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The Numenorean Hibernation Cell (Aspiration reward OR Buyable) - *UPD 08 NOV 2006*

by Numenor Posted 31st Oct 2005 at 1:03 AM - Updated 17th Nov 2008 at 1:14 PM by -Maylin-
488 Comments / replies (Who?) - 23 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
08 NOV 2006: ADDED BUYABLE VERSION. Many users asked me for a version of the Hibernator buyable from the catalog; at first I resisted, because I think it's a nice idea to have it as an aspiration reward. But anyway, if people want to buy it from the catalog, well, here is the buyable versio
NOTE: YOU CAN'T HAVE BOTH! Choose either the Aspiration Reward OR the buyable version. The buyable version is attached to this post, in the archive "Hibernator_main_(BUYABLE).rar". Install it as usual (the QX works fine, too). Once installed it, the buyable Hibernator can be found in the normal Buy Mode catalog, in the section Misc/Misc, at a price of §15,500 (sorry, but you have to earn it anyway! ).

08 NOV 2006: Also ADDED a new "Glass" recolour made by CyberBob: it's more transparent then mine, and has a transparent base, too (not only the door).

11 SEPT 2006: FIXED the bug that caused the children to sit on the floor after exiting the Hibernator; also improved compatibility with other hacks involving beds by removing the categorizaton of the Hibernator as "bed".
Thanks to TwoJeffs for both bug-fixes.

21 JUNE 2006: Added Finnish translation (thanks Kissamies)

22 APR 2006: Added Spanish translation (thanks HarlotBoy) and Italian translation

27 DEC 2005: FIXED the "jump" bug that occurred when cancelling the "Hibernate" interaction while the sim was still walking toward the Hibernator.

You want to have 10 children and an entire life isn't enough? You want to meet your grand-grand-grand-nephew? Just take a "nap" into the Numenorean Hibernation Cell!

I'm very proud of this object (though it isn't perfect ), because it's definitely the project that I worked on for the longest time.
I've made a completely new animated mesh (created from scratch), heavily modified the BHAVs, edited and adjusted the animations, enabled the colour options... A special thanks to Inge Jones for having pointed me in the right direction with the BHAV that saves/restores the age of the sim.

The Hibernator functions: you can send your sims to hibernate for a chosen time (from 1 day to 1 month); the sim will enter the hibernator (obviously naked: have you ever been hibernated with your clothes on? ) and will stay there in life suspension: no aging, no needs, nothing! If you don't manually interrupt the hibernation, by deleting the action from the command queue, the sim will automatically "wake up" when the chosen time has finished.
The hibernator takes care of all the body's needs (all the stats will slowly increase during the hibernation); only drawback: the sims will feel lonely into the hibernation cell, and their "social" will slowly decrease; the more they stay in, the more they will need social interactions when they wake up.
I suggest to put the Hibernators in a quiet place: though hibernated, the sims don't like noise, music and such (a "thought balloon" will be displayed if a sound disturb them).

Installation: put the package(s) in the downloads folder. You will find the Hibernator among the Aspiration Rewards, not in the normal catalog!

Additional data
The objects that I've cloned, in order to create the Hibernator, were the cheap single bed and the coffin, though very little still remains of both of them.
The Hibernator works in every game, even without EPs, is recolourable, and is shipped in three colours: blue (default), pink and transparent glass.
The mesh is only 822 faces / 584 verts (= very low, for an object of these dimensions).
If you are going to create recolours for the "metal" cover, be sure to recolour the separate "plaque" texture".

Known bugs
I said it's not perfect
1) When the Hibernator is used by a child, the animation of the door isn't perfectly synchronized with the body movement, and the child's body sometimes peeks out of the door (this happens only when entering and exiting: the hibernation itself has no glitches).
2) FIXED (Was: As soon as the child exits the hibernator, he suddenly sits down to the floor; this happens in Nighlife only)
3) FIXED (Was: If you order a sim to hibernate and cancel the action before he reached the hibernator, an error occurs (the sim will "jump"); there's nothing to worry about, though).
Style: Contemporary Sci-Fi
Room: Bedroom Study
Maxis Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Hybernator_recolour_CyberBob-Glass.rar

Size: 2.4 KB · Downloads: 23,217 · 8th Nov 2006
2.4 KB 23,217 8th Nov 2006
Hibernator_main_(BUYABLE).rar

Size: 118.0 KB · Downloads: 33,546 · 8th Nov 2006
118.0 KB 33,546 8th Nov 2006
Hibernator_main.rar

Size: 118.0 KB · Downloads: 39,529 · 27th Dec 2005
118.0 KB 39,529 27th Dec 2005
Hibernator_recolour_Glass.rar

Size: 8.1 KB · Downloads: 43,508 · 31st Oct 2005
8.1 KB 43,508 31st Oct 2005
Hibernator_recolour_Pink.rar

Size: 59.9 KB · Downloads: 31,236 · 31st Oct 2005
59.9 KB 31,236 31st Oct 2005
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
488 Comments / Replies (Who?) - 458 Feedback Posts, 16 Thanks Posts
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Lab Assistant
#401 Old 24th Nov 2006 at 9:27 PM
are there any other recolours apart from the ones here and the two made by PattyMcPat2666 . i dont want to miss out
The ModFather
retired moderator
Original Poster
#402 Old 25th Nov 2006 at 3:09 AM
Not that I know of.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Instructor
#403 Old 25th Nov 2006 at 3:36 AM
Holy crap. Have I mentioned how much you ROCK? Can you please come to my place and give me private lessons on how to do some of this modding?

Cogito ergo nupta non sum.
Test Subject
#404 Old 5th Jan 2007 at 2:07 AM
This is great. Could you make one that stands vertically and/or one that the sims could be in their clothes in (I want to make a story where someone is puched into a chamber). Thanks
Test Subject
#405 Old 10th Jan 2007 at 6:47 AM
I like this object! If the animation of adult sims is like the vampire lying in the coffin (cross arms in front of chest) will be perfect. In my opinion, putting their hand on the cap is a little weird if they are falling asleep, especially when using the transparent recolor. Can you make one or I'll try to make one myself, plz. Thanks!
Test Subject
#406 Old 3rd Feb 2007 at 1:19 PM
Holy shit, thank you sooo much for this!!
Test Subject
#407 Old 8th Mar 2007 at 8:54 PM
Awesome!!

(¯*♥..♥*¯)Have you thanked a Mod today?
NO MORE PAYSITES FOR EA/SIMS STUFF, SIGN HERE IF YOU AGREE:
http://www.ipetitions.com/petition/...tion/index.html
Test Subject
#408 Old 8th Mar 2007 at 9:01 PM
Awesome!! I like!! :D

(¯*♥..♥*¯)Have you thanked a Mod today?
NO MORE PAYSITES FOR EA/SIMS STUFF, SIGN HERE IF YOU AGREE:
http://www.ipetitions.com/petition/...tion/index.html
Test Subject
#409 Old 16th Apr 2007 at 2:07 AM
Hmm... Looks like I got to the party a little late, but I got here! This is jaw-droppingly, dance-around-the-room cool. I wasn't sure I needed this until a side comment about building walls around it - and now I have visions of bricked-up sims floating through my mind... ah, the possibilities! Thank you!
Lab Assistant
#410 Old 16th Jun 2007 at 5:18 AM
Could you make a .zip version? I can't extract .Rars.
Lab Assistant
#411 Old 1st Jul 2007 at 9:37 AM
wow... Numenor, you are GOD!
Test Subject
#412 Old 5th Aug 2007 at 5:06 AM
Is it possible to make a global hack that prevents hibernating sims from showing up on other lots as NPCs if you're playing a different family?
The ModFather
retired moderator
Original Poster
#413 Old 5th Aug 2007 at 10:34 AM
I tried, but I failed. However, I never found this inconsistency very annoying...

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Test Subject
#414 Old 12th Aug 2007 at 9:07 PM
Quote:
Originally Posted by Numenor
I tried, but I failed. However, I never found this inconsistency very annoying...
Granted that I've never tried making anything for Sims2, but, from a coding standpoint, it just seems that you'd need to add a property/flag to a sim entering hibernation (and remove it when they wake up, of course) then add a check to the process that visiting sims are generated, causing it to skip the rest of the iteration that would normally cause that sim to appear should said sim have the flag and possibly restarting that segment of code to generate a different sim.

Again though, I know literally nothing about Sims2 beyond standard gameplay, since I've never taken the time to look into it. So, I don't know how you would do this or if it's even possible with the tools available. I'm just trying to throw out a possible idea of how to accomplish it.
The ModFather
retired moderator
Original Poster
#415 Old 13th Aug 2007 at 12:09 AM
You basically have answered to yourself (by the way, you should start modding! you definitely have the right approach to coding )

The real problem is instructing "the process that visiting sims are generated" to check that flag; it's a complex routine that I really would not touch, unless absolutely needed.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Test Subject
#416 Old 15th Aug 2007 at 7:50 AM
Having the right approach comes from having experience with coding and modding on other projects. I've thought about doing some mods for Sims2, but the problem is that I just don't have the spare time right now, what with trying to keep my job, get my degree finished, and still have enough time left over to do, well... anything.
Test Subject
DELETED POST
23rd Aug 2007 at 3:48 AM
This message has been deleted by amherr10669.
Test Subject
#417 Old 27th Aug 2007 at 5:15 AM
ok numenor...lol ive been trying 2 get this in my game 4 bout a year now...i still dont no wat 2 do!!! lol i had the same problem bout a year ago and asked ya bout it and i asked u and u tried 2 help me but im not so good @ pcs so if u have any other suggestions...plz help!!!

Thanks for looking,
Mitzy
Test Subject
DELETED POST
27th Aug 2007 at 5:16 AM
This message has been deleted by Ctwmn20065.
The ModFather
retired moderator
Original Poster
#418 Old 3rd Sep 2007 at 12:09 AM
Ctwmn20065 - All the help you need with downloaded content can be found here

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Test Subject
#419 Old 12th Sep 2007 at 2:50 AM
Omfg, this is so awesome
Test Subject
#420 Old 21st Oct 2007 at 6:29 PM
I had a hibernating sim, and I canceled hibernation before the time was up, but the sim didn't get out, not even when the one day was up.
However, I did save earlier with him hibernating. Is that the problem?
The ModFather
retired moderator
Original Poster
#421 Old 23rd Oct 2007 at 12:32 AM
I cancelled the hibernation before completion many times, and I never had problems; but perhaps something was going on at the same time, in your game, that might have interfered...

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Lab Assistant
#422 Old 6th Nov 2007 at 4:08 PM
Quote:
Originally Posted by jaxad0127
Looks good. About pregnancies, if your hibernator works the same as aging off then the pregnancies will still advance while in hibernation.


That's going to be an interesting birth. LMAO!
Test Subject
#423 Old 5th Dec 2007 at 9:14 AM
thanks. will my teen and children sims be picked up by social workers because they don't go to school?
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