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TS4 SimRipper Classic: rip sims from savegames. V3.14.2.0, updated 4/19/2023

by CmarNYC Posted 4th Dec 2019 at 6:36 PM - Updated 4th Mar 2024 at 4:43 PM by Lyralei : adding updated link.
 
1991 Comments / Replies (Who?) - 1880 Feedback Posts, 110 Thanks Posts
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Ms. Byte (Deceased)
Original Poster
#101 Old 15th Dec 2019 at 1:59 PM
Quote: Originally posted by Flemmard
You are a beast. Your tool is awesome.
But the rigging seems kinda off. Probably the weight for the bones, it does weird thing while having a sims animation applied on it. But that's probably fine for now.

It seems custom rigs are not added ? Do we need to modify the grannyrig to take those into account? (even if I don't know what can edit that?)

Oh and, are the source package up to date? On github ? I'd like to have a look if i can improve some things ^^

Great job tho !


Thanks!

The rigging looks fine to me in Milkshape, but I don't work with animation or poses and can't use Blender well enough to check there. No one else has said anything. If there's a problem, I'll need more to go on than 'seems kinda off'.

The tool comes with the EA rigs, but I can modify it to read CC rigs in the next version.

I don't use Github; I upload the source with each official version. Feel free to fiddle with it.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#102 Old 15th Dec 2019 at 2:53 PM
Quote: Originally posted by CmarNYC
Thanks!

The rigging looks fine to me in Milkshape, but I don't work with animation or poses and can't use Blender well enough to check there. No one else has said anything. If there's a problem, I'll need more to go on than 'seems kinda off'.

The tool comes with the EA rigs, but I can modify it to read CC rigs in the next version.

I don't use Github; I upload the source with each official version. Feel free to fiddle with it.

I guess it's the way maya or anything else handles animations from the sims, so not really related to your tool, sorry for that.

Yeah that would be awesome
Okay no problem

I saw in the thread: yeah, being able to split in different body parts would be a nice addition.

Thanks for your tool again!
Test Subject
#103 Old 15th Dec 2019 at 3:09 PM
Quote: Originally posted by CmarNYC
1) As far as I know. Are you having a problem with a cc skin?
2) Not yet but eventually.

PS, thanks for bringing up composition method!


Yes!( It's just don't show up, or showing up orange.
screenshots: https://yadi.sk/i/i5-EwkqyYV7u-w
https://yadi.sk/i/ub0euvBvs02_8g
Ms. Byte (Deceased)
Original Poster
#104 Old 15th Dec 2019 at 7:41 PM
Quote: Originally posted by dobro
Yes!( It's just don't show up, or showing up orange.
screenshots: https://yadi.sk/i/i5-EwkqyYV7u-w
https://yadi.sk/i/ub0euvBvs02_8g


I need the skin itself.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#105 Old 16th Dec 2019 at 5:39 PM
Quote: Originally posted by CmarNYC
I need the skin itself.

Hi, could you release source that came with latest version posted here? the 1.7.0.8 i think ?

Thanks !
Test Subject
#106 Old 16th Dec 2019 at 8:30 PM
it is literally every skin in freckles section (I put there all non-overlay skin) but here is one for example http://simfileshare.net/folder/74129/
Ms. Byte (Deceased)
Original Poster
#107 Old 17th Dec 2019 at 12:15 AM
Quote: Originally posted by Flemmard
Hi, could you release source that came with latest version posted here? the 1.7.0.8 i think ?

Thanks !


I don't still have the source for that specific version, but I should be uploading a new official version in the next day or two, with source code.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Ms. Byte (Deceased)
Original Poster
#108 Old 17th Dec 2019 at 12:19 AM
Quote: Originally posted by dobro
it is literally every skin in freckles section (I put there all non-overlay skin) but here is one for example http://simfileshare.net/folder/74129/


I was handling overlays based on part type, so skins in the freckles section were not blended correctly. This is fixed in the next version which handles them based on composition method. I'll test your skin to make sure, so thanks!

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#109 Old 17th Dec 2019 at 9:47 AM
Hi! Unfountally I cannot get this program to work, the last working version for me is 1.5.

I get 2 errors and I've tried fixing .net, installing the vcredist, updating my graphics driver, disabling startup apps, but I've been out of luck.


Screenshots
Ms. Byte (Deceased)
Original Poster
#110 Old 17th Dec 2019 at 12:43 PM
Quote: Originally posted by WhatTheSims
Hi! Unfountally I cannot get this program to work, the last working version for me is 1.5.

I get 2 errors and I've tried fixing .net, installing the vcredist, updating my graphics driver, disabling startup apps, but I've been out of luck.




That error indicates there's a package it can't read. Please try temporarily removing your mods and CC and see if it starts successfully.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#111 Old 17th Dec 2019 at 1:17 PM
Quote: Originally posted by CmarNYC
That error indicates there's a package it can't read. Please try temporarily removing your mods and CC and see if it starts successfully.


Yup, that was the culprit... I feel so silly , thank you so much for answering!
Ms. Byte (Deceased)
Original Poster
#112 Old 18th Dec 2019 at 11:22 PM
Version 1.8 uploaded.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#113 Old 19th Dec 2019 at 4:07 AM
I noticed some strange things when using this preset https://qianqiu-sh.tumblr.com/post/...y-cas-preset-c1
Skeleton is in the wrong place,and the fingers are deformed
Screenshots
Ms. Byte (Deceased)
Original Poster
#114 Old 19th Dec 2019 at 2:06 PM
Quote: Originally posted by AlexKay
I noticed some strange things when using this preset https://qianqiu-sh.tumblr.com/post/...y-cas-preset-c1
Skeleton is in the wrong place,and the fingers are deformed


The bone morph in that preset rotates the skeleton a little, which may be why it's not placed correctly. The game may correct for this somehow. Bone morphs are tricky and with one that's this extreme I'm not surprised my tool can't duplicate it exactly.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#115 Old 19th Dec 2019 at 7:30 PM
When you append any of ea's animations to these exported rigs, the position and rotations of the bones are completely messed up.
Screenshots
Test Subject
#116 Old 19th Dec 2019 at 8:05 PM
Nice 1.8 looks not bad.
The next awesome feature would be to extract clothes separately (but still with rig ^^)
Ms. Byte (Deceased)
Original Poster
#117 Old 20th Dec 2019 at 2:12 AM
Quote: Originally posted by Flemmard
Nice 1.8 looks not bad.
The next awesome feature would be to extract clothes separately (but still with rig ^^)


If you mean a separate mesh for each CAS Part, that should be easy and I'll keep it in mind for the next version.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Ms. Byte (Deceased)
Original Poster
#118 Old 20th Dec 2019 at 2:17 AM
Quote: Originally posted by luvbunnyxx2
When you append any of ea's animations to these exported rigs, the position and rotations of the bones are completely messed up.


Unfortunately I know nothing about animations. If anyone can give me a specific list of what the errors in the rig are, I can try to figure it out.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#119 Old 20th Dec 2019 at 4:58 PM
Quote: Originally posted by CmarNYC
If you mean a separate mesh for each CAS Part, that should be easy and I'll keep it in mind for the next version.

Awesome
Test Subject
#120 Old 22nd Dec 2019 at 6:27 PM
Quote: Originally posted by CmarNYC
Unfortunately I know nothing about animations. If anyone can give me a specific list of what the errors in the rig are, I can try to figure it out.




I found a minor work around. Hooking up the dae mesh, to a blank rig ea rig makes it work correctly. No more distortion with Ea's animations.
Screenshots
Ms. Byte (Deceased)
Original Poster
#121 Old 22nd Dec 2019 at 11:03 PM
Quote: Originally posted by luvbunnyxx2
I found a minor work around. Hooking up the dae mesh, to a blank rig ea rig makes it work correctly. No more distortion with Ea's animations.


Thanks for letting me know. Probably the bone assignments are correct but I have the orientation of joints in the rig wrong. If I can figure it out and make corrections, will you test for me or tell me how to test? I'll also see if I can find a tutorial for loading an animation in Blender - but considering it took me a couple of hours just to assign a texture I may not get very far. I think I have a mental block against Blender.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#122 Old 23rd Dec 2019 at 3:36 AM
Quote: Originally posted by CmarNYC
Thanks for letting me know. Probably the bone assignments are correct but I have the orientation of joints in the rig wrong. If I can figure it out and make corrections, will you test for me or tell me how to test? I'll also see if I can find a tutorial for loading an animation in Blender - but considering it took me a couple of hours just to assign a texture I may not get very far. I think I have a mental block against Blender.


Yes I'll try to help. Appending animations is not difficult:
Screenshots
Ms. Byte (Deceased)
Original Poster
#123 Old 23rd Dec 2019 at 1:33 PM
Quote: Originally posted by luvbunnyxx2
Yes I'll try to help. Appending animations is not difficult:


Thanks! I'm away from home now but will try it out when I'm back.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Field Researcher
#124 Old 23rd Dec 2019 at 3:27 PM
Could the app extract the combined normal map too at some point?
Ms. Byte (Deceased)
Original Poster
#125 Old 23rd Dec 2019 at 5:44 PM
Quote: Originally posted by littledica
Could the app extract the combined normal map too at some point?


Yes, it does a bumpmap now if you check to save all textures, but I don't think it's working right. I'll see if I can fix it.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
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