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SimsUniversity.world with Fixes imported (updated 2014.01.10)

by ellacharmed Posted 3rd Jan 2014 at 12:56 PM - Updated 10th Jan 2014 at 6:57 PM by ellacharmed : blotchy terrain fixed
38 Comments / replies (Who?) - 12 Feedback Posts, 11 Thanks Posts
What is this?
So, here is the Sims University.world file with the FIXED Resources imported, for people who don't want to mess with files in S3PE. It is in one single archive file. That's right! No multiparts here, it fits in one 50MB archive, YAY!
You can find the full guide on how to use this in Game Help:World Routing Lagswiki. For other suggestion to fix lag, read the Game Help:Intermittent Freezeswiki FAQ


What has been done?

A Before and After image that you can use as Visual Indicators on how to check if the world file is the original or fixed version.
For a more comprehensive list of things done, please read this download thread Resources for SimsUniversity.world's various Fixes for ALL of the problems that were addressed.






Backup!

Heed that backup instructions in Game Help:World Routing Lagswiki, really! You've been warned!

If you care to continue any legacy games or Saves that you care about in the fixed version, use Twallan's Porter to transfer any Sims or Household you care about from your previous Saves. The World Routing Lag wiki has a FAQ section.


How to install?
  • Download the archive. This world file is small enough to fit into the allowed maximum upload size of 50MB, so there's only one file. Yes, no multi-parts to deal with.
  • Right-click on the file "Extract here", or whatever command your program uses. If you need a more comprehensive primer about Archives, read Game_Help:DFDD5_Extract_from_Archivewiki
  • Place the extracted .world file in this path and replace the default version. (You have backup, right?)
    Code:
    \Program Files (x86)\Electronic Arts\The Sims 3 University Life\GameData\Shared\NonPackaged\Worlds
    • If you don't have the DVD version, please visit the Game_Help:World_Routing_Lags/Wherewiki wiki page for the path to other distribution System and/or Operating System, e.g. Origin, Steam, OSX
  • Delete caches before starting game if you encounter issues. Especially any files named SimsUniversity in
    Code:
    \Documents\Electronic Arts\The Sims 3\WorldCaches
    Game Help:Sims 3 Delete Cache Fileswiki


How to remove or restore the file before updating?
  • Just in case, but not really necessary, as per past experience with EA's patches.
  • Go to the path above
  • Delete the *.world file. Or if you want to reuse it after patching, rename it with a ".fixed" extension, so the filename becomes "SimsUniversity.world.fixed"
  • Rename the "*.orig" copy by removing the .orig extension (or from whatever you have renamed it to).
  • Delete caches before starting game. Game Help:Sims 3 Delete Cache Fileswiki



Notes & Changelog:

As and when I get reports of any issues, or new spots, or patch changes (if any).
  • Jan 10, 2014: Fixed the blotchy terrain issue reported by @fxchrfxchr.
  • Made while on Patch 1.63.
  • Would most likely be compatible with any patches in the future as well, as EA has never ever modified a .world file in any of the patches.



FAQs
Q: My game crashed when I load my Sims University Save game.
A: Well, you need to start a new Sims University game. If it still crash on a new game with the caches and worldcaches deleted, please post in comments with the information asked for below.



Feedback

As always, feedback is welcomed.
If you want to report an issue, please don't forget to state
  1. your gameversion Game Help:TS3_Patching Find Gameversionwiki,
  2. what browser and version, and archive program you are using (if you have issues with downloading),
  3. if you use a download manager (if you have issues with downloading),
  4. what archive program you are using (if you have issues with extracting), and
  5. if you're getting an error when downloading and it is not the 403/503 error explain above, state the exact error message, and how many times you have tried downloading; and if you haven't given it some time to try again later?





Additional Credits:
Inge & Peter Jones; the tool makers of s3pe, s3su, package compare

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 University Life
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Sims University.7z | Download the single file, no multiparts for this one.

Size: 46.15 MB · Downloads: 29,449 · 3rd Jan 2014
46.15 MB 29,449 3rd Jan 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
38 Comments / Replies (Who?) - 19 Feedback Posts, 16 Thanks Posts
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Mad Poster
#2 Old 3rd Jan 2014 at 6:56 PM
Now I know that if I already have a game saved once the default world has been visited that this fix won't take affect unless I start a new game, but, is it possible to delete the travel data associated with a base world to get the game to load from the updated world next time a Sim visits instead?

My deviantART, MTS Yearbook Origin ID = Alistu
Field Researcher
#3 Old 4th Jan 2014 at 12:11 AM
Quote:
Originally Posted by Menaceman44
Now I know that if I already have a game saved once the default world has been visited that this fix won't take affect unless I start a new game, but, is it possible to delete the travel data associated with a base world to get the game to load from the updated world next time a Sim visits instead?

AFAIK you can delete the SimsUniversity world data inside your save game, then when you visited the university, the game will create a new one...
Hope it makes sense

Me back after a long hiatus :)
In the Arena
retired moderator
Original Poster
#4 Old 4th Jan 2014 at 1:50 AM
@fxchrfxchr, yes.

@Menaceman44, I did test on a game saved while doing a term @Uni and when I loaded this saved with the fixed Sims University.world in place, the changes were picked up in the save game. But that initial load did take longer than usual. Save games seem to work for subhoods, but it could be a fluke. Because I can't remember if the same could be said for the WA subhoods.

One caveat, I think would apply here is, if the Uni subhood is unchanged when Saved, i.e, there's no new Residential Lot/Community Lot/Households that has been added/edited/removed. As those changes won't be in the original Sims University.world to be replaced by the fixed version.

Please when you test it, feedback with your own experiences, good or bad...so we know what works and what to avoid.

@Black Zekrom, do you mean the TravelDB.package file? I don't think that is the best recommendation to delete it, but I could be wrong. To my mind that file is where your Term data is stored - like class schedule, credits, etc. Similar to data that would have been stored for WA's adventures and tombs status, and so on.
Field Researcher
#5 Old 4th Jan 2014 at 7:58 AM
Quote:
Originally Posted by ellacharmed
[B
Black Zekrom[/B], do you mean the TravelDB.package file? I don't think that is the best recommendation to delete it, but I could be wrong. To my mind that file is where your Term data is stored - like class schedule, credits, etc. Similar to data that would have been stored for WA's adventures and tombs status, and so on.


No no no... I mean the SimsUniversity_(randomnumber).nhd file, not the travelDB.package file inside your save game folder... my bad

Me back after a long hiatus :)
In the Arena
retired moderator
Original Poster
#6 Old 4th Jan 2014 at 3:58 PM
LOL. You know, I may have meant the <subhood>*.nhd file instead of the TravelDB.package file. I always got them confused.
Instructor
#7 Old 4th Jan 2014 at 8:48 PM
I tried this out yesterday and it ran quite well - I had only 2 routing errors in 7 sim days and hardly any lag.
One thing I noticed as I was looking at a place on the shore to send a Sim windsurfing was some odd spots like this:

As well, a couple of lots along the shore didn't blend into the terrain.
Was this the case in the original world?
In the Arena
retired moderator
Original Poster
#8 Old 5th Jan 2014 at 3:04 PM Last edited by ellacharmed : 6th Jan 2014 at 4:33 AM. Reason: added rocky paint puzzling images
Ok, fix one thing and botch another day coming up!

I've been having that blotchy terrain since 1.5x patch, and could never be sure if it is my fixes or the patch on my machine. So, I think I cleared up the blotchiness along the beach and in the water (see gif). The patches are gone when zoomed out or in. But then, the asphalt got replaced by the rock terrain paint. This is gonna take a bit longer, folks...I have to do some magic manipulation.

And, @fxchrfxchr, thanks for the pic!
Screenshots
In the Arena
retired moderator
Original Poster
#9 Old 7th Jan 2014 at 6:39 AM
Status update:
Ugh! I can't get the rock paint issue solved. It's fine in Map view (LOD), shows the Asphalt paint, but in close-up (High detail) it reverts to rock paint. And I can't seem to find the resource that controls it, everything I've tried gives the same results.
I'm going to need to get down to brass-tacks and remove stuff and re-add stuff and re-do stuff. Fun! The weird part is the same steps I followed when I released this in the first place is now not working. Don't understand how that could be a fluke, really. So even the re-doing is going to be needing totally different methods.
In the Arena
retired moderator
Original Poster
#10 Old 10th Jan 2014 at 6:56 PM
I think I figured it out. Please try the updated version...thanks, guys.
In the Arena
retired moderator
Original Poster
#11 Old 27th Jan 2014 at 4:03 PM
Test Subject
DELETED POST
1st Feb 2014 at 7:50 AM
This message has been deleted by Vsezvana.
Mad Poster
#12 Old 23rd Feb 2014 at 4:55 PM
I finally decided to play my Uni save again and I can confirm that my game that was saved in the Uni world DID pick up on the fixes you have made here. :D

My deviantART, MTS Yearbook Origin ID = Alistu
Test Subject
#13 Old 3rd Mar 2014 at 7:21 PM
Hey guys, I have really not funny problem... I download this file and right now I don't have ANY university buildings! It's gone and there are only green places, my Sims are not going to study because they can't go anywhere, they don't have their school plans and it's just suc*s, I really don't want to lose my family here are photos:

http://www.fileswap.com/dl/VRk9ro0Oz7/

http://www.fileswap.com/dl/7DnYkcTz4s/

Can you help me? Maybe someone have this problem too... Please, I'm desperate
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