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Liberated Plants

by plasticbox Posted 25th Oct 2014 at 9:52 PM - Updated 25th Jan 2015 at 3:11 AM by plasticbox
35 Comments / replies (Who?) - 6 Feedback Posts, 18 Thanks Posts
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
Some neighbourhood plants made available for Build/Buy.

Update 2014-12-09: Edited the catalogue tagging some more so that the flowers now show up with the other flowers (not at the end of the section), everything has proper tags for being an outdoor plant, and sims will get their §§§ back when these are sold. I also included a texture override (separate package) for the Shrubby Hedge.



This is done by setting Unknown3 to 0x80, Unknown4 to values I forgot to make note of (look in the packages if you need them), the Build/Buy flag to 0x01, and adjusting the price as desired. Most of them also have a custom STBL since they had rather utilitarian names/descriptions ("plantGCW_groundFlower_01" and the like), if any – ignore the typo on the screenshots, I fixed that. The large "Low-Lying Palm" (inline picture above) also has a custom texture with a little more contrast; by default it looks exactly like the small one that's already in game, on the left of the screenshot. Note that this will override the low-contrasty large low-lying palms in the neighbourhood too.

The flowers will for some reason sort at the end of the flower catalogue (I thought this depends only on price, but apparently not), the tree and shrubs according to price. – Fixed, see update note

Two of the flower pics show the regular wildflowers on the left-hand side for scale (these are not included here for obvious reasons). The rocks on the tree pic are available here.


S4PE, Hasher, Notepad++.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
pbox_liberated-plants.zip

Size: 185.8 KB · Downloads: 36,156 · 9th Dec 2014
185.8 KB 36,156 9th Dec 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
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Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
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35 Comments / Replies (Who?) - 11 Feedback Posts, 22 Thanks Posts
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Lab Assistant
THANKS POST
#2 Old 25th Oct 2014 at 10:07 PM
I already spend way too much time working on my garden. Thank you for enabling my addiction! :D
Test Subject
THANKS POST
#3 Old 25th Oct 2014 at 10:27 PM
What a great addition!
Field Researcher
THANKS POST
#4 Old 25th Oct 2014 at 10:33 PM
Keep this mods coming and I'll fall in love with you. ♥
Mad Poster
THANKS POST
#6 Old 25th Oct 2014 at 11:06 PM
Love this! Thank-you!
Top Secret Researcher
THANKS POST
#7 Old 26th Oct 2014 at 4:30 AM
yea yea yea!! Plants are sooo appreciated!!! thank you!
Field Researcher
THANKS POST
#8 Old 26th Oct 2014 at 5:04 AM
Great mod! Thank you for this.
Scholar
THANKS POST
#9 Old 26th Oct 2014 at 5:50 AM
Spectacular!
Test Subject
THANKS POST
#10 Old 26th Oct 2014 at 7:05 AM
Freakin awesome!
Lab Assistant
THANKS POST
#11 Old 26th Oct 2014 at 7:13 AM
This is great thanks!!
Test Subject
THANKS POST
#12 Old 26th Oct 2014 at 11:00 AM
Love it! I spend many time creating gardens and this mod will help. Thanks!
Top Secret Researcher
DELETED POST
26th Oct 2014 at 1:15 PM
This message has been deleted by plasticbox. Reason: No requests.
Lab Assistant
THANKS POST
#13 Old 26th Oct 2014 at 3:10 PM
Fantastic! Thank you!
Is Claeric
#14 Old 26th Oct 2014 at 4:11 PM
Do these share like the rocks?
Pettifogging Legalist!
retired moderator
Original Poster
#15 Old 26th Oct 2014 at 4:13 PM
What do you mean by "share" in this context?

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Lab Assistant
THANKS POST
#16 Old 26th Oct 2014 at 4:28 PM
Thanks for doing this. I never know why Maxis makes some objects (and terrain paints) that aren't available to the player. The code is there, they're already done, it would make the player feel like he got more for his money, so why not make them all available in the game like you just did with these? Thanks again.
Pettifogging Legalist!
retired moderator
Original Poster
#17 Old 26th Oct 2014 at 4:35 PM
They aren't in the game because they are unfinished.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
THANKS POST
#18 Old 26th Oct 2014 at 8:16 PM
I used your Mod in a creation :3
project: Pixie Sanctuary
Sims 4 Library ID: JoMarFam
Thank you for the awesome mods!!! <3
Chrystia
Lab Assistant
THANKS POST
#19 Old 26th Oct 2014 at 11:22 PM
you have always done such great things for the games. Keep up the good work. Thank you so much.
Is Claeric
#20 Old 27th Oct 2014 at 1:01 AM
Quote:
Originally Posted by plasticbox
What do you mean by "share" in this context?


Save to lots in the library, work even if you have the mod uninstalled/not installed, share properly on the gallery, etc
Pettifogging Legalist!
retired moderator
Original Poster
#21 Old 27th Oct 2014 at 1:07 AM
Ah that!

Yeah that should work fine for the most part, seeing as everybody already has (large parts of) these objects in game. Only the stuff I added/changed would be missing: names/descriptions would revert to "CGW_Plant3" or "DEBUG" or whatever, textures would revert to default, etc.

Best way to know for sure would be to just save lot to library, remove mod, place lot back in. Changing the footprint for example (which I've done for at least one plant in my second upload) does make the game nuke stuff upon reload, if the default footprint won't fit.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Guest
THANKS POST
#22 Old 29th Oct 2014 at 12:45 PM
coochicoochicooluvyou!
Lab Assistant
THANKS POST
#23 Old 2nd Nov 2014 at 2:07 PM
I love these and the second plant set you did more than cake!

The only thing I don't like about em, which has zero things to do with you, is how many 'squares' the shrubs occupy. Seems like some plants can overlap said squares and some can't. Incase you ever get bored and feel compelled to use your awesomeness to fix EA's weirdness :P
Pettifogging Legalist!
retired moderator
Original Poster
#24 Old 2nd Nov 2014 at 2:23 PM
Yeah I know about this, the problem is just that for everything that is placed on the ground, the game will clean up objects when a lot is placed and the object's default footprint is too large for it to fit. So since these plants will typically be placed on the ground, changing it would lead to the objects going poof for everybody who downloads/places a lot with them.

So unless/until there is a mod that turns off the cleanup, not much point in editing it (too much ,, I already have some slightly smaller feetprint in the other plants upload, but the bigger the change, the higher the likeliness it won't work for builders).

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
THANKS POST
#25 Old 6th Dec 2014 at 8:57 PM
thanks
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