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Liam Build Set

by Adele Posted 27th Apr 2009 at 5:36 PM - Updated 21st May 2009 at 2:36 AM by Adele : Adding wall cap
100 Comments / replies (Who?) - 25 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Hello, lovelies. There is a sad lack of good aged/grungey/industrialish build items...
(huuuWHAT???? ADELE LIKES THAT STYLE?!!?!?? I HAD. NO. IDEA.) here are a bunch!! Go forth and deck out your factories and loft-apartments.

Set includes 3 doors, 1 arch, 3 windows, 1 fence, 6 frame colors,
and 8 grime, 6 honeycomb, 6 mesh, 6 artsy/strands window-glass colors.
Oh, and they're all SHINY! Once again, I abuse the envCube property...

The set uses repository textures-- you must have the first door and the first window in your game for the rest of the set to work.

Also included is a collection file which has everything but the 6 fences (unfortunately, you can't add fencing to a collection)

Note about the first door: I cut the polycount from 4400 to what it is now-- this style of door just begs for a lot of polys, einz.
Just resist the urge to coat your lot with it and you should be fine.

EDIT 20-05-2009: Added wall cap. Found under general > misc.

Polygon Counts:
Window I: 560
Window II: 392
Window III: 388

Door I: frame: 396, door: 2832 (high-- I know, but not unreasonable for this level of detail)
Door II: frame: 396, door: 464
Door III: frame: 396, door: 560
Door IV: frame: 396, door: 764
Arch: 396

Fencing: diagonal: 132, rail: 116, post: 120

Additional Credits:
The mossy wall-covering in the back is by the wonderful Pixelhate.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 4.9 KB · Downloads: 26,657 · 21st May 2009
4.9 KB 26,657 21st May 2009

Size: 2.82 MB · Downloads: 38,324 · 27th Apr 2009
2.82 MB 38,324 27th Apr 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
100 Comments / Replies (Who?) - 86 Feedback Posts, 11 Thanks Posts
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Eminence Grise
#26 Old 28th Apr 2009 at 3:15 AM
One thing I love about this set is there are some solid doors that are contemporary Almost all the contemporary doors I have (including a lot of downloads) have glass in em, and I refuse to use those for bathrooms and bedrooms!

So thanks for some great interior doors :
Test Subject
#27 Old 28th Apr 2009 at 5:37 AM
These are really great!! I've downloaded about all of the things you've posted on here, and its all sooo realistic. I would love if you posted more victorian/gothic things but of course I'l be happy with anything you post Keep em comin, and thanks so much for these beautiful creations :D
Lab Assistant
Original Poster
#28 Old 28th Apr 2009 at 7:13 AM
Awww, thank you, everyone! You guys make me feel so great.

Originally Posted by omgrawr213
A-mazing, as usual. :]

I have a question though. I notice all your objects are very realistic-looking in your pictures. what kind of video card do you have?

I have an Nvidia GeForce 6600. Pretty decent for most games-- I have to keep some settings on low in Oblivion (so heart-breaking!), but other than that, it serves me well, despite its age!
#29 Old 28th Apr 2009 at 7:43 AM
Amazing! Don't know what else to say, I just love it. =)
Wiki Wizard
#30 Old 28th Apr 2009 at 8:31 AM
Really superb set, thanks, i love the arch doors and the railings, very abandoned factory

It's ok, we all laugh-snort occasionally!
Check out some of my other stuff here.
Test Subject
#31 Old 28th Apr 2009 at 10:30 AM
This is so awesome, thank you very much =)
Mad Poster
#32 Old 28th Apr 2009 at 10:34 AM
This set is totally awesome, magnificent ! I love it so much ! Thank you for sharing this fantastic work with us
Lab Assistant
#33 Old 28th Apr 2009 at 10:54 AM
This set is beautiful. Thank you so much for sharing it with us.

Visit Vaya Sims site for free downloads!
Test Subject
#34 Old 28th Apr 2009 at 11:56 AM
Is the Fence need Expansions? as it dont show up in BaseGame.

Field Researcher
#35 Old 28th Apr 2009 at 12:04 PM
What for great set! Thank you so much Adele
Lab Assistant
#36 Old 28th Apr 2009 at 12:57 PM

Really, if I weren't a women, double your age and already married, I would give it a try ;-))

Thanks for all the wonderful things you give us!!!
#37 Old 28th Apr 2009 at 1:37 PM
So fracking awesome!
#38 Old 28th Apr 2009 at 1:42 PM
Wow, incredible job! Thank You very much!
Lab Assistant
#39 Old 28th Apr 2009 at 2:50 PM
So beautiful. Thank you
Field Researcher
#40 Old 28th Apr 2009 at 4:09 PM
You are wonderful! This is everything else you create.
Thank you so much
Lab Assistant
Original Poster
#41 Old 28th Apr 2009 at 7:03 PM
Lol, M0rgaine!

And thank you to everyone else! You guys rocks!

Originally Posted by imdareaper
Is the Fence need Expansions? as it dont show up in BaseGame.


Aaaah, you know-- I think it might. I'm not an expert at making fences, but I think I've read on other custom fence download threads that you do need at least one EP. Sorry!
Test Subject
#42 Old 28th Apr 2009 at 9:52 PM
Good heavens, so wonderful!
#43 Old 28th Apr 2009 at 10:54 PM
You're special in a non-creepy way. I'll phrase my admiration in the manner of Napoleon Dynamite: "you have mad skills!"
Test Subject
#44 Old 29th Apr 2009 at 6:39 PM
BEautiful! Thank you!
Test Subject
#45 Old 2nd May 2009 at 4:36 PM
omg its gorgeous! it looks real. and i cant help but say that its pretty

Lab Assistant
#46 Old 3rd May 2009 at 2:36 PM
Adele, you are the mistress of grunge. No one does grunge better than you!

BTW, where can I get the linoleum that can be glimpsed in your screenshot. I don't have enough tired looking lino in my game
Field Researcher
#47 Old 3rd May 2009 at 10:14 PM
I love everything you make 'period!'

This is 'sort of' a request. Is it possible to make an End piece to your full window?
When using them, when it stops or intersects a wall, it cuts away (or makes the wall see thru) at that point.

"I must say, that this is in NO way a criticism of your work. I am not in the least bit qualified to do that."
"Please don't think it is!"

To add: your fence is absolutely amazing, I love the way you used it to overlap the floor edging.
Thank you again for this and all of your work.

and again, NOT criticizing.

Lab Assistant
#48 Old 4th May 2009 at 4:02 AM
oh WOW... some lovely epic stuff! *I will use it to make a house for my Trent Reznor sim!!!!*

Viva Pinata: It's not just a game, it's a movement.
Lab Assistant
#49 Old 4th May 2009 at 4:51 PM
I have build a new house only using your stuff, it's incredible, I love your style, the colours, everything... it looks so good in game!

An end-piece for the wonderful full-size-window would be great, I second that.
Lab Assistant
Original Poster
#50 Old 4th May 2009 at 9:12 PM
M0rgaine and ClicknPsycho: Bahahaa, great minds think alike. I had a 'cap' for the end of the windows, but had been struggling to make it placeable without using the moveobjects cheat, so I released the set without it. If I can't figure it out soonish, I'll just release it as it is now.

If anyone knows how to make objects placeable across already occupied tiles, I would greatly appreciate your help!
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