was some weirdness. She slid down, disappeared when she hit the bottom, and was magically standing at the top again... stuck. She could blow bubbles, but she couldn't walk anywhere. So I called the taxi... and she magically teleported into it!

I'm not sure what kind of bug that is, but I thought you might want to know. No harm done, though. And the slides are so cute.
Lab Assistant
#29 Old 1st Feb 2009 at 9:39 AM
Wow, that is a fantastic idea. Great job. Thank you.
Lab Assistant
#30 Old 1st Feb 2009 at 9:55 AM
Oooh! So cute! This looks great, kind of like a toddler/child playground that's near my home here (ours is very low to the ground though, hehe :D). Thank you so much for taking the time to do this!
Mad Poster
#31 Old 1st Feb 2009 at 10:16 AM
Too cute. Thanks alot for sharing!

Resident member of The Receptacle Refugees
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Alchemist
#32 Old 1st Feb 2009 at 11:41 AM
WOW! I've been looking for things like this!
Did you make the mesh? I think this should be awarded!

Like, whatever.
My nickname is Eve
Forum Resident
#33 Old 1st Feb 2009 at 1:44 PM
Another cool object for outdoor activities! I'm surprised by the possibilities of combinations of the different objects that give many variations to use them in lots. Thank you for all the work you put in this project. Chapeau!
hexameter
Inventor
#34 Old 1st Feb 2009 at 4:04 PM
Amazing!
Test Subject
#35 Old 1st Feb 2009 at 4:26 PM Last edited by Princess Robijn : 1st Feb 2009 at 4:32 PM.
I have AL, (and every other EP and SP) and in my game it doesn't appear. It doesn't seem to with conflict with anything I have in my game.

Josette
Lab Assistant
#36 Old 1st Feb 2009 at 7:15 PM
Wow, this is perfect for the play house I built on the other computer. Thanks!
Fat Obstreperous Jerk
#37 Old 1st Feb 2009 at 9:13 PM
Interesting. Is this a functional set of one-way slide stairs that actually works?

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Test Subject
#38 Old 2nd Feb 2009 at 2:51 AM
Wow....looks amazing...cant wait to try it!
Test Subject
#39 Old 3rd Feb 2009 at 2:59 PM
Quote: Originally posted by Princess Robijn
I have AL, (and every other EP and SP) and in my game it doesn't appear. It doesn't seem to with conflict with anything I have in my game.

Josette


I moved it from my downloadsfolder and then moved it back. Now the ones from the foundation to the floor and from the first floor to the floor are working. However, the from the second floor or from first floor to foundation and from second floor to ground are still not working.

As said before, you did an amazing job.

Josette
Instructor
Original Poster
#40 Old 3rd Feb 2009 at 7:36 PM
Thanks everyone!
Critisizm is welcome, too

Quote: Originally posted by rebecah
Are you still considering expanding the snow hill project?
Hi! Yes, and this is a kind of first step towards that direction Don't know when I'll be able to make next step, though

Quote: Originally posted by fakepeeps7
She slid down, disappeared when she hit the bottom, and was magically standing at the top again... stuck.
Thanks for the bugreport!
If she was snapped to the top, it means that if failed to be snapped to the bottom routing slot, and in front of the bottom tile I thought that snap could be enough, but if not... hm... should I try FindLocationFor primitive?
By chance, do you remember what could block the bottom slot - an object, another sim, anything else?

Quote: Originally posted by Beata125
Did you make the mesh?
Sure I did, I always make meshes myself. It's one of most interesting parts of any project.

Quote: Originally posted by J.M.Pescado
Is this a functional set of one-way slide stairs that actually works?
No, it's not stairs - in the beginning it was Chi Sculpture, or how it was called, that 2x2 thingy. I have a habit of starting from sculptures
Making it work as a portal may be a good idea, but not for now. I might return to this thought if I'll ever make 'climb up' animation, so it'll be two-sided.
But it is functional, somewhat.
Kids and toddlers can slide here - in exactly one way (anyone cares to make more anims?) They gain fun. They select next slide (using really plain algorithm).
No, they can't fall off and die - implementing such things is not entertaining for me to each their own. They can't push someone off either.

Quote: Originally posted by Princess Robijn
I moved it from my downloadsfolder and then moved it back. Now the ones from the foundation to the floor and from the first floor to the floor are working. However, the from the second floor or from first floor to foundation and from second floor to ground are still not working.
Thanks for the report!
Could you please explain what do you mean by 'not working' - not appear at all, cannot be placed, sims cannot interact?
If it's placement problems, should I post screenshots with tiles visible, to explain how it should work? Hills are really picky to floor presence/absence.
Test Subject
#41 Old 4th Feb 2009 at 3:27 AM
this looks interesting ^_^
can't wait to try it
Field Researcher
#42 Old 4th Feb 2009 at 12:33 PM
My downloads folder is very very full but this is so clever I just have to have it. Amazing work and the best idea. Thank you.
Test Subject
#43 Old 4th Feb 2009 at 5:03 PM
Quote: Originally posted by Jasana_BugBreeder
Thanks for the report!
Could you please explain what do you mean by 'not working' - not appear at all, cannot be placed, sims cannot interact?
If it's placement problems, should I post screenshots with tiles visible, to explain how it should work? Hills are really picky to floor presence/absence.


They are in the game, I just can't place them. The others work fine. Screenshot would be appreciated.

Josette
Mad Poster
#44 Old 16th Feb 2009 at 6:27 PM
Quote: Originally posted by Jasana_BugBreeder
Thanks for the bugreport!
If she was snapped to the top, it means that if failed to be snapped to the bottom routing slot, and in front of the bottom tile I thought that snap could be enough, but if not... hm... should I try FindLocationFor primitive?
By chance, do you remember what could block the bottom slot - an object, another sim, anything else?


As far as I recall, there was nothing at the bottom of the slide. No objects, bushes, Sims, etc. There might have been a fence near the bottom of the slide, but it wasn't blocking it.

I've used the slides since with no problems. The first time (when I got the bug), I put the slides on an actual hill. Since then, I've been putting them on foundations or on top of columns. I don't get any bugs with that method.
Test Subject
#45 Old 19th Feb 2009 at 4:27 PM
W-H-O-A! Fantastic, nice job!
Lab Assistant
#46 Old 26th Feb 2009 at 1:57 AM
This is soooo awesome! I put them on a community lot, and they worked fine, except for one thing. I had the sim child slide down the shortest slide, and she seemed to go down it but then reappeared at the top. I sent her to slide again, and the icon that shows the action went all glitchy, and I couldn't get her to do anything. Was that small slide meant for toddlers only?

When a girl has become one with her pony, she feels ultimate togetherness and love. The pony, on the other hand, just wants her messy bran slop and to go back to her warm, comfy stall for the rest of her life. Things such as this are different as you would think it to be.
Forum Resident
#47 Old 28th Feb 2009 at 1:15 AM
cute! it was time someone created this! thank you!

I create for my amusement. I share for -I hope!- yours :)
Enjoy and ... Happy simming!
Test Subject
#48 Old 2nd Mar 2009 at 3:14 PM
So cute ^^

Ive downloaded it and i cant see any problems

Why dont u have onionheads >.<

And other tags? What tags are the first O.o
Field Researcher
#49 Old 3rd Mar 2009 at 7:06 PM
Oh.My.God.YOU RULE!!!*downloads*

"What's the worst that I can say?
Things are better if I stay.
So long and goodnight,so long and goodnight."-Helena,My Chemical Romance
(( ))
// \\
Test Subject
#50 Old 6th Mar 2009 at 4:26 AM
This is great.I'm going to download it....as soon as I figure out how it works.
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