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Courtesy Light / Emergency Lamps (w/ custom coloured lights) *BUGFIX 28nov08*

by Numenor Posted 25th Oct 2008 at 4:50 PM - Updated 14th Mar 2009 at 9:50 PM by Numenor : Restored missing attachment
64 Comments / replies (Who?) - 7 Feedback Posts, 7 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
* with custom coloured lights *
>> by Numenor <<

28 NOV 2008 - BUGFIX (non-blue lamps are now selectable from the collection, too + the low red lamp now correctly decreases its intensity when picked and placed)
26 OCT 2008 - BUGFIX (floor lamps moved to ceiling when changing the bulb colour)

Your rooms are pitch black when the lights go off? Tired of stumbling on the furniture? The hotel guests have troubles finding their room because the corridor is too dark? Fiat lux! With these Courtesy Lights your steps will be safe

The Courtesy Lights will automatically lit up whenever the room is dark, when the standard lamps are off during nighttime, or in windowless rooms.
ClickMe ClickMe ClickMe
(Click thumbnails to enlarge)

The lamps come in two versions (positioned at the top or bottom of the wall) and four custom light colours (blue, white, amber and red).
They can be useful in many cases, for example (just to mention a few):
- Radiance users, while appreciating the overall lighting effect, often have problems clicking objects in unlit rooms, because they are too dark; the dim light cast by the Courtesy Lights will help seeing the objects in the room, while not ruining the realistic effect granted by the Radiance.
- Smarter Lights users will appreciate the nice effect provided by the Courtesy Lights, that automatically turn on and off, room-by-room, as soon as the main light goes off.
- All the users, with the Courtesy Lights set at low-level intensity, can add a suggestive touch to a special room or outdoor environment; when used at high-level intensity, these lamps (especially the white one) will act as Emergency Lamps. If still someone uses some old mods that enable the hidden "Power Outage Scenario", they can play the scenario with the Emergency Lights turned on.
- Sci-fi lovers will particularly appreciate the red lamps, perfect for starships in "red alert" conditions

First off, you have to find the lamps in the catalog
I don't like clogging the users' catalog with a lot of icons, so I reduced the icons to two only (blue lamp, high and low version). You can select all the various colour directly in game, clicking on the lamp, or using the special collection, embedded in the object: just look under Collections, either in the Residential or Community catalog, and you will see all the 8 icons (2 versions x 4 colours each).

IMPORTANT: the alternative meshes and light colours are strictly interconnected, within the package; therefore, deleting one colour, or one mesh, or the 'collection', will cause the entire set to be deleted.

The pie menu available on each lamp offers the following options:
  • Turn ON and Turn OFF: you can set to "Manual ON" or "Manual OFF" a single light, all the lights in the room or all the light in the lot. IMPORTANT: the action will affect only the Courtesy Lights: the standard lamps are not affected by any of the options available for the Courtesy Lights!
  • Turn AUTO: this option activates the automatic switch for the Coutesy Lamps (again, the action does NOT affect the standard lamps). When in auto mode, the Courtesy lamps will automatically turn on when the room is dark. The internal routine works fine with or without the Smarter Lights installed. Outdoor courtesy lights, during nighttime, turn on whenever there are no lit lamps within a radius of 10 tiles around them.
  • Intensity...: you can manually increase or decrease the intensity of a single light, or the general intensity of an entire room. The "Auto" option automatically adjusts the intensity of the light proportionally to the room area (Auto-intensity is not available for outdoors lights).
  • Bulb Colour...: you can change the colour of the lamp; the light cast by the lamp will change accordingly.

The Courtesy Lights are supposed to be used mainly in residential lots; if you are going to create a community lot, or if you want to place the lights in a residential lot that contains no playable sims, of course the pie menu won't be available. In this cases, you can use the following workarounds:
  • setting the light colour: buy the lamp using the Collection, instead of the normal catalog;
  • setting the light intensity: after placing the light in the lot, pick it up again: the intensity will be decreased by 10%, and a message will tell you the new intensity level. Repeating the Pick & Place procedure many times, you can choose exactly the intensity you want for a specific room.

The Courtesy Lights are fully compatible with any game configuration, from the base game to Apartment Life. Moreover, they are fully compatible (they are actually tweaked to work in conjunction with) the Radiance mod and the Smarter Lights. These lamps are not global mods, and therefore can't conflict with any global mods related to light and lamps.

Inside the attached rar archive, you will find:
- the file Numenor_CourtesyLight.package, that must be installed in your Downloads folder;
- four ".nlo" files containing the custom light definitions; these files require the Scriptorium in order to be installed; after installing the Scriptorium, double-click on the shortcut "Scriptorium_CustomLights" that you will find in yout Downloads folder: it will open up a window, where you have to put the four ".nlo" files extracted from the RAR.
IMPORTANT - Using the Scriptorium and installing the custom light definitions is not strictly required. The lamps already contain the light definitions, but there is a known bug in the game that causes the light not to be reflected by walls and floors, when you exit and re-enter the lot. In order to prevent this bug, you are strongly advised to install the custom light definitions via the Scriptorium.

Before you ask, NO, the light can't be recoloured. Only the frame surrounding the bulb is recolourable: the lamps come with two colour options for the frame: metallic gray and wood.

DON'T CLONE - DON'T REPOST ANYWHERE. You can include the lamps in your lots, as long as you upload them to 100% free sites (NO EXCHANGE), give credits to me and provide a link to this very thread. You can recolour the frame, and upload the recolours to any site, as long as you DON'T include the mesh, and provide a link to this very thread.

Polygon Counts:
416 faces, 563 vertices for each lamp.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 49.9 KB · Downloads: 19,164 · 25th Oct 2008
49.9 KB 19,164 25th Oct 2008
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
64 Comments / Replies (Who?) - 54 Feedback Posts, 7 Thanks Posts
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Test Subject
#51 Old 14th Oct 2009 at 3:42 PM
This is awesome XD tytytyty *downloading*
Test Subject
#52 Old 9th Nov 2009 at 12:04 PM
hello master modder numenor.. can i ask you if there's a creating custom light tutorials?
cause i cant find any.. please help me.. thank you.
Test Subject
#53 Old 12th Nov 2009 at 2:25 AM
Can some one please help me?!?!?!?!?!? I can't download the rar file I can only download the zip files?!?!?!?!?! If someone knows what to do, please e-mail me at PS. the Q i has to be upper, 2 great job!!!!!
Lab Assistant
#54 Old 26th Nov 2009 at 9:33 AM
Default Pick an RAR utility with your language and system?
Originally Posted by imateatree
Can some one please help me?!?!?!?!?!? I can't download the rar file I can only download the zip files?!?!?!?!?! If someone knows what to do, please e-mail me at PS. the Q i has to be upper, 2 great job!!!!!

Click Install Instructions and then WinRAR or Stuffit?
Lab Assistant
#55 Old 5th Mar 2010 at 11:31 PM
A NIGHTLIGHT! Now all my SimKids won't have to worry about the boogeyman!

Test Subject
#56 Old 15th Jul 2010 at 4:45 PM
very good idea o/
Test Subject
#57 Old 16th Feb 2011 at 10:32 AM
Thanks a lot
Test Subject
#58 Old 16th Jul 2011 at 9:11 PM
Can you also make a version with green light?
Because almost every emergency light is green.
Lab Assistant
#59 Old 2nd Sep 2012 at 5:53 AM
thanks for making this light. keep up the good work.
Test Subject
6th Feb 2014 at 5:06 PM
This message has been deleted by TruRoseBlood.
Test Subject
#60 Old 6th Feb 2014 at 10:26 PM
Thanks a lot ;)
Test Subject
#61 Old 6th May 2014 at 3:46 PM
Test Subject
#62 Old 14th Dec 2014 at 9:01 AM
Can't wait to see this in the game. Special thanks for this one.
Test Subject
#63 Old 11th Jun 2015 at 2:07 PM
Test Subject
#64 Old 10th Mar 2016 at 5:12 AM
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