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*Recolourable* Holy Smoke modular stairs

by Numenor Posted 12th Mar 2005 at 10:28 PM - Updated 18th Mar 2007 at 11:59 PM by Numenor : Fixed in-text images
146 Comments / replies (Who?) - 25 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Recolourable Holy Smoke modular stairs

18 MAR 2007 - BUGFIX
These stairs have been online for almost two years, and so far they worked well. But they had a little bug nevertheless In some games (especially the base-game, without any EP) the catalog icon for the modular stairs was empty. This is because these stairs were made in a very old format (the old "EP Ready format, created when UNI first came out).
Updating them to the current correct format would have meant breaking all the existing recolours (there are so many around the net, not only here at MTS2); and so I've fixed it in a way that... you shouldn't try at home (like they say in TV ).
The important thing is that now the icon is visible in catalog and all the existing recolours still work! :D

Of course, if you never had problems with the catalog icon, redownloading is optional.

-------------------------------------------------------------
FAQ: Why there is no text file to install with these stairs, like all the other custom modular stairs?
That's because these stairs are intended to override the Maxis originals, and therefore uses the same Maxis text file already installed with the game.
-------------------------------------------------------------


I think that the Holy Smoke is the most useful staircase, because it lets the sims pass under it. But the standard grey/bluish colour doesn't match *all* the furniture styles.
So, I decided to make it recolourable.
But the internal file structure, and the lacking of a correct filenaming led me to actually clone the original stairs.

At first, I thought to *add* a new modular stair to the catalog, then I thought it would be useless to have two identical stairs, one recolourable and one not.
So I decided to set this staircase to override the original one.
Don't worry, though: I said override, not overwrite When you get bored of my staircase, just delete the package from the downloads folder, and the original staircase will be back in the catalog.

IMPORTANT: this is to be considered an Alpha release! Though it is stable, EP-compliant and works fine, still it's a little "tricky" to recolour.

Installation instructions
Unrar both the attached files to the downloads folder. In the first archive there is the "main" package (the stairs themselves), in the second there are some recolours for the metal part and for the glass parts.

How to create custom recolours
Open SimPE's Object Workshop (current release is v. 029) and choose the "Load Object" tab. Browse the downloads folder and load the "STEPS_90NMNglass_main.package". Proceed with the recolour as usual.
NOTE: you can choose to recolour the metal part or the glass part (or both).
You can use the attached template texture as a guide for your recolours.
Since the original texture contains an alpha channel (transparency), I strongly suggest that you import your custom texture in the package using the option "Build DXT" + "Commit", instead of "Import" + "Update all sizes" + "Commit": using the "Build DXT" creates a more accurate texture.


How to apply the recolour to the staircase
Here come the tricky part, because you will not find the different colours in the catalog (I guess that this section of the catalog doesn't manage multiple colour options).
Choose the standard Holy Smoke stairs from the catalog and place it on the lot. Add the railings if you like, but remember that adding the reailings after having recoloured the stairs may cause their reverting to original colour.
Now, select the Design Tool and click, in turn, on each step: now you can choose the colours for the metal part and for the glass.
1 2 3
If I ever find a way to recolour all the stairs at once, you'll be the first to know...
But there's a good side effect: you can apply a different colour to each step!
4 5 6

KNOWN ISSUE
Once recoloured, you should't add or delete railings to the stairs, otherwise it will revert to the original colour. But this "reverting" is only temporary: if you save and exit the lot, and then re-enter it, you'll find that the staircase has again the new colour you applied to it

OK, enough... Download and enjoy! Let me know any (unknown) issues you may find.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Numenor_HolySmokeStairs_TEMPLATE.rar

Size: 76.1 KB · Downloads: 22,820 · 18th Mar 2005
76.1 KB 22,820 18th Mar 2005
Numenor_HolySmokeStairs_metal+glass_transparent.rar

Size: 1.3 KB · Downloads: 31,988 · 13th Mar 2005
1.3 KB 31,988 13th Mar 2005
Numenor_HolySmokeStairs_recolours.rar

Size: 317.5 KB · Downloads: 32,533 · 12th Mar 2005
317.5 KB 32,533 12th Mar 2005
Numenor_HolySmokeStairs_main.rar

Size: 129.6 KB · Downloads: 37,588 · 12th Mar 2005
129.6 KB 37,588 12th Mar 2005
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
146 Comments / Replies (Who?) - 137 Feedback Posts, 5 Thanks Posts
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Test Subject
#101 Old 14th Sep 2005 at 9:44 PM
Thank You
I have waited for new colors for a very long time. Can't wait to try them in my game...... Thanks again~~
Lab Assistant
#102 Old 17th Sep 2005 at 6:44 PM
awesome!! the stairs that maxis put in are, well, not as nice as i thought they would be. these colors are great though!! i only use the holy smoke stairs, and FINALLY they can look somewhat nice. thanks a lot!

What if the Hokey Pokey IS what it's all about?

"Ma'am, your eyes look red. Have you been drinking?"
"Officer, your eyes look glazed. Have you been eating donuts?"
Lab Assistant
#103 Old 18th Sep 2005 at 11:52 PM
Thanks for this, I desperately needed transparent or invisible stealth stairs for one of my buildings. Finally, I think I've found what I'm looking for!!! Many thanks!!!

Twisted Disco~~~*
Space Pony
#104 Old 24th Sep 2005 at 10:21 AM
I love it, love it, love it.... and you! Thank you soooo much for your hard work. THREE MONTHS!!!! OMG, I gave up after 2 days on a stupid bodyshop dress I was trying to make, and objects I gave up after about 3 hours of trying... and meshing... well, I tried that for 3 days... but geez..... THREE MONTHS!!!! LOL..... I admire deeply your persistance and dedication that us mere mortals (or maybe just me) do NOT possess!! WHOOT!
Forum Resident
#105 Old 24th Sep 2005 at 12:44 PM
I'm using a new installation of Sims2/University/Nightlife and when I put these in I didn't even think about the special instructions but they're working anyway with just the files in my downloads folder.
The ModFather
retired moderator
Original Poster
#106 Old 24th Sep 2005 at 1:22 PM
It's exactly as it should be
All the files go to the downloads folder: no special installation is required.

The special instructions are about applying the recolours on the stairs.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Forum Resident
#107 Old 24th Sep 2005 at 1:54 PM
Quote:
Originally Posted by Numenor
It's exactly as it should be
All the files go to the downloads folder: no special installation is required.

The special instructions are about applying the recolours on the stairs.


Doh! I was thinking about Brasstex's stairs. Guess I need another cup of coffee.
Lab Assistant
#108 Old 25th Sep 2005 at 3:09 PM
Though I think recoloring objects on my own is beyond me, I figured out how to recolor the steps in game, so patting myself on the back. One question though: can the files for these steps plus any recolors be put in their own folder? Or do they have to be free in the downloads folder? I like putting things in folders for organization, but right now they are not and show up fine. Thanks for thel help! :-)
The ModFather
retired moderator
Original Poster
#109 Old 25th Sep 2005 at 7:51 PM
You can put them in subfolders nested into the main Downloads.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Space Pony
#110 Old 28th Sep 2005 at 6:45 AM
Default Fabbo Work!
Thank you SO much for these Numenor, they work perfectly in my TS2-only game as you can see from my (failed) tryhard gazebo. I'm having so much fun playing with all these new toys... even if I can't make things properly yet, haha.
Screenshots
Test Subject
#111 Old 10th Oct 2005 at 12:37 PM
:gonemad: lol, great work!!Thank you so much for the time spend on this!
Lab Assistant
#112 Old 29th Oct 2005 at 1:58 AM
Some of the files in the Downloads folder just don't show up in the game like this lovely Holy Smoke Stairs, and there's nothing you can do.
The ModFather
retired moderator
Original Poster
#113 Old 29th Oct 2005 at 3:11 AM
Once again, these stairs aren't supposed to show up in the catalog as a custom object: they are the original "Holy Smoke"; only, now they are recolourable.
In the catalog you'll only see the old "Holy Smoke" stairs, nothing more; but when you place them on the lot and use the "Design Tool" on them, you can recolour them.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Lab Assistant
#114 Old 29th Oct 2005 at 4:26 AM
Thanks for the answer Mr. Numenor.
Mad Poster
#115 Old 17th Nov 2005 at 3:15 PM
Quote:
Originally Posted by Jonesi
I have this and alot of the other recolours for the holysmoke stairs but they aren't showing up in my game, any idea why??


My experience was kinda different.
In the beginning, I did get recolours in the catalogs for some times.
Probably later, I added something or what. The option to choose recolours in the catalogs disappeared.
The ModFather
retired moderator
Original Poster
#116 Old 17th Nov 2005 at 3:45 PM
Haven't you deleted, by chance, the recolour packages from the downloads folder?
Or maybe you have installed a badly created custom modular stair that now interferes with the Holy Smoke?

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Lab Assistant
#117 Old 23rd Dec 2005 at 9:46 AM
wowoooOooo Fantastic, Thanks so much!!!!
Test Subject
#118 Old 4th Feb 2006 at 7:31 AM
Thank you SO much for making the stairs recolorable (including the wood ones)! I was getting incredibly frustrated with the same old stairs. :insane:
Bravo to you, and all you geniuses who know how to customize everything.

I'm too skeerd to try! :hide:
Thanks again!
Indi :viking:
Test Subject
#119 Old 10th Feb 2006 at 8:08 PM
Thank you!
Lab Assistant
#120 Old 25th Feb 2006 at 3:42 PM
ok in my SimPE I don't seem to have a Load Object tab but there is an option in Object Workshop to Open - can I assume this is the right one please?

(consider me SimPE-challenged - still looking for up-to-date tutorials)
Lab Assistant
#121 Old 25th Feb 2006 at 3:48 PM
and where is Build TXT?
Field Researcher
#122 Old 15th Apr 2006 at 4:12 AM
Dude. You and boblishman. Best creators on the site. You create such USEFUL items (I've been having fun with the slot enabler package!)! Your mods are great. Thank you so much for all you effort and time---because God knows I can't so much as recolor something without causing the computer to explode in my face. :laugh:

~Sarah~
Lab Assistant
#123 Old 27th Apr 2006 at 12:36 AM
Does Clean Installer yank out the stairs?
Numeror, an important question:

So I make a house using your stairs, but without recoloring them. Honestly, I've forgotten I'd installed this, and to even try it. Anyway, I package my house to upload here, I run Sims2Pack installer, and I respectfully remove your stairs out of the final package...

What would happen for someone who downloaded that house? Would it have default maxis stairs? Would it have none?

How can I test this out?

Thanks!

en7en - "that pagoda guy..."
The ModFather
retired moderator
Original Poster
#124 Old 27th Apr 2006 at 2:09 AM
All my recolourable stairs override the originals (they use the same GUIDs); therefore, when you remove them from the uploaded lot, the original stairs will be used instead.
If you applied a recolour to the stairs, it will be lost; but if you didn't recolour them, no one will notice the differences.

How to test yourself? It's easy
1) Build a lot containing the recolourable stairs; pack the lot and clean it with the Clean Installer.
2) Shut down the game and remove from the Downloads my recolourable stairs.
3) Install your cleaned lot using the CI or the Maxis installer
4) Start the game and examine your newly installed lot.

BTW, I appreciate your honesty; but if you upload your lot to a free site, you CAN include my creations in your lot; you only have to credit me and provide the link to the original thread here at MTS2 (especially for the recolourable stairs, that are quite tricky ).

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Lab Assistant
#125 Old 27th Apr 2006 at 5:13 AM
Thanks! That's exactly what I wanted to know.

I think I'll keep removing them, because I pride myself in being a purist, and using as little custom content as possible. I think I actually like the effort of trying to build something nice using only Maxis content.

en7en - "that pagoda guy..."
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