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Improved Lighting (V7 1.19 patch)

by Shimrod101 Posted 8th Sep 2014 at 4:33 PM - Updated 4th Jun 2016 at 10:10 PM by Shimrod101 : Updated for 1.19 patch
290 Comments / replies (Who?) - 14 Feedback Posts, 11 Thanks Posts
This mod is updated to V7 for the 1.19 patch.

The V6 mod is available for the 1.15.55 update.

The V5 mod for the December 16th patch reduces the extra brightness/glow/bloom which appeared with this patch, so the lighting is approximately the same as before this patch with my mod installed. The issue with the darker rugs doesn't exist anymore, rugs are the normal EA rugs when using this mod now.

The V4 version removes this issue with black walls when the lights are off, and the issue with extreme brightness on walls beside a window when the lights are off (when the walls weren't black instead). The BradyBunchBlue extra blue color in the light is reduced drastically (lower than EA has done in the newest patch); in my game at least, white furniture indoors is white. This BBBlue in the light has nothing to do with RGB values in the color of clothing or furniture or anywhere else. The blue sky is a bit less extreme blue, as when using desaturation on a color.

This mod improves the lighting primarily indoors, and alters outdoor lighting a bit also. Indoors will be brighter than the default overall and Ambient light is spread throughout so walls will not be as dark and sims facing away from the light source will not be as dark.

Sunlight entering through windows is greater than the default. Also the SS Ambient Occlusion is increased such that objects everywhere have a little more contrast and/or depth; the washed-out look of the entire game graphics is reduced a bit.



In the screenshot below, the Library has the original lights, none are added by me, and the slider intensity is set at the highest. If you require a brighter room than this, edit the lot through Manage Worlds and add a couple extra lamps.



This mod uses two DATA files named Renderer Global Light Settings and Renderer Global Ssao Settings, and the 2 XML files of the same name. Cannot be used together with the Indoor Lights Brighter mod as my mod uses the same DATA file.

Install this by unzipping the file somewhere, and moving the .package file into the Mods folder (or a subfolder). With the Oct.1st Update, the business with the unpackedmod folder and altered Resource.cfg file isn't necessary anymore, as XML can be read inside a .package file as normal.

Additional Credits:
Created with the use of s4pe by Kuree and Sims4Group, and the Data File Tool and XML Extractor by velocitygrass.
And also the XML Extractor by scumbumbo.
Tags: #lighting

Type: Global Mods

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
ShimrodImprovedLighting_V7.zip

Size: 4.2 KB · Downloads: 80,915 · 4th Jun 2016
4.2 KB 80,915 4th Jun 2016
ShimrodImprovedLighting_V6.zip

Size: 4.2 KB · Downloads: 10,676 · 28th Feb 2016
4.2 KB 10,676 28th Feb 2016
ShimrodImprovedLighting_V5.zip

Size: 4.1 KB · Downloads: 38,088 · 28th Dec 2014
4.1 KB 38,088 28th Dec 2014
ShimrodImprovedLightingV4.zip

Size: 4.1 KB · Downloads: 27,137 · 3rd Oct 2014
4.1 KB 27,137 3rd Oct 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
290 Comments / Replies (Who?) - 145 Feedback Posts, 140 Thanks Posts
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Test Subject
#26 Old 8th Sep 2014 at 11:52 PM Last edited by Whiteouttonight : 9th Sep 2014 at 12:42 AM.
Quote:
Originally Posted by GElliot
Trying to get the file, all I get is a blank page with the header http://chii.modthesims.info/getfile.php?file=1457273


Same here? I cant get the file, is the link broke... other files still work though, just not this particular link. Cant wait ti try it out.

EDIT: I am able to download now!! Must have been in the inbetween phase for a bit... time to test it out. Thanks!
Forum Resident
THANKS POST
#27 Old 8th Sep 2014 at 11:56 PM
same i cant wait to download it
Mad Poster
Original Poster
#28 Old 9th Sep 2014 at 12:01 AM
Quote:
Originally Posted by GElliot
Trying to get the file, all I get is a blank page with the header http://chii.modthesims.info/getfile.php?file=1457273


I've removed the first file and uploaded a new version which is why that page comes up. Hopefully the new file will show momentarily.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
#29 Old 9th Sep 2014 at 12:03 AM
I get a blank page when I try to download too...try mediafire or some other file sharing site?
Mad Poster
Original Poster
#30 Old 9th Sep 2014 at 12:04 AM
Quote:
Originally Posted by Enjoji
I've got this mod in my game, but my interiors are still dark - like normal... No difference at all. I have my lighting set on 'high', too


You're sure you have it installed in the right fashion? You see the mod in the list of mods which comes up when you start the game?

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Forum Resident
#31 Old 9th Sep 2014 at 12:17 AM
I think the download link is broken. When I try to download, I just get a blank white page.
Lab Assistant
#32 Old 9th Sep 2014 at 12:21 AM
Quote:
Originally Posted by ShortyBoo
I think the download link is broken. When I try to download, I just get a blank white page.


Same here.

EDIT: Oh I'll wait for the fix
Scholar
#33 Old 9th Sep 2014 at 12:26 AM
Quote:
Originally Posted by Shimrod101
You're sure you have it installed in the right fashion? You see the mod in the list of mods which comes up when you start the game?


Yep, I see it when the game starts up... it's there. I haven't changed my Resource.cfg file, and my other mods show up - though they are mostly clothing mods...

I had a similar problem with the other lighting mod here on MTS; the first time I installed it, it worked. Then it stopped working after that; I thought it was the mod itself, so thought I'd try yours - but I'm obviously still getting the same problem, so maybe it's my game? If it is my game, I have no idea how to fix it so the mod works... any ideas?

...Titanium white...
Mad Poster
Original Poster
#34 Old 9th Sep 2014 at 12:30 AM
As long as the other lighting mod is removed I don't have any good ideas.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#35 Old 9th Sep 2014 at 12:37 AM
The new file appears to exist now, I guess it was lost in Cyberspace or a Cloud somewhere...

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
THANKS POST
#36 Old 9th Sep 2014 at 12:39 AM
Shimrod you are such a huge benefit to my game! Thanks a lot!
Test Subject
THANKS POST
#37 Old 9th Sep 2014 at 12:45 AM
Got it, its up now!
Thanks!
Instructor
THANKS POST
#38 Old 9th Sep 2014 at 12:52 AM Last edited by Bandon : 9th Sep 2014 at 1:08 AM.
Thanks! Will the Renderer Global Ssao Settings work without the global lighting file? Edit: Oh the mod is one file. I'd love a version that just increased the Ssao.

I think I was able to edit in S4PE to just use just the Rendere Global Ssao. TY!
Instructor
#39 Old 9th Sep 2014 at 1:06 AM
Ty for the new fixed file

You only live once make the most of it..:)
Mad Poster
Original Poster
#40 Old 9th Sep 2014 at 1:08 AM
Quote:
Originally Posted by Bandon
Thanks! Will the Renderer Global Ssao Settings work without the global lighting file? Edit: Oh the mod is one file. I'd love a version that just increased the Ssao.


It's possible for you to open my file in s4pe and delete the DATA resource inside named Global Light Settings, and then save the file with the other SSAO resource by itself. EDIT: Ninja'd up above.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
#41 Old 9th Sep 2014 at 1:10 AM
The mod is very nice but the lighting looks very weird in some parts.

EDIT: I downloaded the updated file and it still looks weird for me. Idk, I'll still use it though because it is a nice mod regardless~ C:

graphic designer. how in the world do i still have this account after so many years?
Test Subject
THANKS POST
#42 Old 9th Sep 2014 at 1:11 AM
Thanks!
Test Subject
THANKS POST
#43 Old 9th Sep 2014 at 1:11 AM
Thank you for make the game better~~
Test Subject
THANKS POST
#44 Old 9th Sep 2014 at 2:10 AM
Great Mod with out you moder's I would of gave up long age
Forum Resident
THANKS POST
#45 Old 9th Sep 2014 at 2:32 AM
Thanks Shimrod, this is very much appreciated.
Test Subject
THANKS POST
#46 Old 9th Sep 2014 at 2:49 AM
Wow Thanks you very much!!!!!!!!
Test Subject
THANKS POST
#47 Old 9th Sep 2014 at 3:20 AM
Got it now, thanks
Test Subject
THANKS POST
#48 Old 9th Sep 2014 at 4:17 AM
I downloaded your mod and tried playing my game with it a few times and it crashes every time. I have no idea why it keeps doing that. I have two other mods in my game, the censor mod and the no highlight mod.
Instructor
#49 Old 9th Sep 2014 at 4:28 AM
I tried the mod in my game and I noticed if I have it in window mode all the objects have a weird color tint but when my game is in full screen everything is fine

You only live once make the most of it..:)
Test Subject
#50 Old 9th Sep 2014 at 6:55 AM
Quote:
Originally Posted by Kaleeko
I gave it a test, and got some really odd blue lighting effects in all of my rooms. Here's an example: https://31.media.tumblr.com/dff0142...5ux8o1_1280.png

The floors look a bit "stained", as you can see. Might just be a reflection off that particular flooring though, I'm not sure. Just looks very strange!


I have this same issue aswell, and in middle of rooms not directly under light aswell. It's really weird. I have a geforce 860 gtx, maybe its a gpu issue?
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