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HQ Texture Converter - version 2.5 2/21/2021

by CmarNYC Posted 23rd Nov 2018 at 8:35 PM - Updated 21st Feb 2021 at 2:35 PM by CmarNYC : New version upload
221 Comments / replies (Who?) - 21 Feedback Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Converting a pile of CC to be compatible with the HQ Mod can be quite a chore. This tool does it for you.

What it does:

You can select either one package or input and output folders. If you select one package, it will be converted and you'll be prompted to save it with a new name. If you select folders, all packages in the input folder will be converted and saved in the output folder with new names. A status line at the bottom of the window will let you know what it's doing.



Conversion:
  • RLE2 textures (diffuse, shadow, skin color, and skin definition) are resized to 2048x4096
  • LRLE textures (diffuse and skin color) are resized to 2048x4096
  • RLE2 textures disguised as LRLE are converted and resized to true LRLE 2048x4096
  • RLES textures (specular) are resized to 1024x2048
  • DDS CAS skin color files are resized to 2048x4096

However, these are just the defaults and you can select the output dimensions for yourself. Will also convert from HQ dimensions to standard if needed.

Pet textures are automatically resized correctly.

Requires Windows and .NET 4.7. If you're on Windows 10 you probably already have it; if you're using Windows 7 or 8.1 you can install it if necessary. Requires 64-bit. (If anyone needs a 32-bit version I'll provide it, but it's likely you'll get memory errors when processing large packages.)

How to use:

Use the top button to select a package to process one at a time. Select input and output folders to process every package in the folder. As of version 2.3 it will also optionally convert subfolders in the input folder, creating corresponding subfolders in the output folder if necessary.

Texture output options:
  • Choice of which conversion to do and the target texture dimensions should be self-explanatory.
  • Keep original size - when converting to HQ, you can choose to keep any textures that are larger than needed as is.
  • Sharpen rle2 and lrle textures - using this option will sharpen the main (diffuse) textures of clothing, hair, accessories, skins, etc. You can choose the sharpening strength. Sharpening will slow down processing significantly. Strength of sharpening makes no difference in speed. Sharpening may or may not be useful when working with LRLE textures, you'll have to experiment.
  • Don't sharpen grayscale - starting in version 2.2 the tool uses the CASP in CC packages to identify the shadow textures, so this option should normally be left unchecked. It may be useful if converting packages that contain clothing/hair/accessory textures but no CASPs as when converting EA game packages. It may not. If checked, the tool will attempt to identify shadow textures and not sharpen them. The benefit is that sharpening may cause banding in some shadows which might be visible. The drawback is that any black and white or gray clothing and skin details may not be sharpened.
  • Use existing mipmaps - starting in version 2.2, if this option is checked the tool will keep existing mipmaps if possible. Leaving this option checked will be slightly faster and retain the quality of original textures in the mipmaps. In cases where sharpening has made a big improvement in a texture you may want to try unchecking it and generating new mipmaps.

With sharpening enabled, conversion will be slow. A package of 1000 rle2 and/or lrle textures could take around 2 hours or more. Without sharpening it's significantly faster. The program will prevent your computer from sleeping during conversion, but your monitor will still time out and sleep and you may see the monitor blacking out for a couple of seconds at a time even while you're using it.

Sharpening comparison:



Notes/Warnings:

The tool should only be run on packages that include only CAS parts (clothing, hair, accessories, makeup, skins, etc.). Running it on packages containing other CC such as objects may result in textures of the wrong size and/or wrong format and could cause your game to crash or not start.

This should go without saying, but you should keep your original packages in case something goes wrong.

Please report problems, questions, and reasonable requests in the comments.

Windows only, sorry. If anyone wants to convert it for Mac, you have my permission.

Version 2.5:
Update for another new version of CASP.
Added support for LRLE textures. This needs more testing; please report problems.

Version 2.4:

Update for the new version of the CASP.
I'm doing only a 64-bit version this time. If anyone needs a 32-bit version I'll provide it, but I doubt there's much if any need.

Version 2.3:

Fixes: Corrects an error affecting memory that was causing random crashes with no error message or an access violation.

New features:
  • During batch conversion, optionally convert subfolders of packages under the input folder. Subfolders with the same names will be created in the output folder if they don't already exist.
  • If any packages fail to convert during batch conversion due to unreadable textures or whatever, the tool will continue to run and display a list of packages that could not be converted when it's finished.

Many thanks to claudiasharon for working with me about the crashing problem.

Version 2.2:

Fixes: Fixes shadow lines again appearing when converting CC on some systems.

New features: Optionally use existing mipmaps.

Many thanks to LunaLechuza for helpful suggestions and testing.

Version 2.0:

Fixes: Corrected the lines on shadow textures and the dark lines around the edges of some diffuse textures.

New features: 64-bit version, sharpening, keeping larger-than-needed textures is now optional.

Additional Credits:

With thanks to Iconic for requesting this tool!

The HQ Mod is here: http://alf-si.tumblr.com/HQ_ts4_English

Image and package handling done with the s4pi library: https://github.com/s4ptacle/Sims4Tools/tree/develop

Folder selection uses Ookii.Dialogs: http://www.ookii.org/software/dialogs/
Tags: #TS4, #HQ, #Mod, #texture, #converter, #resize

Operating System: Windows
Utility Type: CC Editors
Plugin Type: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
TS4HQConverterSourceV2.5.0.0.zip | Source files, not needed to use the tool

Size: 146.0 KB · Downloads: 3,028 · 21st Feb 2021
146.0 KB 3,028 21st Feb 2021
TS4HQConverter_2_5_0_0.zip | Extract folder and run TS4HQConverter.exe

Size: 356.4 KB · Downloads: 9,697 · 21st Feb 2021
356.4 KB 9,697 21st Feb 2021
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
221 Comments / Replies (Who?) - 181 Feedback Posts, 21 Thanks Posts
Thanks are currently OFF: Show Thanks Posts for this thread
Page 9 of 9
Test Subject
#201 Old 20th Feb 2021 at 12:46 PM
Hi i got this error when i simply click any button, i havent even been able to select my folder because as soon as i click anything this comes up https://imgur.com/gallery/tuNuvwE
Ms. Byte
Original Poster
#202 Old 20th Feb 2021 at 12:58 PM
Quote:
Originally Posted by verunai
Hi i got this error when i simply click any button, i havent even been able to select my folder because as soon as i click anything this comes up https://imgur.com/gallery/tuNuvwE


The tool can't find one of its supporting files. Did you remove any files from the folder when you unzipped it?

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#203 Old 20th Feb 2021 at 1:10 PM
Quote:
Originally Posted by CmarNYC
The tool can't find one of its supporting files. Did you remove any files from the folder when you unzipped it?

nope i didnt remove anything but ill try again. am i supposed to extract the files in a specific place?
Test Subject
#204 Old 20th Feb 2021 at 1:13 PM
Quote:
Originally Posted by CmarNYC
The tool can't find one of its supporting files. Did you remove any files from the folder when you unzipped it?

oh never mind i redownloaded and its working now!
Test Subject
#205 Old 30th May 2021 at 2:17 PM
Hello, I've got a new problem after an update. The software stopped working for me completely. What should I do in this case?

-> link to the window I get trying to open the app: https://imgur.com/a/nywNEXJ
Ms. Byte
Original Poster
#206 Old 30th May 2021 at 4:47 PM
Quote:
Originally Posted by CarollDesign
Hello, I've got a new problem after an update. The software stopped working for me completely. What should I do in this case?

-> link to the window I get trying to open the app: https://imgur.com/a/nywNEXJ


You're clicking the wrong file. Run the one next to it with the HQ Converter icon.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#207 Old 30th May 2021 at 6:12 PM
Quote:
Originally Posted by CmarNYC
You're clicking the wrong file. Run the one next to it with the HQ Converter icon.


omg such a silly mistake. thanks for help!
Test Subject
#208 Old 4th Sep 2021 at 12:12 AM
so with this would I have to take all the CC i have and convert it?
Ms. Byte
Original Poster
#209 Old 4th Sep 2021 at 12:01 PM
Quote:
Originally Posted by kwmd626
so with this would I have to take all the CC i have and convert it?


If it's not HQ compatible and you want it to work with HQ, yes.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#210 Old 24th Sep 2021 at 6:43 AM
Thank you for developing a program to play in a pleasant environment.
What I want to say is that there are some problems.
When I convert the skin cc(like a obscurus's skin22 overlay or sims3melancholic's johanna overlay skin or some eyelids cc), nonhq cc is not normal. The skin looks like compressed grains of sand. If I don't convert it to nonhq, the item looks normal. From what I found, that phenomenon occurs only in items in the skin and skin details. I'm genuine Sims4 user and have completed all the lastest updates(1.80.69). And that phenomenon has occured since the 1.77 update. I need your help. Once again, thank you for your content.
Ms. Byte
Original Poster
#211 Old 24th Sep 2021 at 8:32 AM
Quote:
Originally Posted by kimsoonja
Thank you for developing a program to play in a pleasant environment.
What I want to say is that there are some problems.
When I convert the skin cc(like a obscurus's skin22 overlay or sims3melancholic's johanna overlay skin or some eyelids cc), nonhq cc is not normal. The skin looks like compressed grains of sand. If I don't convert it to nonhq, the item looks normal. From what I found, that phenomenon occurs only in items in the skin and skin details. I'm genuine Sims4 user and have completed all the lastest updates(1.80.69). And that phenomenon has occured since the 1.77 update. I need your help. Once again, thank you for your content.


Why are you converting to non-HQ?

I need to see at least one package before and after conversion so I can see your problem.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Field Researcher
#212 Old 24th Sep 2021 at 11:13 AM
Quote:
Originally Posted by CmarNYC
Why are you converting to non-HQ?

I need to see at least one package before and after conversion so I can see your problem.


I have the same issue as described above. I aways convert CAS CC to non HQ because I don't use a HQ mod and it reduce package size. I never had any issues doing so before the update. Now I have to export the HQ textures with Studio and resize them manually.
Test Subject
#213 Old 25th Sep 2021 at 2:11 PM Last edited by kimsoonja : 26th Sep 2021 at 1:49 AM.
Default please help me
Quote:
Originally Posted by CmarNYC
Why are you converting to non-HQ?

I need to see at least one package before and after conversion so I can see your problem.


I agree with him. I am not a HQ mod user. So I use your program to reduce the capacity (size)of HQCC. To be precise, convert the HQ cc to a nonhq cc.
I depend on your program for every conversion process. However, as the Sims 4 update progressed, the issue described above emerged. I'm not good at handling computers. So I need your help. Please help me solve the above problem. T^T
Ms. Byte
Original Poster
#214 Old 26th Sep 2021 at 10:11 AM Last edited by CmarNYC : 26th Sep 2021 at 12:16 PM.
Quote:
Originally Posted by LuvMySimz
I have the same issue as described above. I aways convert CAS CC to non HQ because I don't use a HQ mod and it reduce package size. I never had any issues doing so before the update. Now I have to export the HQ textures with Studio and resize them manually.


Quote:
Originally Posted by kimsoonja
I agree with him. I am not a HQ mod user. So I use your program to reduce the capacity (size)of HQCC. To be precise, convert the HQ cc to a nonhq cc.
I depend on your program for every conversion process. However, as the Sims 4 update progressed, the issue described above emerged. I'm not good at handling computers. So I need your help. Please help me solve the above problem. T^T


I still need at least one HQ CC package before conversion and after conversion so I can test and figure out what's going on.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#215 Old 27th Sep 2021 at 2:08 AM
Quote:
Originally Posted by CmarNYC
I still need at least one HQ CC package before conversion and after conversion so I can test and figure out what's going on.


Thank you for your feedback. I'm not good at handling computers, so it may be difficult to provide data to help you with your test. From my experience, I found a problem in the latest skin CC or skin detail parts(public release). If you test the problem with the producer's item mentioned above, you will be able to check the problem immediately. Once again, I would like to express my gratitude.
Ms. Byte
Original Poster
#216 Old 27th Sep 2021 at 5:42 AM
Quote:
Originally Posted by kimsoonja
Thank you for your feedback. I'm not good at handling computers, so it may be difficult to provide data to help you with your test. From my experience, I found a problem in the latest skin CC or skin detail parts(public release). If you test the problem with the producer's item mentioned above, you will be able to check the problem immediately. Once again, I would like to express my gratitude.


You must have the actual package(s) since you have a problem with them. Please upload the original and the converted version by putting them in a zip file and uploading them as an attachment to your reply. Or at least give me a direct link to download from. I'd only waste time guessing and trying to find CC that gives you this problem.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#217 Old 27th Sep 2021 at 4:26 PM
Quote:
Originally Posted by CmarNYC
You must have the actual package(s) since you have a problem with them. Please upload the original and the converted version by putting them in a zip file and uploading them as an attachment to your reply. Or at least give me a direct link to download from. I'd only waste time guessing and trying to find CC that gives you this problem.


Oh, I didn't know such a process was necessary. How can I upload the zip file? I'll find a way and post it again. In addition, I lack English skills. If my expression was unintentionally inappropriate, please understand generously. Thank you for replying.
Ms. Byte
Original Poster
#218 Old 27th Sep 2021 at 4:54 PM
Quote:
Originally Posted by kimsoonja
Oh, I didn't know such a process was necessary. How can I upload the zip file? I'll find a way and post it again. In addition, I lack English skills. If my expression was unintentionally inappropriate, please understand generously. Thank you for replying.


No, you didn't say anything inappropriate. I tend to be abrupt myself so apologies if I sounded unfriendly.

When you reply to this comment, scroll down to the Miscellaneous Options section and click the Upload button, then follow instructions.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
DELETED POST
27th Sep 2021 at 5:08 PM
This message has been deleted by kimsoonja. Reason: 456456
Ms. Byte
Original Poster
#219 Old 28th Sep 2021 at 12:21 AM
Quote:
Originally Posted by kimsoonja
Thank you for your kind explanation. I was worried about my expression because it was different from my native language. =D I attach the file as you told me. And I attached the HQ CC, non HQ cc and screenshot picture to the zip. I hope it will help you solve this problem. If you have any other files needed to solve the problem, please feel free to let me know. Thank you always.


Thank you!!

HQ Converter is sharpening the images after it shrinks them to non-HQ size, which is incorrect and makes it look grainy like that. You need to uncheck the sharpen option BEFORE you change to 'HQ to standard' conversion like in this picture:



This is my fault, the tool should automatically disable sharpening when converting from HQ to non-HQ. I'll fix it and upload a new version soon.
Screenshots

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Test Subject
#220 Old 28th Sep 2021 at 4:26 AM
Quote:
Originally Posted by CmarNYC
Thank you!!

HQ Converter is sharpening the images after it shrinks them to non-HQ size, which is incorrect and makes it look grainy like that. You need to uncheck the sharpen option BEFORE you change to 'HQ to standard' conversion like in this picture:



This is my fault, the tool should automatically disable sharpening when converting from HQ to non-HQ. I'll fix it and upload a new version soon.


Thank you for your detailed explanation. I understand your explanation and method. I'll try the way you told me. And I will calmly wait for the new version that you will upload.
Your existence is like a treasure for Sims users like me☺. Once again, Thank you very much for spending your precious time.
Field Researcher
#221 Old 11th Oct 2021 at 10:46 AM
Quote:
Originally Posted by CmarNYC
Thank you!!

HQ Converter is sharpening the images after it shrinks them to non-HQ size, which is incorrect and makes it look grainy like that. You need to uncheck the sharpen option BEFORE you change to 'HQ to standard' conversion like in this picture:



This is my fault, the tool should automatically disable sharpening when converting from HQ to non-HQ. I'll fix it and upload a new version soon.


Thanks for this info! I didn't even realized that sharping was still ticked while converting to NonHQ. After unchecking it, the converted NonHQ files look just fine.
Left HQ Right NonHQ
Picture
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